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Sam & Max: Season One may just be the best. It's a smooth, smart point-and-click, simple when appropriate, perplexing when needed, and quite possibly the funniest game you'll ever play.
The soundscape may be imperfect, but the sheer sense of writing quality makes up the difference. Sam & Max: Season One looks just fine on the Wii, and the Freelance Police are back in glorious action. Any adventure gamer who hasn't yet enjoyed the game is advised to pick this up immediately. Check your sense of Euclidean physics and normal causality at the door, and be ready for humor.
The entire series wraps itself up with The Bright Side of the Moon, drawing conclusions on paranoid shop owner, Bosco’s range of shoddy disguises to keep him safe from “The Man” and tying all the episodes together in a succinct and sarcastically satisfying ending. Telltale cement their trade as the episodes progress, each building from the foundations from the last and never forgetting the little touches, returning to tidy away loose ends and and kidnapped poker players kept bound and gagged in the office closet. It’s a welcome revival of a classic title and it’s a welcome addition to the Wii’s growling library of PC point-n-click ports finding their way onto the system. Pixel hunting with the remote is never going to be as smooth and convenient as it is with the mouse, and seeing as the PC game is low res enough for any computer made post 1990, there’s not a great deal to recommend this port over the other.
Video Game Generation
Compared to the other PC adventure port I’ve recently reviewed, Nancy Drew: The White Wolf of Icicle Creek, this port seems somewhat lazy in comparison. However, Telltale had a bigger technical hurdle to overcome in shoehorning the series onto Wii, as the Sam & Max franchise has always been graphically superior to the Nancy Drew franchise by a large margin. Overall, this is an acceptable port and it says something that I still thoroughly enjoyed playing through all six episodes again. So while the PC is still the best place to experience Sam & Max, the sheer hilarity and quality of the franchise (not to mention value of having the entire season on one disc) make this the best adventure game experience on Wii despite its technical issues.
The point-and-click genre isn’t for everyone, and a port of an episodic PC sequel to a 1993 computer game may not be as exciting for most gamers as it was for me. However, if you’ve ever been a fan of Sam & Max, or point-and-click games in general, then you should play this game. With no extras other than some concept art, there’s no reason for PC gamers who have already played through these episodes to pick this up again. If, like me, you didn’t get a chance to play through Season One when it first launched, this is the perfect opportunity for you to do so, especially with the discounted $30 price tag. Telltale has done a great job bringing back the point-and-click genre, and I’m hoping that future seasons of Sam & Max make it to the Wii as well.
De avonturen van Sam & Max zijn zonder twijfel een van de beste point-and-click adventure games ooit gemaakt. Hoewel de Wii-versie zich op technisch vlak niet kan meten met die van de PC, zou iedereen die Sam & Max tot nu toe links heeft laten liggen de game in huis moeten halen. Heb je de game al op de PC, dan is er niets nieuws onder de zon. Gelukkig laat ook seizoen drie niet lang meer op zich wachten.
At the end of the day, Sam & Max Season One is an excellent game with enough punch to overcome its deficiencies. If you have yet to experience the episodic adventures of this dynamic duo, you really should pick up the first season and give it a whirl. While the improvements to control are nice, however, I'm inclined to recommend that you snag the PC release instead, if possible. The glitchy feel on Wii makes it feel a good bit less polished, making it harder to suggest in light of a superior product being available.
While graphically inferior and less wieldy than its PC counterpart, Sam & Max: Season One on the Wii still captures the wit and humor of the franchise very well. An enjoyable and refreshing game in a sea of Wii mediocrity.
Game Freaks 365
Fans of the Sam & Max series or adventure games in general should seriously consider picking up Sam & Max: Season 1. It's available for both PC and Wii, making it one of the only point and click adventure games on consoles. The comedy is funny at times, if not a little dry and the stories are always interesting, to say the least. Best of all it is cheap. You can't go wrong with a price tag of $30.
A charming set of adventures that is packed full of great dialog, funny parodies, and some hilarious situations. Long time point and click adventure fans should be pleased with Sam and Max, and newcomers will most likely be left asking for more.
Those of us that crave these types of games can probably look past the jokes that are trying too hard and the framerate to just soak up some classic pointing and clicking. Telltale is one of very few developers making these games anymore and they do it very well. When the Wii console and controller were first unveiled many of us thought they might cause a revival of graphic adventures. The slow pace of these games isn't for everyone, but if you're a fan you'll probably get your fix with Sam & Max: Season One. Each episode will last you a few hours, so with around 20-25 hours of gameplay here for $30 this is a pretty good deal for those of us who have the patience for these games.
We are really happy to see Sam and Max: Season 1 make it onto the Wii as it shows that point and click adventures can work on a console. The first six episodes may not be perfect but they certainly show glimpses of the greatness that could well be on the way as the team get to grips with their new way of producing adventures for the duo. We hope that the season two builds on the good work done here and we get to see it on the Wii as soon as possible.
Sadly this PC-to-Wii port is not as polished as expected, with glitches that threaten to spoil the experience. Thankfully, though, the tried-and-tested point-and-click gameplay works once more, and it comes hand-in-hand with a witty script and some extremely creative scenarios to play through, thus alleviating many of the frustrations caused by technical issues. There may be times when the humour falls flat, but on the whole this proves to be a pleasure right until the end.
