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Since this game was released for Windows 3.1, long before Microsoft ever dreamed of the Game SDK (which became DirectX), they had to develop a solution to play simultaneous sounds in Windows. The only method in Windows to play sounds was MCI, which wasn't designed favorably towards computer game sound. Thus they created the WaveMix library, which enabled Arcade to have a polyphonous soundtrack.
(1350) added Microsoft Arcade
(Windows 3.x) on Dec 28, 2000
Other platforms contributed by Kabushi