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65
IGN
Vigilante is a great representative of old-school brawling, just one step beyond the very origins of the genre. Its gameplay is marked by simplicity and unforgiving challenge – prepare to be frustrated by the resiliency of some of this game's boss enemies. But games of this ilk always had something extra, a quality of addiction that kept you coming back again and again, even though you know you're just getting your butt kicked. If that sounds like your kind of pain-loving personality, cash in 600 Points and get moving – Madonna isn't going to save herself from those Skinheads.
20
Eurogamer.de
Wieder so eine Ausnahme von der Regel. “The Skinheads have kidnapped Madonna! You must save her!” Dieser anspruchsvollen und zutiefst viel versprechenden Prämisse geht Ihr in Irems Vigilante höchstens einen halben Level nach, bevor Ihr wegen der 600 Wii-Punkte die erste Träne wegdrückt. Der seitwärts scrollende Klopper hetzt Euch unablässig geklonte Gegner auf den Leib, denen Ihr entweder mit Handkante oder Schuhsohle die Eingeweide neu sortiert (ein Treffer genügt meist). Wahlweise dürfen auch achtlos liegen gelassene Waffen dazu genutzt werden. Das Ganze ist zwar recht ok animiert, aber überaus frustrierend und simpel. Meinetwegen können die Skinheads Madonna behalten.
| Category |
Description |
MobyScore |
| AI |
How smart (or dumb) you perceive the game's artificial intelligence to be |
0.0 |
| Gameplay |
How well the game mechanics work (player controls, game action, interface, etc.) |
0.0 |
| Graphics |
The quality of the art, or the quality/speed of the drawing routines |
0.0 |
| Personal Slant |
How much you personally like the game, regardless of other attributes |
0.0 |
| Sound / Music |
The quality of the sound effects and/or music composition |
0.0 |
| Story / Presentation |
The main creative ideas in the game and how well they're executed |
0.0 |
| Overall MobyScore (1 vote) |
0.0 |
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