User Reviews

Good On "Paper", Average In Reality. So Hai (347) 3 Stars3 Stars3 Stars3 Stars3 Stars
The Anti-Difficulty Movement Pagen HD (114) 2.5 Stars2.5 Stars2.5 Stars2.5 Stars2.5 Stars

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.8
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.0
Graphics The quality of the art, or the quality/speed of the drawing routines 4.1
Personal Slant How much you personally like the game, regardless of other attributes 3.7
Sound / Music The quality of the sound effects and/or music composition 3.8
Story / Presentation The main creative ideas in the game and how well they're executed 3.9
Overall User Score (42 votes) 3.9

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
UOL Jogos (Apr 20, 2007)
"Super Paper Mario" chega em um momento em que o Wii está carente de jogos não-casuais. É uma versão mais amigável que as anteriores e, ainda assim, tão envolvente quanto, com todo aquele fascínio que só os games de Mario são capazes de proporcionar. Faltou um pouco mais de capricho no visual 3D e, por outro lado, sobrou cuidado na condução da aventura, o suficiente para empolgar, ainda que com altos e baixos, do início ao fim. Enquanto "Super Mario Galaxy" não vem, os fãs estão muito bem servidos.
100 (Apr 06, 2007)
It will be interesting to see where this series goes on from here, but as one of the premiere first generation Wii titles, this is without question a quality effort. It's a bit amusing that 3D turns out to be the weakest link in a game built around the idea of an adventure in a paper-thin world, but regardless Super Paper Mario is every bit deserving of the accolades normally attributed to this highly regarded series. The story may get a bit long in the tooth before its conclusion, but regardless this is a game that still belongs in every Wii owner's library.
RPGamer (2007)
Super Paper Mario will hopefully set a new standard for games, both on the Wii and otherwise. The hybrid of platformer and RPG is something that should definitely be used again, and it's refreshing to see that game designers can actually create a game that is completely unique (despite continuing all the classic Mario trends) and hasn't been done at all before. Of course, the game has its flaws; it's short, easy, and can get really tedious when levels force repetition. However, the sheer amounts of hilarity and fun Super Paper Mario provides makes it a must-buy for any Wii-owner.
GamerDad (Apr 22, 2007)
The bright and colorful cartoon visuals and graphics seem to leap off the screen, and the happy bouncy tunes fit right in, too. Retro Mario fans will also go nuts enjoying all the nods to classic games strewn throughout the levels. And along with the fun 2-D Mario action is a cleverly well-written script, though it can get a little gabby at times, which interrupts the action pace for a bit. Even so, a large fun quest with lots of things to do and secrets to find--with lots of laughs along the way--make Super Paper Mario one of the best games on the Nintendo Wii.
I can't think of many reasons why someone wouldn't like this game, but just make sure you're not somebody that just wants to play Call of Duty all night or hates reading during video game cutscenes; unless that's your case, go ahead and give Super Paper Mario a try. This game is so engaging that you won't quit without finishing the game and finding out what happens at the end. Will things go back to normal in the Mushroom Kingdom and beyond or is this the beginning of the end, thanks to Count Bleck?
Softpedia (Dec 04, 2007)
Super Paper Mario is every bit of Mario you've played till now, delivered in a new package, that shines and impresses both the platform game fan and the Halo 3 addict. I couldn't imagine a better console for this title (except for the DS) and this is probably the only Wii title that doesn't include control system bugs and issues. What I loved most about Super Paper Mario is the fact that, even if I'm using items to regenerate health or hurt enemies, I still feel like I'm playing Mario and not some fancy RPG. Also, having a party opens up new possibilities to explore and handle various in-game situations. Some of you will maybe grow fond of Bowser or Princess Peach and use them constantly, so you might as well consider that you're playing an entirely different title, if you want a break from the constant "Mario"-ing around.
Game Critics (Jul 17, 2007)
These niggling problems can't keep Super Paper Mario from being the finest game yet released for the Wii, as well as my early pick for game of the year. There's so much to like about this game that I haven't even touched on the story, but that's only because I don't want to spoil any of it. Suffice to say that Intelligent Systems and their English localizers have once again managed to craft a wonderful story that alternately laugh out loud funny and legitimately touching. With its fascinating new take on platforming, Super Paper Mario not only provided me with a fun experience, but managed to actually affect the way I think about games I've already played. I can't remember the last time I've seen a game this accomplished, and it's a title that no one should miss out on.
Until now, the RPG based Paper Mario titles have remained completely separate from the freewheeling platforming Mario games. But with Super Paper Mario, Intelligent Systems has managed to take the best of both worlds and create what may end up as one of the top games of 2007.
GameLemon (Jul 17, 2007)
So does Super Paper Mario do justice to the Paper Mario series? You bet! Does it do right by fans of old school Mario platformers? Indeed! Does it do your Mom? Oh hell yeah! Everybody's taken a whack at that bitch! Aaaanyway, Super Paper Mario is really swell and the first must-own title for the Wii if, like me, you bought Twilight Princess for the Gamecube. Well, I guess Wii Sports is also kind of a must-own, since it comes with the system. Although, I guess you could always buy the system, then get rid of Wii Sports. So Wii Sports is really a "Must-Buy" not a "Must-Own". Super Paper Mario is both, that's why you should definitely elect it your next congressperson. That or, y'know, play it. Either is good.
GamingExcellence (May 16, 2007)
After the release of Super Paper Mario, we can declare Mario's Fat-Elvis years to be over. Super Paper Mario is a superlative effort that will finally justify that Wii purchase beyond Twilight Princess. The game is simply unadulterated fun. Through its fantastic storytelling, charming visuals, catchy music, and brilliant melding of classic conventions with new ideas, Super Paper Mario is a game that plays like a dream. By going back to Mario's roots, Nintendo has created yet another masterpiece and returned Mario to his former glory. Welcome back Mario, we've missed you.
Console Monster (May 18, 2007)
In the end, Super Paper Mario is a fun little game, but saying that completley demolishes the whole purpose of what this game is. SPM is an amazingly unique and incredibly deep adventure. It is an RPG with all the standard RPG elements we have come accustomed to, yet it is a platformer with so many features we have never seen before. Overall, Super Paper Mario is an excellent game, and is deserving of a purchase by anyone who enjoys a good refreshing Mario game to come home to.
