Three years after its initial release as Karma: Curse of the 12 Caves, Chinese developer Interserv's puzzler had been patched and was being offered under a different name (Quest for Karma) by a different publisher (DreamCatcher).
In its patched form, Karma allowed gamers to spend more time grappling with its modest selection of 15 puzzles and less time grappling with its video problems. Unlike the contemplative (and more numerous) puzzles in Jewels of the Oracle or Gems of Darkness, half of Karma's puzzles test reflexes as well as wits. And in some of its puzzles, one false move instantaneously resets the puzzle to the beginning. That would no doubt be the "Instant Karma" feature.