User Reviews

There are no reviews for this game.


Our Users Say



Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
80
Jeuxvideo.com (Sep 16, 2011)
Super R-Type ne parviendra sans doute pas à accueillir les faveurs de certains joueurs qui s'en détourneront rapidement à cause de sa (trop ?) grande difficulté et de ses ralentissements incessants. Toutefois, certains lui voueront un culte sans précédent, tant son challenge, son univers fascinant et sa musique exceptionnelle lui attribuent des airs de jeu culte dès sa sortie. A (re)découvrir d'urgence pour les joueurs avides de défi herculéen tant cette joute galactique peut scotcher devant la console de nombreuses heures, jours, mois ou années… Car bien que sorti sur Super Nintendo, Super R-Type, c'est plus fort que toi !
65
IGN (Mar 28, 2008)
But all of this is also available elsewhere on the Virtual Console, in packages that cost the same 800 Wii Points as this download does and don't have the same annoying drawbacks – the original R-Type is available in its TurboGrafx-16 form, and the far better SNES installment R-Type III: The Third Lightning redeemed the series' potential on Nintendo's home console a few years after Super R-Type's relative failure. I'd recommend giving this particular download a pass and choosing one of those other two R-Types instead, unless you're just a diehard fan looking for a hard time.
60
Nintendo Life (Mar 15, 2008)
So the question remains: is this worth buying on the Virtual Console? Well, yes and no. If you can deal with the crippling difficulty level due to the removal of restart points, you will be pleasantly surprised by a wonderful looking shoot-em-up with some imaginative level design and fiendish bosses. For most, however, this is one to avoid as the repetition will prove unbearable for those not skilled in the genre. R-Type III on the SNES is already on the VC and will prove to be a better purchase for most.
40
Eurogamer.net (UK) (Mar 25, 2008)
The game is also incredibly tough, with no checkpoints whatsoever. Die fighting an end-of-level boss and you can look forward to playing the whole level over again. Such ruthless gameplay mechanics are fine, provided you're a shoot-'em-up fiend, but then that's precisely the audience likely to be turned off by the fact that this is a notoriously wonky adaptation.