Super Paper Mario is definitely a fun game. It's like a fun blend of elements from various Mario games. There is also a very well written script to go along with this, to not just keep your interest, but at times to make you smile, laugh, or even be touched with emotion. The production values are definitely top-notch, as you would usually expect from Nintendo and Intelligent Systems. There are a few things to be watchful of, especially with inquisitive younger players, but it's fairly safe for the rest of us.
Gaming Age (Apr 09, 2007)
The only thing keeping Super Paper Mario from being perfect is that the game begins to drag a bit midway through. The later levels didn?t excite me near as much as the first half, and some of the puzzle ideas were weak and seemed to serve only to drag out the levels. The game should take most gamers well over 15 hours to complete, and much longer if you want to try and find all of the hidden items. This is one game where I constantly wanted to uncover the secrets just because of how clever so many of them were. If you own a Wii, don?t pass up this highly entertaining game. If you don?t yet own a Wii, Super Paper Mario is just one more high caliber title waiting for you when you do. Now, bring on Super Mario Galaxy!
Nintendo Life (Apr 16, 2007)
Super Paper Mario is a fantastic addition to the Mario universe, the puzzle and level design is simply breathtaking, a pure gaming pleasure. If you've enjoyed a Mario game before, the chances are you'll enjoy this one too. It's blend of classic platformer and RPG have worked wonders; adding a huge amount of depth to a normally shallow style of game. I'd recommended any Nintendo fan to buy this game, you won't be disappointed.
Le concept du passage de la 2D à la 3D est extrêmement bien exploité et renouvelle le genre de la plateforme. Nintendo nous sert ici un des meilleurs jeux que la Wii puisse compter. D'entrée de jeu, le titre nous plonge dans son univers et on a bien du mal à s'en défaire. Grosse réussite que ce Super Mario Paper qui nous divertit du début à la fin sans aucune fausse note.
Hooked Gamers (Apr 17, 2007)
Overall, Super Paper Mario is honestly one of the greatest games ever created. It is hard to put away once you have started it and it has a charm to it that is impossible to resist. It has its flaws but more then makes up these with its witty writing, its clever puzzles and its astonishly addictive combat system. It more than lives up to the Paper Mario name and it is arguably the greatest in the series. Do not miss this game!
Thunderbolt Games (Apr 23, 2007)
Super Paper Mario is a game that can either charm or disgust a gamer. The watered-down platforming won’t bode well for old school Super Mario fans. Others may not like the fact that the turn-based battling has been tossed asunder in favor of action combat. Constantly switching between dimensions and characters may turn off those who wanted a more straightforward adventure. On the other hand, the writing, wit, and humor are some of the best stuff that Nintendo has ever come up with. Multiple jokes at Luigi’s expense aside, having quirky characters like an evil administrative assistant and a cheesy masked rival make for some hilarious moments. The sheer amount of collectables and sidequests ought to satisfy the most obsessive completionist. The 2D graphics are vivid and wonderfully presented. Besides, how often do you get to see a plumber save the Universe?
Though unlikely to attract gamers with a penchant for violent shooters, Wii owners looking for a light-hearted, quirky, beautiful, and well-made title to last them through the current drought of Wii games need look no further than Super Paper Mario.
Nintendojo (2007)
Intelligent Systems has once again demonstrated why it may be Nintendo’s best in-house developer, crafting a solid game that combines the best elements of the Mario franchise. Super Paper Mario is an intriguing mix of platforming and RPG, offering a entertaining and satisfying gaming experience even if the endgame comes too soon. Boasting solid production values and one of the best storylines of a Mario title, it feels like a made-for-Wii experience despite its GameCube origins. Super Paper Mario is a welcome addition to the system’s library and is well worth the purchase.
90 (Sep 23, 2007)
I wouldn't put Super Paper Mario on the same pedestal as the original that made its debut on the N64 many years prior, but it's still an exceedingly polished game and I expected nothing less from the big N and its plumber mascot. Super Paper Mario is a well-rounded adventure with some truly ingenious puzzles and highly enjoyable gameplay, packaged with a surprisingly rich story to unearth. I only wish I didn't have to sift through page-after-page of text to get to it.
Gameplanet (Nov 13, 2007)
In all, this is a great game that fits in well with the other Paper Mario games. Despite its altered form, Super Paper Mario still provides the player with a well told story, smooth gameplay, challenging but not too hard puzzles and an overall good feeling of enjoyment.
GamePro (US) (Apr 24, 2007)
Super Paper Mario is a near perfect addition to the venerable Mario franchise and your Wii collection. It will provide you with hours of first-rate entertainment and should serve as a nice diversion until Super Mario Galaxy is finally unleashed.
NintendoWorldReport (Apr 08, 2007)
Super Paper Mario is easily the NOA Treehouse's funniest localization yet—perhaps because the game doesn't outstay its welcome. While it may be more RPG than platformer, and it has some design flaws, if you own a Wii, Super Paper Mario is an experience not to be missed. Personality drips from the television screen—personality you do not want to miss.
Stuff Magazine (Apr 10, 2007)
Whether you're a Mario superfan or a total amateur, this game is worth picking up. Just be careful not to slip down any pipes on your way home from the game store.
GameZone (Apr 13, 2007)
NEW Super Mario Bros. meets Paper Mario 2 meets Mario 64 (with a little Klonoa and Zelda on the side). The idea of bringing 2D Mario into the third dimension was not only an original design decision, but also an impeccable choice for a new and unique take on a series that’s more than 20 years old.
Video Games Daily (Oct 29, 2007)
Those who thought this would be paper thin, be warned: Super Paper Mario is a master class of origami magic. One of the very few games that should be made compulsory for Wii owners to buy.
Realm of Gaming (Oct 18, 2007)
Having said that, there were a few times when there were so many options at hand that I became momentarily stumped on how to get around the puzzles. It never got to the point of aggravation, but I found a few cases where the puzzle solutions weren't exactly obvious. Overall I would say that it's not so bad as to make the game totally unenjoyable. I would definitely recommend this to a Mario platformer fan or a casual RPGer, as it offers plenty of the best of both worlds and so much more!
Video Game Talk (May 13, 2007)
Super Paper Mario is a game that will appeal to a wide range of players. It’s retro, it’s new, it’s a platformer, it’s a RPG. Easy for the new gamers that the Wii is recruiting to enjoy but challenging enough for people who have been playing Mario games since the days of the NES. The game has tight controls that are easy to learn, a fun and humorous storyline (though it’s not too original) and some innovative and challenging puzzles. Though the game is a bit heavy on the text, it is still a blast to play and a must buy for Wii owners. Highly Recommended.
