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Sonic & SEGA All-Stars Racing (Wii)

78
MobyRank
100 point score based on reviews from various critics.
3.4
MobyScore
5 point score based on user ratings.
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Description

The easiest way to describe Sonic & SEGA All-Stars Racing would be to call it a Super Mario Kart clone. But instead of featuring famous Nintendo-characters like Mario and Bowser, the players use Sonic, Billy Hatcher, Dr. Eggman and 17 other more or less famous characters from the SEGA games library.

The core gameplay remains the same though: in a normal race the player has to compete against seven other racers using both his racing skills and one of the several different power ups that are scattered around the track like a boxing glove to shoot racers in front out of the way or mines to destroy his pursuers. Since all cars drive at the same speed, no matter which character they belong to, charging up the boost by doing drifts is the most important thing in order to get to first place. Tricks are also available to gain access to a turbo-boost. But the decision what racer and car to use does influence which All-Star-Action is available to the player. While Sonic the Hedgehog turns into Super Sonic for a short while, giving him a great amount of additional speed, Billy Hatcher lays egg-shells on the track to obstruct his followers. Like all other power-ups, the All-Star-Action has to be collected on the track first before it can be used.

The game features several different game-modes. In single player the player can either do time trials, single races, a Grand Prix or one of the several dozen missions that are available and require the player to fulfil many different goals other than simply being the first in a race. These goals include using one long drift to get to the finish line, roll over as many crows as possible or get to the finish line without destroying any pots and many more.

Multiplayer consists of a split screen mode for up to four players and an online mode (not available in the PC-version). Besides normal races several battle modes are waiting like King of the Hill or simple Deathmatch. Completing a mission or winning a race either in single player or in multiplayer earns the player SEGA miles which are used in the internal shop to unlock additional characters and tracks.

The Xbox 360-release features in addition to the SEGA characters and tracks also Rare’s Banjo-Kazooie - hence the additional subtitle.

Screenshots

There are no Wii screenshots for this game.

There are 22 other screenshots on file for other versions of this game.


Alternate Titles

  • "Sonic & SEGA All-Stars Racing with Banjo-Kazooie" -- Xbox 360 title
  • "Sonic & SEGA All-Stars Racing mit Banjo-Kazooie" -- German Xbox 360 title
  • "Sonic & SEGA All-Stars Racing Arcade" -- Arcade title

Part of the Following Groups

User Reviews

There are no reviews for this game.


The Press Says

ZTGameDomain Mar, 2010 8.6 out of 10 86
411mania.com Mar 25, 2010 8 out of 10 80
GamersGlobal Mar 08, 2010 8 out of 10 80
GameSpot Feb 23, 2010 8 out of 10 80
Nintendo Power Magazine Mar, 2010 8 out of 10 80
GNT - Generation Nouvelles Technologies Mar 04, 2010 8 out of 10 80
NintendoWorldReport Mar 10, 2010 8 out of 10 80
Jeuxvideo.com Mar 01, 2010 16 out of 20 80
4Players.de Feb 24, 2010 76 out of 100 76
Gamekult Mar 02, 2010 5 out of 10 50

Forums

Topic # Posts Last Post
Crowdsourcing a trivia entry 3 M4R14N0 (1284)
May 17, 2012

Trivia

There is no trivia on file for this game.


Sicarius (61025) added Sonic & SEGA All-Stars Racing (Wii) on Mar 10, 2010
Other platforms contributed by mars rulez (518), Michael Cassidy (7266), Kabushi (122912) and Sicarius (61025)