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Premier jeu du genre de la saga Mario, SMK est aussi le premier jeu de courses de l'histoire du jeu vidéo qui défie toutes les conventions de la course automobile. En fait, il ne respecte rien, le sérieux des simulations disparaissant au profit d'un fun absolu qui est le point fort essentiel d'un jeu terriblement prenant et technique. Nintendo réalise vraiment un grand coup avec ce soft alliant les aspects délirants de la série des Mario et les éléments d'une course de karting. Bon nombre de jeux tenteront de s'en inspirer (notamment les Mario Kart qui suivront) mais aucun n'atteindra l'incroyable niveau de folie que SMK a fixé en cette remarquable année 1992…
Super Mario Kart has certainly made its mark on gaming history, spawning several sequels on successive Nintendo consoles, not to mention many imitators. To play it today is every bit as enjoyable as it ever was; sure the graphics and sound may have dated, but the core gameplay is still top notch. This is one hell of a fun racing game with enough playability to keep you coming back for more. It’s amazing that Nintendo chose to wait three years before treating us to this seminal game on the Virtual Console, but we’re glad they finally saw sense!
Finally, the first Super Mario Kart is the one game in the series to feature truly unique victory celebrations for each different character. That may seem like less of an important observation than the others, but it's not. Seeing Toad pop a giant floating Cheep Cheep like a balloon with the cork shooting out of a bottle of champagne, and then watching a giant vine nonsensically grow out of the end of the bottle is the greatest visual image the series has ever had.