Gamezine (Jul 12, 2007)
Super Paper Mario fait partie de ces jeux que l’on ne sait pas trop classer. On oscille entre la plate-forme et l’action, le tout saupoudré d’un petit côté jeu de rôles. Néanmoins, le jeu regorge de bonnes idées et de créativité, et se place esthétiquement comme un hommage poignant aux premières apparitions du plombier. Une ambiance particulière, baignant dans le second degré, à découvrir au plus vite !
Extreme Gamer (Apr 25, 2007)
Super Paper Mario is an outstanding hybrid of platforming gaming and light role-playing aspects. In that special Mario-esq fashion, Intelligent Systems have created another monumental adventure crossing Mario between two dimensions, 2-D and 3-D. The storyline might be a little cliché, and the path is laid out for you, but as you find unveil the secrets of this dynamic world you will be captivated for as long as it lasts. Miyamoto should be proud; this is the first Mario game for the new Nintendo platform and it's a smashing hit. If you own a Wii, I suggest you follow Mario one more time as he climbs down another green pipe full of mystery and adventure.
Deeko (Apr 25, 2007)
This game is top notch no matter how you flip it. It has the perfect balance of RPG elements and precise platform control. The visuals are amazing. The story is funny and smart. The control is not decisively Wii based, but it incorporates enough of the new remote's functionality while sidestepping the novelty pit many games before it have fallen into. The music and sound is right up my 8-bit littered alley. The boss battles are very amusing. My only complaint there is that the story is text driven so there is some down time while scrolling through paragraph after paragraph. Kind of like this review, eh? I'm sure I missed some aspect of the game that may think should be included, but to talk about it all would turn this into a novella, and it would be boring. Well, even more boring.
Though it doesn’t do much to showcase the system’s main selling points (though it could be argued Mario games are one), Super Paper Mario is a must-play title for any Wii owner. The game is just as fun as it is funny, and the simple complexity of the flip mechanic is something that has to be experienced to be fully appreciated.
89 (Sep 24, 2007)
Mit Super Paper Mario hat Nintendo ein Spiel geschaffen, dass sich gekonnt nicht nur zwischen zwei Dimensionen sondern auch zwischen zwei Genren bewegt. Dank guter Steuerung und ausgewogenem Balancing, profitiert das Jump and Run neben der zuschaltbaren dritten Dimension, auch von den Rollenspielelementen. Ein beachtlicher Spielumfang, der viele Stunden Spielspaß garantiert, eine humorvolle Story die Nintendofans sicherlich begeistern wird und ein vorbildliches Leveldesign, runden den Titel angenehm ab. Somit punktet ein konzeptionell flaches Spiel am Ende trotz technischer Schwächen durch enormen Tiefgang! Ran an die Wiimotes - diesen Spaß sollte man sich nicht entgehen lassen!
89 (Sep 19, 2007)
Super Paper Mario on noin kahdenkymmenen tunnin seikkailu, minkä lisäksi pakkomielteistä kärsivät pelaajat pääsevät etsimään salaisuuksia kuten keräilykortteja. Kaikille Nintendon magian päälle ymmärtäville peliä voi suositella lämpimästi. Alle yhdeksänkymmenen pisteen mennään lähinnä rytmihäiriöiden vuoksi, joista useimmat aiheuttaa dialogi. Kahdeksasta maailmasta kuudes on ainoa, jossa tylsyys pääsee valtaan varsinaisen pelaamisen aikana: armeija välipomoja, joista jokaisen voittaa samalla tavalla viidessä sekunnissa, ei ole viihdettä. Silloin tällöin muulloinkin pääsee haukotus, kun jostain sokkelosta ei millään meinaa löytyä oikeaa reittiä, mutta tämä on vähäistä ja kuuluu väistämättä palkitsevaan, mielenkiintoiseen pulmapeliin.
89 (Sep 06, 2007)
No podemos si no recomendar encarecidamente que probéis este título, que se convierte para casi cualquier tipo de jugador en compra obligada, especialmente si tenéis especial apego al fontanero.
IGN Australia (Sep 18, 2007)
Even if the Wii was inundated with great titles right now, I’d still be telling you to go out and buy this game. Super Paper Mario is the ultimate combination of style and substance, and while many of the features lost from previous Paper Mario titles will be missed, it’s great to see Intelligent Systems continue to push the series. The new flip mechanic in particular is a stroke of genius, and when combined with multiple characters and the Pixl party system, has resulted in some really compelling level design. Get it.
IGN (Apr 05, 2007)
You should buy this game for a number of reasons. It's a Mario game and for some that will be enough. It's also one part platformer and another part RPG, successfully dabbling in both genres. It controls tightly and uses the Wii remote in a smart manner without stepping into forced territory. The new 2D-to-3D dynamic is built around clever and surprisingly complex puzzles that will challenge and impress you. And it all comes together to make Super Paper Mario a highly enjoyable title, whether you want to call it a platformer, an RPG, or something in-between. You will have fun and the fun will last for a good while, plain and simple.
NZGamer (Sep 10, 2007)
If you can get past the fact that you must do a lot of reading, you'll find a game which is highly original, incredibly fun and will stay in your memory for many 'next-generations' to come. Super Paper Mario is the second truly epic game for the Wii and will keep you entertained long enough until the next one hits in October (Metroid Prime 3). This isn't a rental folks; this is a quality purchase.
88 (Apr 06, 2007)
There’s no denying it: Super Paper Mario is the first must-play since the Wii launch almost half a year ago. I don’t mean this in an insulting way – I really mean it as praise. This is a great adventure that blends RPG mechanics with platforming-style gameplay. Nintendo fans, in particular, are going to love the game. While the game is overly easy at times and some of the level design isn’t as likable or memorable as past Paper Marios, we absolutely recommend Super Paper Mario. It’s a great Wii game that just about anybody can enjoy.
RPGFan (Apr 20, 2007)
The Wii is less than six months old, but it already managed to get an array of quality titles under its belt. As games these days get overdramatic, having a lot eye candy or cramming as much action as possible, it's nice to play a simple, lighthearted game that truly makes you laugh. I've always enjoyed the Paper Mario franchise and while this installment is different, it's still a fun game that did a lot of things well. The adventure may not be long and it's a bit on the easy side, but it’s definitely a good purchase or at least a worthy rental.
