Shrek the Third (Wii)

Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 4.2
AI How smart (or dumb) you perceive the game's artificial intelligence to be 4.2
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.5
Graphics The quality of the art, or the quality/speed of the drawing routines 4.5
Personal Slant How much you personally like the game, regardless of other attributes 4.8
Sound / Music The quality of the sound effects and/or music composition 4.5
Story / Presentation The main creative ideas in the game and how well they're executed 4.8
Overall User Score (4 votes) 4.5

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Game Chronicles (May 15, 2007)
Shrek the Third is easily the best Shrek I’ve ever played on the 360 or Wii. The unique design for the Wii console brings the world of Shrek to life with a physicality unmatched by any other action platform title, and the entertaining gameplay makes this title a perfect complement to what will easily be the blockbuster box-office event of the year.
N-Zone (Jul 10, 2007)
Wenn in der Redaktion ein Spiel zu einem Kinofilm eintrifft, gehe ich gern in Deckung. Diesmal musste ich ran und hatte durchaus meinen Spaß. Besonders technisch gefiel mir Shrek der Dritte, doch warum müssen alle Filmspiele prinzipiell gleich sein? Wie wäre es mit einem Shrek-Adventure? Wieso hüpfe ich bei jedem Spiel zu einem Animationsfilm umher, sammle bunte Gegenstände und dresche auf die immer gleichen Gegner ein? Da gehe ich lieber ins Kino, habe eine gute Zeit und verzichte dankend auf das Spiel zum Film.
Armchair Empire, The (Jun 13, 2007)
While the little kids won’t especially notice or even care about the some of the graphical quirks and choppy animation – Puss in Boots is the main culprit – any older gamers will likely be distracted but if you’re just playing the “hard” parts of the game, it’s not so bad. Plus, you’ll look like a video game guru to your kids, which is not something you can demonstrate by chainsawing opponents in Gears of War.
Worth Playing (Jun 13, 2007)
Shrek the Third is a funny beat-'em-up perfect for kids that liked the movie, but it suffers from simple controls and repetitive fighting. The story mode is only a few hours long, so I would not recommend a purchase, but it may be a suitable rental for fans.
Fans of the Shrek franchise’s particular brand of humor, and it’s penchant for modernizing and satirizing olden fairy tale concepts will be quite pleased with the narrative. Sequences from the “puppet show” highlight plot points, while all the irreverent humor flows through the game through the use of voice, in game cut scenes, and the wacky enemy characters (chief among them the “jock” knights at the Academy, the evil puppets at Stromboli’s lair, and the crazy ice gnomes). Like the movies, the humor works for kids and adults, lending Shrek the Third a respectable place on the list of recent family friendly titles.
Computer Bild Spiele (Jul 04, 2007)
Die Shrek-Filme sorgen stets für volle Kinos. Beim dritten Teil wird das nicht anders sein. Der besondere Witz und die Anti-Helden-Eigenschaften des grünen Hauptdarstellers sind witzig und originell. Doch das kommt in den Spielen kaum rüber. Besonders in der PC-Version und den Varianten für die großen Konsolen sind die eingebauten Witze eher peinlich. Die Komik ergibt sich oft unfreiwillig, wenn etwa Feenstaub aus Möbeln strömt oder Shrek von quiekenden, hoppelnden Zwergen attackiert wird. Dank des niedrigen Schwierigkeitsgrades können immerhin auch schon kleinere Kinder mitspielen - wenn sie denn wollen. Den Älteren fehlt vielleicht die nötige Herausforderung, denn das Spielgeschehen ist schlicht zu simpel.
IGN (May 21, 2007)
The game captures the feel of the franchise, but seriously lacks any sort of depth or attention to detail, as the game is ridden with buggy areas, odd animation glitches, and an entirely linear design. Any way you slice it, Shrek cuts corners, and though it’s still fun to rip through levels, beating up on enemies with simple combos and gag-based finishing attacks, players who want to dive in will find the waters shallow. The entire game can be played with three buttons (or a button and Wii-mote/nunchuk waggle on Wii), and never goes beyond an average quarter-jerking arcade experience. Put a few hours into the game and you’ll see all it has to offer. If you’re in dire need of some Shrek action this summer, give this one a rent. All others should save their cash for a more committed and in depth gaming experience; Shrek is thin even for a licensed title.
