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Critic Reviews

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PC Games (Germany) (Jan, 1996)
Bradbury-Fans sollten sich The Martian Chronicles auf keinen Fall entgehen lassen. Bei denjenigen, die mit der Materie dieses komplexen Science Fiction-Romans nicht vertraut sind, wird sich jedoch schnell Verwirrung einstellen. Daran ändert auch die wohlweislich mitgelieferte Komplettlösung nichts. Schade, denn die Story ist über alle Zweifel erhaben.
Entertainment Weekly (Dec 01, 1995)
But where Ray Bradbury's novels and stories are unfailingly original, this disc is basically a Myst rip-off in which players wander through Martian ruins searching for obscure clues. My advice: Skip the game and savor the accompanying interview with the old master himself, who touchingly describes staying up all night awaiting news of the Viking probe's landing on Mars in 1976.
PC Gamer (Feb, 1996)
The Ray Bradbury interviews are interesting and provide some appeal. Stunningly boring, cliched, lifeless, and bland. A tragic waste of brilliant source material.
Martian Chronicles ist so trocken und atmosphärearm, wie man das vom Mars auch erwarten darf. Von der lalligen Soundkulisse eingelullt, stolperte ich leicht lustlos von einer Hütte zur anderen. Erklärte Fans der Buchvorlage können sich vielleicht an den Handlungsfortschritten im Spielverlauf erfreuen. Nach objektiven Adventure-Maßstäben sind die phantasielosen Mars Chronicles aber eine ziemlich luschige Angelegenheit.
High Score (Aug, 1996)
Detta är en tråkig Myst-klon som jag bara kan gäspa åt och arkivera under skåpmat. Iställer för att slösa bort din tid på detta spel kan du läsa en god bok istället - varför inte något av Ray Bradbury?
Please understand, I am not saying that old puzzles are bad, much less that they are bad simply because they are old. I realize, for one thing, that not every gamer out there has been playing computer games for the past two decades, and that there may be a large and appreciative new audience for material that veteran gamers would find familiar. For another thing, even veteran gamers can appreciate classic puzzles, if they are chosen well and executed with affection and skill. The problem with THE MARTIAN CHRONICLES is that it is as devoid of affection and skill as any game I have ever seen. I feat that novice gamers will get sucked in by the appealing cover art and the provocative sticker that asks, “Where do you go after MYST?” only to get turned off of computer gaming entirely when they discover that this game doesn't come close to MYST in terms of visual beauty, design or integrity.