Lawrence (Apr 24, 2007)
It’s certainly a very smart game, and this gameplay makes Super Paper Mario hard to lump into a specific genre. It’s too smart to be a straight platformer, and too much of a platformer to be a traditional RPG. Whatever it is, it’s a wonderfully creative game that should appeal to both the casual and hardcore crowds.
You know, we feel like we've been a bit negative about Super Paper Mario in this review: believe us, it is absolutely blindingly good - a satisfyingly puzzly and frequently ingenious game that glows with that Mario greatness. But we're duty bound to remind you that the N64's original Paper Mario costs just £7.50 from the Virtual Console, and - whisper it - you'll probably have just that bit more fun with it than this.
GameSpot (Apr 09, 2007)
In the end, while it's not quite on par with some of the other entries in the series, Super Paper Mario stands as an engaging and fun Wii game that's well worth your time. Though the minor camera and pacing issues as well as the underwhelming audio keep the game from being a totally polished experience, there's plenty to appreciate. Super Paper Mario's humorous story, accessible gameplay, inventive design, cool visual style, and impressive amount of content give it an undeniable charm. Anyone with a Wii should check it out.
Super Paper Mario is an excellent mix of classic platforming and RPG and with it set in a new, yet unfamiliar universe with an excellent story to back it up, makes Super Paper Mario a game anyone with a Wii would need to try if they’re tired of the endless Sponge Bob games or current movie cash-in. Being equal parts old and new, this game will pretty much appeal to anyone who loves Nintendo, Mario, classic games, or RPGs. It would have just been nice if all of the characters could have been utilized better to allow you to play them more often. Considering how enjoyable this game is, any gripe is small and miniscule.
Game Chronicles (Jul 17, 2007)
In my opinion, this is by far the best Mario game currently available, although that may change when Galaxy arrives later this year, but if I could only buy one game for the Wii right now this one would be at the top of my list. It is a classic with so much more, and since we don’t buy Mario for all the special effects, but for pure entertainment Super Paper Mario is a must-own title for all Mario fans who have already managed to get their hands on a Wii.
Gamebrink (2007)
20 hours and a ton of fun later, you may not have used the Wiimote’s special abilities, but I can assure you you’ll have been on one hell of a ride.
87 (Sep 25, 2007)
Mit Super Paper Mario feiert ein mit Nintendo groß gewordenes Genre eine würdige Rückkehr auf Wii. Eine bessere Einstimmung auf den komplett dreidimensionalen Ausflug des Super-Klempners im Dezember kann ich mir derzeit nicht vorstellen...
nRevolution (Jun, 2007)
It takes a classic series and mixes things up enough for it to feel entirely fresh, but also reminds you exactly why that series was so great in the first place. It really is a special game, and despite its noticeable lack of longevity and reasonably gentle difficulty, it's the most notable an enjoyable title that the Wii has seen since Legend of Zelda: Twilight Princess.
Gaming Target (May 22, 2007)
This is arguably the best game I have yet to play on the Wii. With Super Paper Mario, Intelligent Systems has crafted a game that will appeal to fans of both the platforming and RPG genres. The game is not perfect. Gameplay can be a little slow sometimes with the dialogue heavy portions. It can also be hard at times it may be hard to figure out where to go (the game provides a medium character complete with a crystal ball for this purpose). However, these are small distractions from yet another stellar entry in the Paper Mario series. Keep up the good work Intelligent.
Vgames (May 24, 2007)

בסופר פייפר מאריו יוצא מאריו להרפתקה לא שגרתית ומהנה, שתפתיע כל חובב פלטפורמות מושבע מצד אחד, אך מצד שני לא תהיה מסובכת מדי בשביל מי שמעולם לא שיחק במשחק שכזה. המימד השלישי הוא ארץ חדשה, שותיקים וחדשים כאחד ישמחו לחקור ולהתנסות בה. עם הגרפיקה המשעשעת של עולמות הנייר, סיפור קלאסי אך לא בנאלי מדי, צינורות ביוב ירוקים ופטריות עם נקודות אדומות - מאריו עושה זאת שוב.

86 (Sep 26, 2007)
Super Paper Mario is in my eyes a very good adaptation of the classic platformer. It makes inventive use of the 2D-3D conversion of the game world and vigorously chooses for a retro-feel. The game, however, isn’t all too difficult (maybe even a bit too easy in the beginning) and offers, for an RPG, only 15 to 20 hours of playing fun.
WiiDSFrance (Feb 17, 2009)
Grâce à son ambiance parodique et son concept révolutionnaire qui mélange habilement la 2D et la 3D, Super Paper Mario s'impose comme l'un des jeux les plus originaux de la wii. Le style plate-forme/RPG trouve ici son étendard, servi par une jouabilité facile d'accès et des graphismes qui, à défaut d'être superbes, nous transportent dans un monde haut en couleur.
AusGamers (Oct 05, 2007)
For Wii owners who love some adventure, this should be a no-brainer – it’s a lengthy game with eight worlds and four levels per world (hmm, that sounds familiar), along with plenty of boss battle and secrets to uncover. The visuals and presentation are absolutely top-notch, while the soundtrack and writing are almost second-to-none. The disappointments come in the form of no more turn-based battles and the gimmicky-feeling use of the Wii remote for certain attack items and the like, but these minor gripes can most certainly be overlooked in the face of such a stand-up title.
N-Zone (Sep 13, 2007)
Mensch Mario, so ganz, so richtig und heftig packt mich dein neues Abenteuer ja nicht. Die Gründe habe ich ja bereits im Test erläutert. Dennoch mag ich dich als flachen Dimensionswandler. Dein Abenteuer ist so herrlich abgedreht, die Story schön skurril und die (viel zu langen) Dialoge immer mal für einen Lacher gut. Super Paper Mario ist für mich also ein unterhaltsamer und schöner Zeitvertreib bis zu deinem nächsten großen Abenteuer. Denn Super Mario Galaxy wird hoffentlich ein absoluter Meilenstein und angesichts dessen ist Super Paper Mario eine ideale und höchst vergnügliche Zwischenstation.