Video Game Talk
Your own personal taste for point-and-click adventures will go a long way toward deciding if Sam & Max will be your cup of tea, but even if you're an old-school SCUMM fan, you may find the pace of these episodes a bit slow, and honestly, they aren't as funny as you might expect, hitting the level of amusing more often. Saying that, if you've enjoyed the characters in the past, there's more than a good chance you'll like these adventures, especially as they get better as you move along, even if the video presentation doesn't make a similar improvement.
The point and click genre is extremely frustrating at times, and without the hilarity of the main characters, the whole thing would probably just fall apart. As it is, this game is really enjoyable for those with the patience and the curiosity to see what the dynamic duo are going say and do next.
If you can get over the gameplay issues and quite fancy a slow but considered puzzle adventure full of quirky humour, you'll be hard pressed to find better value Wii game. It won't be for everyone, and, in a way, it's a lazy port, but, overall, Sam and Max Season One reinforces 2008's adventure game mini-resurgence, and, with any luck, makes it even more likely that more games of its type will appear in 2009 and beyond - Sam & Max Season Two is lined-up for a 2009 release.
If, like me, you miss the glory days of adventure gaming, when a gun was just another item to be used in unorthodox situations and protagonists used their brains more than their biceps, then Sam & Max: Season One is nothing short of an essential purchase. However, due to the frequent technical hiccups and occasionally dodgy controls, you might do well to save yourself the stress and get it on PC rather than Wii. With that said, all is not lost for the console port; you just need a little more patience. The content is still pure gold, you just need to persevere through the presentation issues - besides, they do say that true love is loving the flaws as much as everything else...
Buiten enkele conceptschetsen die beschikbaar zijn in de Wii versie, zijn er geen extra toevoegingen vergeleken met de PC versie. Indien je deze al zou hebben gespeeld, haalt het niet uit om de Wii versie in huis te halen. Er is namelijk geen echte mogelijkheid om het spel te herspelen, buiten enkele grappige dialogen die je mogelijk zou hebben gemist de eerste keer. Elke aflevering zal je ongeveer kunnen voltooien in twee uur, en met een prijskaartje van € 30 is er genoeg inhoud om een surrealistisch verhaal te beleven doorheen kindsterren, Amerikaanse politiek, de informatie superautosnelweg en het schrikwekkende bewind van de self-help guru.
Aside from a few concept sketches that are available to you from the outset, there are no special features here, so if you've already played these games on the PC, there's no incentive to pick up this version. Also, there isn't any replay value to the game, aside from the possibility of stumbling on a few funny lines of dialogue you may have missed the first time through. Each episode will take first-time players roughly two hours to complete, and with a $30 price tag, there's a good amount of content here for those seeking a surreal journey through the seedy underbelly of has-been child stardom, American politics, the information superhighway, and the terrifying realm of a self-help guru.
The game's still fun and unusual, and it's worth checking out if only to enjoy some of the more clever writing in gaming. But don't forget your patience -- you'll need lots.
If you are fan of point and click adventures, there is absolutely no reason why you should not buy this game even with the shoddy programming code. Each of the six episodes will take a few hours to complete if you don’t play along with a faqs, giving the game a solid 25 hours worth of unique content. Unfortunately, once the game is finished, there is little reason to go back and play them again. But at a cheaper price point of $30, this is one game that fans of the genre cannot afford to miss.
Als je liefhebber bent van de goeie ouwe Sam & Max uit 1993, de recente Strong Bad-games van Wiiware of cartoonachtige wijs-en-klik-adventures in het algemeen, ga je hier zeker van genieten.
Sam & Max: Season One is a messy package that is unlikely to ignite a renaissance of "PC adventure" games on the Wii platform. Nevertheless, seasoned fans of the genre should be able to dig through enough episodes to find some funny material worth appreciation.
Because of the clever story and interesting characters, it's worth struggling to the end through the more tedious puzzles (or cheating with an online walkthrough). But if you were hoping for a more player-friendly adventure, you might want to skip straight to Sam and Max Season 2.
Une sacrée déception, voilà ce que l'on retient de ce portage Wii de Sam & Max : Saison 1. Si l'esprit du jeu a été conservé ainsi que son humour, sa folie pure, son impertinence, pour s'y plonger il faut passer outre une réalisation limite scandaleuse qui nous assomme de bugs en tout genre pouvant aller jusqu'au plantage de la console. Face à un tel constat, on ne peut que conseiller à ceux qui le peuvent de se ruer sur la version PC, vendue à un prix dérisoire et capable de tourner sur les plus petites machines. Les autres peuvent passer leur chemin ou s'armer d'une indulgence biblique. Un beau gâchis car les qualités du jeu se prêtent parfaitement à la Wii.
Disponible depuis maintenant plus d'un an sur PC, la saison complète des aventures de Sam & Max en français arrive sur la Wii, offrant à la console et aux fans de jeux d'aventure point & click six bonnes raisons de se réjouir.Si le genre a jusqu'ici été convenablement traité sur Wii avec une jouabilité destinée à tirer parti de sa Wiimote, Sam & Max Saison 1 n'a rien gardé de la bonhomie de Sam le toutou - pour le coup c'est plutôt le vilain clébard avec des puces.Si l'on pourra tolérer des textures délavées à peine dignes d'une Dreamcast qui parviennent à plomber certains gags (affiches illisibles), impossible de passer sous silence les micro-saccades permanentes qui ruinent complètement le gameplay et surviennent dès que le joueur agit avec son curseur. C'est vraiment dommage, car la série et son look cartoon assumé avaient résolument leur place sur Wii. Ceux qui passeront outre découvriront un petit bijou d'humour et de drôlerie, mais à quel prix...