Our heroine certainly looks more beautiful in this anime outfit than in-game.
In the beginning you choose which character to play.
Cecilia is not sure who is talking to her...
Naming the heroine.
Cecilia in her monastery
Talking to people.
Just an ordinary room in a monastery. What a life, what a life...
Here you can save your game.
At any time, you can check what the other heroes are doing, and transfer to them.
Jake, the treasure hunter, is about to enter a mysterious temple.
Character introduction is accompanied by such text.
In the corridors of the temple you find a healing item - a berry.
Equipping your hero.
Battle screen. Everything is in 3D
The entrance to Adelhyde castle. Note the beautiful design on the floor
Spells are learned ("bound") in magic shops. You have to find special crests to be able to bind a spell
Cecilia attacks a boss enemy with a fire spell. The boss enemy doesn't seem to mind the low polygon count
Dungeons have more puzzles than you'd usually see in a Japanese RPG. Here, Jack is pushing blocks into openings
Yes, we are both super-deformed. But I've learned to cope. You - well, you seem to have anger management issues because of that, you know what I'm saying?
This is a gastronomic paradise!
Oh yeah? And you fight like a cow!..
Camera keeps switching perspective during the 3D battles. I think Wild Arms was the first Japanese RPG with this cinematic approach
The Elw (sic) shrines scattered around Filgaia are mysterious, atmospheric locations
Battle backgrounds are detailed, and attack animations are not bad at all, considering the year the game was released in
Cecilia can rewind back time to start a puzzle anew
You'll meet many supernatural creatures on your way - good and bad