85 (Sep 13, 2007)
Super Paper Mario se dresse sans problème sur le podium des meilleurs titres disponibles sur Wii, et fait preuve d'une telle créativité qu'on a forcément envie de lui rendre hommage. Renouant de manière étonnante avec l'univers de la plate-forme, le titre nous offre une toute nouvelle approche du genre, imposant un concept que personne n'avait encore jamais tenté. Le résultat est impressionnant de maîtrise et réussit en plus à baigner totalement dans une atmosphère agréablement décalée.
Atomic Gamer (Apr 24, 2007)
Overall, Super Paper Mario is a fun experience. However, don't come into it expecting a pure platformer – there are multiple RPG elements here that can interrupt the flow a bit. The whole 3D flipping aspect, for example – it is a neat idea, but I feel it could have been better implemented. Especially with the need to flip Mario in to flip the world. I would have loved the ability to quick switch characters with a button press or something, but I had to go through the menu to switch characters – the B button on the underside of the controller could have been used for a quick switch feature. Other than the 3D flip stuff, though, I really enjoyed Super Paper Mario – I'd love to see a pure platformer designed with this look in mind.
Game Positive (May 11, 2007)
Does Super Paper Mario prove a worthy successor to its predecessors? In a nutshell, the game succeeds in taking platforming to a new level. Despite the numerous shortcomings in presentation, the game pushes past tried and true game design to deliver an experience that is ultimately fulfilling. As long as Nintendo continues to blaze forward with such quality software, they need not worry about falling from the grace of gamers' hearts, both old and new alike.
Nintendo Front (Jan 16, 2008)
Interessantes Spielweltdesign, innovatives Gameplay, Dialoglastigkeit, viele flache, teils humorvolle Dialoge, Mariofeeling und ca. 20 Stunden Spielzeit fassen Super Paper Mario recht gut zusammen. Der Mix aus Jump 'n Run und Rollenspiel macht sich sehr gut, wobei im Gegensatz zu den Vorgängern der Rollenspielanteil relativ gering ausfällt, was einem Großteil der Fans der klassischen Mariospiele entgegen kommen dürfte; Fans der anderen Paper Mario Spiele könnte es aber eventuell zu hektisch sein.
Retroage (Dec 22, 2009)
Podsumowując, Super Paper Mario to moim zdaniem must have dla posiadaczy Wii. Gra jest wciągająca, nie nuży; przede wszystkim jest oryginalna, bo zawiera wiele ciekawych patentów, jak ten najważniejszy - zmienianie wymiarów. Do tego wszystkiego jest dość długa. Nie zajmie Wam może tyle co Paper Mario na GCN, ale spokojnie można liczyć ją na 20 porządnych godzin gry, podczas których nigdy nie będziecie się nudzić. Gra jest o wiele dłuższa, jeśli chcecie zrobić w niej wszystko. Do zaliczenia jest podobnie jak w poprzedniej części Pit of 100 Trials, trzeba zrobić wszystkie potrawy, zdobyć karty postaci, których jest naprawdę dużo. Do tego wszystkiego dochodzą również porządnie wykonane mini gry, które doskonale wykorzystują możliwości pada do Wii. Ja osobiście grę polecam, bo zapewni wam wiele godzin zabawy na bardzo wysokim poziomie.
Game Shark (Apr 18, 2007)
If you’ve never entered the universe of Mario, or even if you already have, picking this game up is a no-brainer and besides, with a dearth of Wii titles coming for a few months, what else are you going to play?
1UP (Apr 06, 2007)
So while it's far from the platforming/role-playing godsend that some Nintendo fans expected, Super Paper Mario still qualifies as a must-play for any Wii owner. It's creative, fun, and perhaps most importantly, funny. Quality localizations rarely get the credit they deserve, and the crew at Nintendo of America should be congratulated for penning one of the most laugh-out-loud funny scripts in recent memory. Any avid message-board poster will appreciate the brilliant send-up of their subculture (you're forced to admit that you "complain about games you've never played" in a caustically funny quiz section), and longtime Mario fans will spot numerous in-joke references to long-forgotten series esoterica. The storyline's more serious bits fall flat (the unrequited love story between the game's main villain and your helpful Pixl, Tippi, couldn't be more predictable or contrived), but there's enough humor here to keep any Mario fan hopping until the credits roll.
The Wiire (Apr 02, 2007)
Regardless of whether you're a fan of Paper Mario or Super Mario Bros., or are just looking for a solid Wii game you can feel confident purchasing, Super Paper Mario has something for you. Platformer and sidescroller fans may ultimately find it more appealing than hardcore RPG gamers, but the title is undoubtedly fun, funny and fresh. Although one may wonder where the series will go from here, that's for the future. For the present, paper-thin is in.
Overall, though, Super Paper Mario is a solid addition to the Wii library and is definitely a good way to pass the time as we wait for Mario's true arrival later this year. Fans of previous Mario RPGs will probably love it, but if you were peeved by previous entries, you might wanna steer clear.
Gamer 2.0 (Apr 18, 2007)
Super Paper Mario is definitely the biggest Wii game of the spring, combining platforming and RPG elements along with dimension-busting gameplay to bring an experience to gamers that is unlike anything else out there. It’s unfortunate that the game ruins the nice sense of pacing in the gameplay with an overemphasis on story that makes you want to skip it, despite knowing that it’s not wise to do so. Luckily, the game is fun and creative enough to overlook these issues and it’s easy to get drawn into the game for hours at a time. It’s not a perfect game by any means, but there’s very little reason to avoid Super Paper Mario if you have a Wii and you’re looking for a new game to enjoy.
Computer Bild Spiele (Sep 05, 2007)
Eine großartige Spielerfahrung, die Geist und Geschick gleichermaßen fordert. Dazu noch mit sehr viel Humor in den Dialogen präsentiert und mit einer vorbildlich präzisen Steuerung versehen. Sofern Sie den extrem niedlichen Comic-Stil mögen, können Sie mit Super Paper Mario nicht viel falsch machen. Denn von diesem gar nicht so platten Spiel werden Sie tatsächlich von Anfang bis Ende "gut" unterhalten.
Wham! gaming (Apr 22, 2007)
Despite these minor problems, this is an adventure worthy of the Mario name. Super Paper Mario is simple to learn and has a forgiving learning curve, it looks and sounds fantastic, it has plenty of hidden goodies - complete with a few minigames - and it never takes itself too seriously.
