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Even though the game feels dated (and looks it too), Rygar: The Battle of Argus is extremely fun. Being a virgin to the series the ease of play and amount of enjoyment truly surprised me. This is the type of game that anyone can pick up and play and have a good time. There aren't many action/adventure games on the Wii, but in the small class of options Rygar excels. If I had to sum it up, I would call Rygar: The Battle of Argus a more casual version of God of War, and believe me that is a compliment. There were a few times that I had more fun playing this game than Sony's juggernaut series. Now I am anticipating a true sequel; and I am hoping it goes multi-platform.
The Battle of Argus feels like a bit of a missed opportunity here. While the controls work well, and the music is still amazing, nothing has been done to address concerns that popped up six years ago when the original game was released. Newcomers are definitely getting a great game that they may have missed on the PS2. For those who have played through the original though, there’s no real reason to strap the Diskarmor back on again as not enough has been done to make a good experience great.
For Wii owners looking for an old school game in the vein of Castlevania then you could do much worse than Rygar, equally those that fondly remember playing this on the PS2 will get a buzz from revisiting this. Everyone else, however, may feel a little cheated.
Rygar is an admirable revamp of a once classic NES game, it is still a port of a six year old title though and it shows; however it's still worthy of attention if you missed it the first time around and are looking for a reasonably competent adventure game.
Considerati i difetti espressi in sede di recensione, il consiglio è quello di valutare con calma l'acquisto, in quanto se è pur vero che la ludoteca Wii soffre ancora della mancanza di un esponente action degno di tal nome, chiudendo un occhio sul gameplay fin troppo lineare è possibile portarsi a casa un prodotto tutto sommato gradevole e appagante, senza aspettarsi un capolavoro.
If you are looking for a hack n slash game for the Wii, Rygar could satisfy your urges for a few minutes, but there are far better titles out there to get your fight on with. Plus with this being a remake of a game now seven years old, they really should have tried harder to bring something new to the table. A new skin for Rygar is not enough for me to recommend this game.
The one thing that really makes Rygar for Wii stand out for me, though, is actually the games that surround it. On a platform that's filled with some great titles -- but also an overwhelming amount of gimmicky motion-controlled experiences -- a traditional action game like Rygar helps fill a void. People questioned Tecmo's judgment in bringing the game to Wii, but maybe it saw that exact opportunity. For Wii owners looking for a traditional action game in the vein of Castlevania or God of War, right now, this is still one of your best bets.
Make no mistake about it: Rygar: The Battle of Argus is a six-year-old game, and time has made many of its components feel outdated. But even though the story is a joke and the combat focuses too much on the offensive side of things, there is still a fun experience here. Dueling minotaurs and other mythical beats is still fun, and the clever level design makes exploration engaging. This game does belong in a museum, but it can still be fun to play around with the exhibits from time to time.
There aren't a lot of these types of adventure/action games on the Wii. But does that mean we should settle for six-year old ports? It may have been pretty cool at the time, but by today's standards Rygar is dull, with horrendous dialogue and a mixed bag of visuals. This feels like a pretty cheap attempt to cash in on a game and license Tecmo had lying around. Wii owners are starved for games with substance. Why not make an entirely new Rygar game with the remote and nunchuk in mind? Or how about an original Ninja Gaiden? Well, because dusting off an old game costs a lot less, of course. If you played Rygar on the PS2, there's not enough new here to warrant a trip back to Argus. But even if you missed it the first time around, there isn't much to recommend now. The gameplay doesn't offer anything original, the controls are not ideal, and the dialogue and character art are trapped in the past.
Whilst it's good to see a decent forgotten game given a second chance in the modern day market, it is a shame that the original flaws weren't ironed out for this revision. No doubt one of the better roaming brawlers on Nintendo's console, but considering the dearth of said genre, that isn't saying much. One to consider for a mindless budget-buying gaming urge.
Cumple con nota en todo lo que no implica necesariamente los puntos técnicos, si bien la jugabilidad tampoco es precisamente lo que podríamos considerar una oda a la originalidad. El sistema de juego queda a medio camino entre los juegos de acción de medio pelo y las grandes superproducciones que han sabido reinventar la escena de los tiroteos injustificados, de las muertes a gogó en plena época grecorromana. En Rygar no vamos a encontrar ninguno de esos elementos épicos tan de moda en la actualidad, tan sólo en título que a precio reducido pretende divertir a todo aquel que se acerque a su propuesta sin gastar tampoco demasiados cartuchos para terminar una entretenida aventura. Mientras quede claro este aspecto, no debería decepcionar a nadie.
