Virtua Fighter 2 Reviews (Wii)

ESRB Rating
Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

There are no reviews for the Wii release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.6
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.6
Graphics The quality of the art, or the quality/speed of the drawing routines 3.4
Personal Slant How much you personally like the game, regardless of other attributes 3.6
Sound / Music The quality of the sound effects and/or music composition 3.6
Story / Presentation The main creative ideas in the game and how well they're executed 3.5
Overall User Score (5 votes) 3.6

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
50 (Dec 22, 2011)
Avec cette conversion de Virtua Fighter 2, Sega offre un bien triste baroud d'honneur à la Megadrive. On se demande bien quelle mouche a piqué le géant japonais quand il a décidé de mettre en chantier cet épisode, car en passant en deux dimensions, le jeu a perdu tout ce qui faisait le charme et la technicité des versions arcades et Saturn. Doté d'une technique tout juste passable pour une machine en fin de vie, le titre dispose de surcroît d'une durée de jeu rachitique. Bref, les amateurs de jeux de baston passeront leur chemin, et se tourneront vers les valeurs sûres de la machine au rang desquelles figurent des titres comme Mortal Kombat 2 ou Street Fighter 2.
IGN (Apr 19, 2007)
The problem is that it never belonged in that age, and it's just too difficult to have any real fun with this version knowing how inferior it is to the real Virtua Fighter 2. So don't be fooled into downloading this one for any reason – it's not worth its 800 Point asking price, and there are far better options in the fighting genre available now, and scheduled to come in the future for the Virtual Console.
30 (UK) (May 04, 2007)
Games like this sadly shine an unforgiving spotlight on the flaws in the Virtual Console set-up, with the lack of a demo function leading to disappointment, but most notably the insistence on pricing them according to platform. There's simply no way this warrants 800 points simply because it appeared on the Megadrive rather than, say, the PC Engine. You may squeeze a few minutes of amusement from the reasonably flexible options - such as the ability to give fighters infinite health - but when Street Fighter II is already available for download, and infinitely superior even in its earliest console incarnation, why would you bother?
Nintendo Life (Apr 16, 2007)
VF2 on the Genesis is something of a mistake. Some might even call it a cash-in. However you want to view it, there's no denying that it's a game you should avoid.