Video Game Generation (Jun 01, 2007)
If you’re craving more Shrek the Third after seeing the movie, then this is a decent rental. It captures the spirit of the movie pretty well, and the gameplay is solid enough to keep the 5-6 hours of gameplay moving along. Otherwise, there are much better Wii games to spend your hard-earned money on.
Nintendo Front (Jun 25, 2007)
Eine Kinofilmumsetzung, die die Welt nicht braucht. Grafisch bieder und spielerisch altbackend präsentiert sich „Shrek der Dritte“ in seinem Videospiel zum gleichnamigen Kinostreifen. Hinzu gesellen sich außerdem alteingesessene Rätsel- und Knobeleinlagen, die Gehirne jüngster Spieler nicht mal im Ansatz zu Höchstleistungen antreiben. Lediglich einige selbstschöpferische Spieleinfälle sorgen hin oder wieder für einen Lacher, rechtfertigen aber auch für Shrek-Liebhaber den Kauf keineswegs. Immerhin geht die Steuerung mit der Wiimote nach kurzer Zeit in Fleisch und Blut über. Mit einem Besuch im örtlichen Lichtspielhaus ist man aber auf jeden Fall besser bedient.
GameSpot (May 18, 2007)
What's perhaps most depressing about Shrek the Third is that the actual quality of the game will have little, if any, bearing on its success. The game seems to operate under the notion that its audience simply isn't concerned with getting an experience that's interesting or inventive, and sadly, it's probably right.
NintendoWorldReport (Jul 18, 2007)
It would be fine enough if this was just a case of being for a younger audience, but there are games that fulfill that purpose better than this one. The only group I can recommend this game to would be extreme fans of the movie, and judging from the movie's reviews, there won’t be too many of those.
45 (Jun 08, 2007)
On aimerait pouvoir conserver de la sympathie pour ce nouveau volet ludique de Shrek, mais au final, il réalise une prestation encore plus décevante que ses prédécesseurs, tant dans son gameplay que dans sa réalisation franchement risible sur Xbox 360, et à peine potable sur Wii.
GamingExcellence (Jul 16, 2007)
This game is assured a big money haul based on its brand recognition alone. However, after reading this review, hopefully you aren't going to get duped like countless others. Stay "Far Far Away" from this one.
40 (Jul 31, 2007)
Shrek the Third's main problem is its complete lack of spark. It's bound to please youngsters eager for more of their favourite loveable green ogre, but it's really nothing more than a cynical cash in. Surprisingly it's not the worst movie tie-in of the summer, but that's not saying a great deal.
GamesRadar (May 31, 2007)
There’s really no reason to recommend Shrek. It’s possible a six-year-old could be amused by it, but at E10+, they shouldn’t' be playing it. And anyhow, there are plenty of other kid-friendly games that will challenge their brains and inspire their imaginations. And make them actually laugh.
39 (Jun 24, 2007)
Kommt mir bloß nicht mit "Kinder haben bestimmt Spaß daran!" Denn dann kommt von mir umgehend die Gegenfrage "Wie jung sollen die denn sein, um sich unterhalten zu fühlen?" Viel höher als die Freigabe der USK (ab 6) sicherlich nicht. Selbst eingesessene Shrek-Anhänger brauchen eine dicke grüne Oger-Haut, um die Schwächen dieser Lizenzumsetzung von sich abprallen zu lassen. Spielerisch unausgereift und eintönig, technisch insgesamt unterdurchschnittlich und mit schwacher deutscher Sprachausgabe so weit weg vom Humor der Filme, wie es nur geht, findet man kaum Gründe, sich den Oger ins Haus zu holen.
Gamestyle (Jul 23, 2007)
Ultimately, this is the sort of film license that we are starting to see more frequently in the last year. Gamestyle had hoped that such quick and pointless tie-ins were consigned to the 80s and 90s, with film studios now taking more care over related products. Unfortunately this summer we've experienced far too many of these quick cash-ins that fail to do the source justice or even utilise the capabilities of the host machine to any degree. Shrek The Third is best left lying in the bargain buckets, and even then, that's too good a fate for what it actually is.