Diehard GameFan (Apr 19, 2007)
Super Paper Mario is exactly what the Wii needs at the moment: a system seller. Twilight Princess, despite being my choice for “Game of the Year”, was also available for the Gamecube, and WarioWare was seen more as a party game because of its short single-player mode. On the other hand, Super Paper Mario is an amazingly fun game, and it is exclusive. I truly believe it is the best game to be released for the system up to now in 2007 and provides enough material to last for a 20 hours, probably more if you end up completing every side quest. This game keeps the Paper Mario franchise going with one more strong outing, and keeps the series’ tradition of impeccable gameplay. It shows that the Wii isn’t all about waving your arms and acting like a goof. Simply put, if you own a Wii, you need to try this game at least once. If you don’t, then you shouldn’t have the right to complain about any supposed “game drought”.
80 (Oct 22, 2007)
“Super Paper Mario“ bietet eine gute und runde Mischung aus den klassischen 2D Jump'n'Runs und neuen Spielinhalten wie RPG-Elemente und die Möglichkeit, von 2D in 3D umzuschalten, um Rätsel und Geschicklichkeitseinlagen zu lösen, ist bisher einmalig. Dank der neuen Echtzeitkämpfe gerät der Spielfluss nie ins stocken, lediglich die oft sehr langen Dialoge stürzen das Spielgeschehen in ein kleines Loch. Nintendo setzt sich dennoch mit diesem Spiel ohne Probleme auf den Genre-Thron.
80 (Sep 24, 2007)
On pouvait craindre un épisode de second plan, amusant les premiers instants mais assez rapidement rébarbatif. Il n’en est rien. Les développeurs d’Intelligent Systems ont su renouveler le plaisir de jeu à chaque nouveau monde et éviter l’écueil du gimmick distrayant mais redondant passé la première demi-heure de jeu. Super Paper Mario est un titre grisant, fun, parfois corsé et porté par un parti pris esthétique qui en dit long sur l’amour que portent les développeurs d’Intelligent Systems à notre mère à tous, la 2D. Un voyage plein de nostalgie et de fraîcheur que l’on mène à son terme avec un sourire ravi.
80 (Oct 25, 2007)
Mario Galaxy may still be the Mario (or indeed, simply the) game most Wii owners are waiting patiently for, but in the meantime, Super Paper Mario provides more than enough laughs, fun and challenge to keep everyone happy. It also proves that you don't have to waft the Wii Remote around like a hyperactive fool to play games on the Wii. It doesn't set amazing new standards in graphical standards nor gameplay, but then when it's this much fun to play, why should it? Super Paper Mario is quite simply a very good, fun to play game and I highly recommend it to all.
Als liefhebber van kleurrijke en gevarieerde spelletjes mag je deze natuurlijk niet laten waaien. Maar de papieren Mario’s voor de N64 en GameCube waren beter, vooral doordat ze niet zo overvol gekke dingen en wissel-mogelijkheden waren gepropt.
Gamereactor (Sweden) (Sep 06, 2007)
Tyvärr känns Super Paper Mario bitvis lite tempofattigt och även om jag verkligen älskar den sköna dialogen, inser jag att den kommer att vara för svår för Marios allra yngsta fans. Det är mycket dialog som måste klickas förbi och det sägs även viktiga saker som krävs för att komma vidare i det annars så snabbfotade äventyret. Men det är petitesser i ett i övrigt strålande äventyr. Super Paper Mario är ett klockrent bevis för att Mario fortfarande är den obestridde plattformskungen av både två och tre dimensioner.
Gamekult (Sep 13, 2007)
Super Paper Mario fait partie de ces rares titres qui savent surfer sur un concept original du début à la fin, en jouant constamment sur l'alternance entre 2D et 3D. Souvent tordant, multipliant les références, le jeu d'Intelligent Systems parvient en outre à fusionner plates-formes et RPG bien au-delà de ce que pouvaient donner les précédents Paper Mario. C'est vrai qu'après un départ en fanfare, la mécanique s'essouffle au gré de niveaux moins astucieux et inventifs, malgré quelques éclairs. Mais il faut aussi savoir récompenser l'originalité et l'exécution du concept quand celles-ci sont aussi maîtrisées, que ce soit en terme de gameplay ou d'esthétique.
Good Game (Oct 02, 2007)
But when all is said and done, Paper Mario is still the most charming platformer in recent times. It has a good amount of playtime, although beware, a good amount of it is reading. I'm giving it 8/10
Jive Magazine (Apr 14, 2007)
Super Paper Mario's gameplay and smooth controls, plus its innovative 2D-to-3D effect, make for one of the best platformers in several years. Its adventurous anthems seem to have the uncanny ability of pulling players back in a quest for mastery. It's a Mario title anyone can play.
Bordersdown (May, 2007)
Paper Mario veterans will find much has changed since the last game but there is certainly plenty here for those not wedded to the idea of turn-based battles. Although the time necessary to complete the game has been drastically reduced, most of this has been the eradication of endless unnecessary text. If you have never tried a Paper Mario game then this is the most accessible game in the series to date and if you have tried one but did not find it to your taste then give this one a try. In short then: something for everyone who likes their fun with a capital F.
N-Europe (Jul 30, 2007)
All criticism aside, the game is an awful lot of fun, and though you may miss the turn-based battles and the different skills, the ability to level-up in real time coupled with the often very clever puzzles mean that you will constantly keep coming back to this title, although there will be moments when you put down the controller out of sheer disinterest and really wish that you were playing one of the previous games. There is very little replay value, as with most linear RPGs, that’s not to say that you won’t enjoy it while it lasts, but it just really could be much better.
80 (UK) (Sep 17, 2007)
So an admittedly muddled review. Is it a new Wii must-have? I'm going with, perhaps. It uses the Wii tech so cleverly, remembering that simple is best, but letting it play in a way impossible on any other console. It's non-stop hilarious, and utterly adorable. If only it had been more inventive with the 3D potential, it would have been a stand-out classic. As it is, subdued by this shortfall, it's a gorgeous, confusing little buddy, that's lovely to hang out with.
