DevelopmentSuper Paper Mario was originally announced as a GameCube game at the 2006 E3 show in May 2006. Likely due to greater-than-expected pre-release Wii popularity, the game had been moved to that system by September. The only major addition appears to be the addition of the 16:9 mode.
GlitchThere is a bug in the original European release when playing the game in UK English, German, or Spanish. After meeting Mimi in Chapter 2-2, if you talk to her before picking up the key that opens the nearby trap, the game will freeze. Nintendo of Europe offered a workaround on the website and planned to offer a replacement disc as well.
Contributed by Steve Thompson (109) on Apr 11, 2007. [revised by : Patrick Bregger (98698)]. -- edit trivia