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Description

In ancient times, a war was fought against demons on a world named Filgaia. The planet bears the scars of this encounter as much of the world is barren and the ocean has turned to sand. For different reasons, four characters set out to become "drifters" and make their own path over the plains. Virginia Maxwell chose this trip on a steam train because she was bored by the monotonous life in a sleepy village and wanted to explore the world. Treasure-hunter Jet Enduro thinks the train will bring him to a place where a flower with magic powers can be found. Gallows Caradine is a shaman of his tribe and is the guardian of a sacred artifact. Clive Winslet is a cynical archaeologist and part-time bounty hunter. A fateful encounter aboard a train will bring these four together and mix them up in the doings of a mysterious organization of scientists. This Council of Seven once was formed to renew the life force of Filgaia, but now seems to be harnessing it for their own means.

This third installment of the Wild Arms series continues the tradition of two previous games, adding a stronger emphasis on the (fantasy) Wild West atmosphere. Characters have the ability to attack using ARMS (projectile weapons), use special abilities, use items or cast Arcana (magic). From the beginning of the game, each of the four characters has an introductory chapter before becoming a party and traveling together. The battles are random, with a FP gauge which fills while attacking and defending, and usage of Arms and magic which require FP, similar to the second game of the series. Later on, special vehicles feature their own type of battle system. Other similarities to the previous game include the search system (towns and dungeons are not indicated on the map until you discover them), the ability to cancel a random battle and special abilities used outside of battles to solve puzzles. A new feature is a dialogue based on key words, similar to a system commonly used in adventure games, which allows a more flexible use of dialogue options.

Screenshots

Wild Arms 3 PlayStation 2 The story starts on the train where all main characters will eventually meet
Wild Arms 3 PlayStation 2 Jet is using accelerator to perform his action before anyone, no matter whose turn is
Wild Arms 3 PlayStation 2 Clive's story before the meeting on a train, he was hunting a monster that was terrorizing nearby town
Wild Arms 3 PlayStation 2 The only way to find something like a town, a dungeon, or a sign on a world map is by scanning the area

Alternate Titles

  • "荒野兵器3" -- Chinese title (simplified)
  • "Wild Arms Advanced 3rd" -- Japanese title
  • "ワイルドアームズ アドヴァンスドサード" -- Japanese spelling

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Critic Reviews

Gameplay RPG PlayStation 2 Apr, 2002 9 out of 10 90
GameSpy PlayStation 2 Oct 31, 2002 87 out of 100 87
GameZone PlayStation 2 Oct 26, 2002 8.5 out of 10 85
Games TM PlayStation 2 Feb, 2003 8 out of 10 80
Gamezine PlayStation 2 Jun 15, 2003 16 out of 20 80
games xtreme PlayStation 2 Mar 30, 2003 8 out of 10 80
IGN PlayStation 2 Oct 16, 2002 7.9 out of 10 79
Game Revolution PlayStation 2 Oct, 2002 B 75
Legendra PlayStation 2 Jul 03, 2003 3.5 Stars3.5 Stars3.5 Stars3.5 Stars3.5 Stars 70
Snackbar-Games.com PlayStation 2 Jan 03, 2003 2 out of 5 40

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Contributed to by Sciere (360860) and Cor 13 (174144)