The Dark Eye Reviews (Windows 3.x)

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Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

There are no reviews for the Windows 3.x release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 3.9
Graphics The quality of the art, or the quality/speed of the drawing routines 4.0
Personal Slant How much you personally like the game, regardless of other attributes 3.9
Sound / Music The quality of the sound effects and/or music composition 3.9
Story / Presentation The main creative ideas in the game and how well they're executed 4.0
Overall User Score (7 votes) 3.9

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Gameplay (Benelux) (Apr, 1996)
Voor de liefhebbers van spannende verhalen is dit een verplichte aanschaf, mensen met een hartkwaal dienen zich te onthouden. Griezel ze...
Score (Feb, 1996)
Originální hororová hra s ďábelskou atmosférou na motivy povídek E.A. Poea.
In the end, the satisfaction a gamer can derive from playing The Dark Eye depends greatly on what that person is seeking: a surreal, artistic experience with psychological undertones or a traditional exercise in adventure puzzle solving.
The DOS Spirit (Dec 11, 2011)
Når spelet har starta opp og du er invitert inn i huset (ved å banka på; ein er no tross alt høfleg) skal du kun ta ein prat med dei to du finner i andre etasje. Dei sendar deg ned til fyrste for å helsa på kunstnaren i andre etasje. Her gjev du han det eine glaset med maling før du igjen går opp i andre etasje. Tek du ein ny prat med paret mørknar det for deg og du er i gang.
GameSpot (May 01, 1996)
Behind this chaotic content lie some of the most incredible graphics and artistic offerings I've ever seen in this medium. The animated characters are painstakingly seamed into ornately dilapidated 3-D computer rendered environments, creating an effect that must be seen to be believed. Also included, and just as beautiful, are graphic novel versions of Poe classics with grating readings by Mr. Burroughs. If you have the patience to complete the trying steps required to reach these gems, you'll be duly rewarded, but if you're the kind of person who doesn't enjoy or understand impressionist films, then The Dark Eye isn't for you.
Given how poor the game elements are handled, I'd rather have seen THE DARK EYE released as a video, or a non-interactive CD-ROM. But even in its current form, for all its errors and shortcomings, there's much to be admired. Horror fans in search of the groin-pinching, hackle-raising real thing will find a closer approximation in THE DARK EYE than in all the expertly polished Sierra titles you can name.
Power Play (Jan, 1996)
Es ist den Spiel zwar anzumerken, daß es mehr als nur eine Rahmenhandlung für die ach so tiefgründigen Kunstgenüsse in den Zwischenszenen sein will, aber leider schafft „The Dark Eye“ es nur gelegentlich, den Spieler wirklich in die Handlung einzubeziehen. Meist reicht es völlig, alle greifbaren Gegenstände anzuklicken, und schon geht es weiter. So schön das alles anzuschauen ist, so wenig passen die Grafikstile zusammen: mag ja sein, daß „The Dark Eye“ ganz auf der Linie des Beat-Poeten Burroughs liegt – auf den Spieler wirkt das Programm wie eiligst zusammengeschustert.