DarkZero (Oct 05, 2007)
While recent Mario console efforts may have seen him partying, golfing and playing a few round of tennis, baseball and football there is no doubt that the plumber continues to remain at his best when he stays close to his roots. If you have been a fan of Mario ever since you stomped that first Goomba on level 1-1 of Super Mario Bros. then you will find a lot to love here. There are just so many little witty references to parts of games you’d have thought Nintendo had long forgotten, excellent memorable sequences, and brand new character on show it is quite easy to label SPM one of the greatest Mario games in the last few years, and quite honestly it could be one of his best since is debut back in 1981.
HonestGamers (May 01, 2008)
Overall, this is a very solid game. Colorful graphics, interesting characters, and occasionally catchy music add a certain charm that makes the game fun to play. I found myself laughing hysterically during quite a few scenes, and obsessively trying to collect just one more character card or treasure map before shelving it and moving on. The lack of challenge is the game’s biggest issue, but it opens the playing field to people looking for a more casual experience.
Yahoo! Games (Apr 09, 2007)
We've been waiting for a Mario game from the second we heard about the Wii. While Super Paper Mario obviously isn't Super Mario Galaxy, and doesn't exactly exploit the Wii remote's gadgetry, it's got all the charm and gameplay expertise we expect from the Bros. Add in some fun mini-games, card collecting, and lots of exploration, and you have a title that's well worth your paper.
USA Today (Apr 09, 2007)
Despite the control questions, Super Paper Mario is a robust adventure with rich landscapes and creative gameplay nuances. Whether he's a go-kart driver, soccer star or 2-D paper cut-out, Mario is still tough to resist.
GameSpy (Apr 09, 2007)
Super Paper Mario is a rock-solid entry into the Wii's expanding library of games. It's of a substantially higher quality than the majority of third-party games recently released and as such, it should appeal to virtually everyone who owns the console. It's well worth the price of admission and if you were on the fence before, rest assured that this one's worth your time and money.
Maxim Magazine (Apr 10, 2007)
Mario and Tony Soprano have a lot in common. They're both Italian immigrants. Both made big names for themselves in the States. Both run "games." And failing at either Mario's or Tony's game usually results in the loss of a life. The Paper Mario series is one of Mario's most obscure and least satisfying series, making it the equivalent of season four of The Sopranos.
Worth Playing (Apr 16, 2007)
Is Super Paper Mario the perfect game for those who are on the fence about purchasing a Wii? I regret to say, "No." The overall ease of the game, combined with the rather lackluster level design in some of the later segments, brings it down just a bit much. Is it a fun game for those who already have a Wii? Undoubtedly. Full of quirky characters and solid gameplay, there is nothing that I can think of that would really prevent one from wanting to play this fun game. Be warned, however, that it lacks replay value and, as I've stressed repeatedly, has a few levels that just bomb. If you can get past these issues however, you're in for a fun ride, and one well worth playing.
Nintendo Spin (Apr 17, 2007)
How much you will enjoy this game depends on how much you like your platformers spoiled by heavy-handed stories and tedious overworlds. Super Paper Mario has a lot going for it, and it's definitely a good game for Mario fans who can't wait for Super Mario Galaxy or who loved the previous Paper Mario games. There's a lot of cleverness and diversity here, enough to have hooked me for 15 hours straight. But the dialogue really does drag the action down. And all too often, seemingly "cute and funny" puzzles and tasks just end up annoying and dumb. It's worth playing, but it's far from being on the same page as past Mario games.
Wham! gaming (Apr 22, 2007)
Blending classic platform game elements with a humourous storyline and a cool dimension-flipping gimmick makes this one of the most satisfying Mario games in years.
Tedious conversations with random characters and an unpredictable in-game camera that often wrong-foots you in precarious situations mar an otherwise excellent adventure, but this is still a spellbinding experience for anyone who enjoys a trip through the Mushroom Kingdom.
Gamestyle (May 23, 2007)
Occasionally, the game suffers from a little 'padding' - asking the player to do mundane things like running around in a treadmill for five minutes or battling an entire army of warriors one-at-a-time - but somehow it gets away with it. If it wasn't so utterly charming, perhaps we wouldn't have bothered; but the truth is, Super Paper Mario is thoroughly imaginative, refreshing and creative. Its characters come to life with a quality of script-writing that you rarely see these days. It breaks the fourth wall on occasion, uses geek humour to mock and parody, and only concerns itself with being entertaining, which it succeeds at doing beautifully.
The Next Level (May 02, 2007)
Overall, Super Paper Mario is a solid hybrid of an RPG and platformer, which is great news for gamers hungry for new Wii titles. Which, in all honesty, is probably just about all Wii owners. Mario owners looking for a fix while waiting on Super Mario Galaxy will love it. As always, Mario just keeps on jumping. Sega should take notes.
G4 TV: X-Play (May 23, 2007)
Super Paper Mario is undeniably fun, and funny. It invites you to think in an entirely novel way about classic worlds that once seemed immutable. Turning a Super Mario Bros.-era level topsy turvey elicits that unique mix of wonder and nostalgia that some may feel watching the “enchantment under the sea” dance sequence in Back to the Future 2. Best of all, the 3D world only scratches the surface of what makes the game special. Despite excessive text, uninspired boss battles and the lingering knowledge that it’s essentially another ported Gamecube game, Super Paper Mario’s incredible design, humor, and style make it an instant classic. Everyone should rejoice that the long suffering 2D platform genre has gotten a much needed makeover courtesy of the mustachioed man that helped create it in the first place.
Digital Spy (Sep 14, 2007)
If you are willing to bypass the excessive text contained in the game and are looking for a fun and compelling challenge over the autumn, Super Paper Mario comes highly recommended.
GotNext (May 02, 2007)
Overall, Super Paper Mario is a solid hybrid of an RPG and platformer, which is great news for gamers hungry for new Wii titles. Which, in all honesty, is probably just about all Wii owners. Mario owners looking for a fix while waiting on Super Mario Galaxy will love it. As always, Mario just keeps on jumping. Sega should take notes.
Armchair Empire, The (Jul 03, 2007)
Super Paper Mario does a nice job of bringing the Paper Mario series to the Wii. The action is as fun as ever, and the story is entertaining despite the pacing being off. If in future installments on the Wii Nintendo can make the more involved Wii controls feel a bit more logical, the series could become better still.
All in all, Super Paper Mario has the trappings of a fantastic fusion of the genres. When it works, the platform jumping is great, the 3D twist imaginative and fun, and the RPG elements gel with the platformy side very well. There's loads of extra stuff to see and do, from optional 100-level trials to card collecting, meaning it's not short on longevity either. But, it is let down cruelly by some poor level design and a very childish sense of humour. If you have a high boredom threshold, or don't mind coping with the frustrating bits to get to the enjoyable heart, you'll love it!