Rygar: The Battle of Argus is a mixed bag of highs and lows that tries to fit a lot in and only partially succeeds. Its complex formula has produced a fairly well executed game that is playable and enjoyable in parts, securing at least an audience with genre fans. A long lifespan, polished graphics and impressive sound effects are all major attractions, although the gameplay can be a bit irksome at times due to an uneven difficulty curve and twitchy controls. The Battle of Argus is reasonably entertaining in short doses, but there's nothing revolutionary or truly engaging to keep you coming back for more - it's just a competent port of an old PS2 game whose mechanics and design are really showing their age.
The main saving grace for Rygar: The Battle of Argus is that it’s one of the easier Wii action games to play. Unfortunately, it suffers from a total lack of originality for those who are familiar with the 3D action game genre.
If you have any desire to try this game, search a bargain bin for the PS2 version and save yourself the trouble and cash.
If the Wii is your only gaming option then you might want to give the game a rental or eventually a discount purchase. It’s playable and even fun; more so when you don’t have any way to compare it to the original. Even so, there are better Wii games out there so use some discretion with this one.
The character--like the game's subtitle--has changed, but neither are for the better. In fact, there is no reason to choose this game over the now cheaper PS2 version. Sure, the game features a few new enemies and a new gladiator mode that has you racking up a high score in area challenges using the Wii's motion controls, but both are easy to miss if you aren't paying attention. You might have some fond memories of this series, but I suggest you avoid eye contact with this game next time you're at the store.
Low budget, low effort port of what is otherwise one of the PS2's more unfairly forgotten action games.
Newcomers may enjoy this remake, but everyone else should stick with the superior (and inexpensive) PS2 version.
It’s certainly not for fans of the PS2 title, as there’s absolutely nothing new of note (aside from the tacked on Gladiator Mode and atrocious character design), so you’re better off firing up the old PS2 if you have a craving for some Gladiatorial action. Better yet, pop in God of War.
Rygar: The Battle of Argus is sub-standard in every area, and while it has its moments, most are filled with boredom or outright frustration. The PS2 version is readily available for a few dollars, and the meager additions to this Wii iteration provide little incentive to pick it up.
Non servono giri di parole; Rygar: the Battle of Argus semplicemente non è all’altezza delle più recenti, ma nemmeno delle prime, produzioni Wii. I buoni spunti che emergono dall’introduzione delle peculiari meccaniche legate all’utilizzo del motion sensor palesano ancor più l’assurdità della scelta di mantenere totalmente invariate strutture e meccaniche di gioco che, a conti fatti, limitano con tutta una serie di imperdonabili difetti le possibilità ludiche del titolo. Assolutamente controproducente anche il mancato approfondimento dell’hardware Nintendo che, seppur limitato, ha saputo offrire, specialmente in quest’ultimo periodo, delle vere e proprie perle, anche dal punto di vista grafico e stilistico.
Rygar: The Battle of Argus should have been a challenging and thrilling Wii experience, if only more care and attention was put into the final package. As it stands you have a game that has become progressively outdated since its debut in 2003. Even with the system suffering from a lack of traditional gaming experiences, this version is hard to recommend to anyone but fans of the original.
This game would be more fun if it was titled Rygar Goes to Argos and challenged you to memorise the item number of every thing in the catalogue. Even if you remember the PS2 game with fondness, don't buy this one; your rose-tinted glasses will smash and you'll be left picking the splinters from your eyeballs as tears of blood roll down your cheeks. Also it's not worth £29.99.
This is a game that stands shoulder-to-shoulder in the Wii library with miseries like Castlevania Judgment, Escape from Bug Island, and SPRay. It is not just bad, it is bad in an incredibly Wii-specific, low-effort sort of way you just don’t see on other consoles. If you’re a lover of kitsch, bathos, and hilarious tragedy in your games, then Rygar: The Battle of Argus is for you. It’s certainly not for anyone else, for example people who like to have fun.
Why buy the new one when the older, better version is still available at a reduced price? We know you have a PS2.
Rygar: The Battle of Argus is a failure on all fronts. It is a port of what is, in my opinion, a poor PlayStation 2 game (even for its time) that shows no signs of improvement. Not even the obvious addition of motion control made it into to the main game, which could've made controlling the Diskarmor an interesting and unique task (though Gladiator mode speaks otherwise). Rygar: The Battle of Argus is a shameless cash-in and should be avoided. Players who feel they need to experience the game are better off rummaging through the clearance bin for a copy of the PlayStation 2 original; aside from the (poor) Gladiator Mode, it is the exact same game, after all.
It should be painfully clear by now that Rygar: The Battle of Argus is nothing short of a total disaster. Fans of the PS2 version might, might get a kick out of seeing the game with a few better textures and having the chance to diskarmor a couple new (yet forgettable) enemies, but even that is being generous. Actually, those fans are the ones who will be most upset with what’s on display here, because after seven years of waiting for a “next-gen” version of the series, they have been handed this uninspired mess. For everyone else, just stay away. There is nothing here worth your time, especially with all of the truly fantastic games out there that are far more deserving of your attention and money.