Game Freaks 365 (May 07, 2007)
Super Paper Mario is another good Nintendo Wii title that will make bored Wii owners excited to play their console again. It won’t, however, sell consoles. It isn’t, after all, a traditional Mario game in any sense. It is very different and requires a lot more patience and a different kind of skill than the other Super Marios of the gaming world. Its only major flaws are its replay value and less-exciting controls. Other than that, it’s a particularly entertaining game that deserves the attention of almost all Wii owners.
Game Revolution (Apr 18, 2007)
You really have to love the world Intelligent Systems has crafted - Mario is a mute but big-hearted hero in a land of self-absorbed friends and foes. The tone is sweet but cynical, a refreshing departure from the usually saccharine Muschroom Kingdom. Lots of humor, lots of character, and lots to do. I miss my badges and minigames, but I’m glad I didn’t miss Super Paper Mario.
But to be overly negative about Super Paper Mario would be unfair. The game does have some good ideas, especially later on when the whole 2D>3D idea is push commendably well. Also, it does have some highly memorable moments, especially the space/underwater shooter sections as well as the whole retro-styled Bitlands section which is like some wacky NES Super Mario Bros tribute. It’s just not a highly exciting game to play. Its enjoyable and its worth your time but it doesn’t grip you in the way it should. If you can forgive the pun for a second, this is a game that has all the right ingredients on paper, but in practice it just doesn’t quite work.
75 (Oct 03, 2007)
Super Paper Mario wil erg veel tegelijk. Het spel moet zowel de hardcore fans tevreden houden als de nieuw aangeboorde doelgroep van voormalige non-gamers aanspreken. De nadruk is echter teveel op dat laatste komen te liggen. Hierdoor is het spel te makkelijk voor de meer ervaren gamer. Nooit wordt het uiterste gevraagd van het denk- of reactievermogen van de speler. Voor elk probleem biedt het spel aanwijzingen en tips.
Digital Chumps (Mar 23, 2008)
In spite of its dry spells and occasionally tedious gameplay, Super Paper Mario never really manages to achieve the larger-than-life sensation that made The Thousand-Year Door so enticing. Nevertheless, it’s still a great title overall if you can overlook its problems. Pick it up if you’re in the market for something different.
70 (Oct 04, 2007)
Un nouveau Mario est toujours l’occasion de passer un bon moment. Cela n’échappe pas à la règle cette fois-ci. Nintendo n’allait pas nous proposer un Mario sur un jeu de second plan. De bonnes idées sont au menu ainsi qu’ un gameplay super original. Mais il faut bien admettre que ce n’est que le hors d’oeuvre de Galaxy.
70 (Sep 14, 2007)
Malgré quelques défauts et un certain essoufflement, le titre dispose de nombreux atouts et plaira aux fans comme aux néophytes. Néanmoins, il reste moins plaisant que ses prédécesseurs. Après avoir profité d’un bon jeu de rôle, en se retrouvant devant un jeu de plateforme, la déception ne se fait pas attendre. Malgré tout, le titre se dote de nombreux atouts, un mélange subtil et efficace de 2D et de 3D, des univers différents et le système D particulièrement ingénieux. Super Paper Mario n’est donc pas à éviter, bien au contraire. Son plus gros défaut restera d’être sorti après deux épisodes particulièrement réussis.
Good Game (Oct 02, 2007)
I want to point out that there's a PSP game out called "Crush" that has the same 2D - 3D mechanic, without all the text. So if this game catches your eye, that ones worth a look as well. But as you said Baj, the charm of this one is undeniable, its just a shame its held back by its former self. 7/10 from me.
70 (Sep 24, 2007)
When push leads inexorably to shove, there are probably two good games here. The problem is that you have to play them both at the same time. Those of us that would have preferred a pure platformer, or indeed a pure RPG experience, will suffer the most. Those that are happy to live with the combination will find a compelling experience, with well written dialogue, innovative play dynamics and bucket loads of Nintendo charm. For me it just turned out to be a slightly bad fit.
GameDaily (Apr 10, 2007)
Overall, Super Paper Mario is a good, solid game. It looks beautiful, it plays well and it offers some good old-fashioned Nintendo fun. The pedantic storyline and rote game play hammer it down a couple of pegs. This should be a better game with more action, less dialogue, and more variety. Super Paper Mario is another in a frighteningly growing line of Nintendo Wii games that aim for greatness but missed spending design time where it mattered the most.
Legendra (Nov 25, 2007)
On a un paper sympa mais qui laisse tomber le côté RPG pour des phases plate-forme plus nombreuses. La réalisation est réussite et colle bien à l'univers, l'humour est très présent et le gameplay est original, les énigmes quand à elles, pas si easy que l'on aurait pu penser.
Cubed3 (Sep 25, 2007)
Could it be that the hype was built up too much? Possibly. But whatever the case, Super Paper Mario, whilst a very impressive game overall, has a distinct lack of polish and charm that has been found in the past two Paper Mario RPGs. Mixing the two genres of platform action and role-playing may have sounded like a good idea on paper, but in execution the two clash and cause what could have been a potential Game of the Year to be nothing more than an also-ran. By all means try this out for a quick blast of fun, but think twice about the long-term commitment of paying full price for it with Super Mario Galaxy just around the corner…
In its attempt to incorporate both role-playing and action elements, Super Paper Mario dilutes both, making for a game that doesn't quite feel as "super" as the title suggests. Nevertheless, most will find Super Paper Mario an entertaining 15+ hours of play. It (literally) shows a new side of familiar characters and features a surreal world filled with quirky residents, goofy, tongue-in-cheek dialogue, bizarre bosses, and an overall cheeriness that's hard to ignore. It's also hard to ignore, however, the charms of previous Paper Mario games, which are well worth seeking out on the Virtual Console after tearing through this version. Consider Super Paper Mario a well-composed work with a few wrinkles.
The Video Game Critic (Aug 26, 2007)
Paper Mario's simple but crisp graphics are illustrative in style, and the soundtrack is a nice collection of happy melodies. Nintendo fans will enjoy the game's classic game references and inside jokes, but Super Paper Mario's plodding pace will try the attention spans of casual gamers.