007: Blood Stone (Windows)

Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 3.5
AI How smart (or dumb) you perceive the game's artificial intelligence to be 2.5
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.0
Graphics The quality of the art, or the quality/speed of the drawing routines 4.0
Personal Slant How much you personally like the game, regardless of other attributes 3.5
Sound / Music The quality of the sound effects and/or music composition 3.2
Story / Presentation The main creative ideas in the game and how well they're executed 3.8
Overall User Score (4 votes) 3.4

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Game Chronicles (Jan 07, 2011)
I can honestly say, despite the control fiasco, that James Bond 007: Blood Stone took me by surprise. Bizarre Creations did a good job at creating an adrenaline packed Bond experience that is on key with today’s modern Bond. It’s full of satisfying melee combat, signature Bond moments, great cover combat, pretty visuals and awesome driving sequences. It does feature that classic Bond mood to a point and is definitely worth a play through for single player experience.
4Players.de (Nov 05, 2010)
Ein neues Spiel, aber kein neuer Film? Sehr schade, denn ich mochte die letzten beiden Aufsmaul-Streifen sehr. Macht aber nix, denn das Spiel transportiert die Quintessenz der Lackaffen-freien Filme sehr gut auf die Fernseher: Coole Fights, teilweise hervorragend inszenierte Rasereien, ein bisschen Stealth hier und da - es hätte eigentlich ein sehr guter Genremix werden können. Zu schade nur, dass die Designer ein bisschen zu sehr auf Stromlinienaction bedacht waren, denn das Spiel ist wirklich verdammt leicht: Die Takedowns sind ebenso mächtig wie die Focus Kills, das Smartphone ist quasi ein eingebauter Cheat, den man jederzeit aktivieren kann, man wird ständig mit der Nase auf das nächste Ziel gestoßen, die sehr großzügige Zielerfassung nimmt einem all die Arbeit ab. Was bleibt, ist ein schöner Actionkracher, mit dem man sechs unterhaltsame Stunden verlebt. Nicht mehr, nicht weniger.
PC Games (Germany) (Nov, 2010)
Trotz aller Kritikpunkte ist 007: Blood Stone keinesfalls ein schlechtes Spiel und hat mich – auch ohne große spielerische Abwechslung – für sechs Stunden sehr gut unterhalten. Der Mix aus brachialer Action, wüsten Ballereien und tempogeladenen Rennmissionen funktioniert gut und die filmreife Inszenierung trägt stark zur tollen Bond-Atmosphäre bei. Lediglich die Handlung hätte etwas interessanter und vor allem übersichtlicher ausfallen dürfen, aber storytechnische Mängel gehören zu 007 wohl genauso dazu wie überzogene Action und leicht bekleidete Bond-Girls.
Gameplay (Benelux) (Nov 26, 2010)
Blood Stone is een opmerkelijk leuke en gevarieerde mix van shooter en racer met een échte Bond-feel, maar door de zwakke multiplayer en korte campagne is het toch geen hoogvlieger.
GameSpot (Nov 03, 2010)
But when it hits those high notes--which it does more often than not--Blood Stone is a quality action game. From exciting driving to fast-paced and stylish combat, Blood Stone is an enjoyable foray into the world of James Bond in spite of its flaws.
If there's one area where Blood Stone is a bit disappointing, it's that everything that it does, while well-made and thoroughly polished, is fairly basic. A few minutes into the game and you've basically seen almost all of the major mechanics of the game, from the basic shooting to the "focus shot" one-hit kills you earn for takedowns. The weapon selection doesn't change much from the outset, so it's only what 007 is doing in the later levels that keep the game fresh. And to Bizarre's credit, the six-hour single player campaign actually keeps things pretty varied. Blood Stone's narrative, which follows Bond tracking a bioweapon attack to its source, is pretty basic as well. Still, Daniel Craig and Judi Dench's voicework is excellent, and it's nice to see more of the cold, borderline-sociopathic edge Craig has brought to 007. Needless to say, you won't see MI6's top agent getting too cozy with any ladies this time—it's all espionage on display here.
ComputerGames.ro (Nov 18, 2010)
The obstacles, angles and general controls don’t have any kind of fluidity issues oh-so-typical of a multiplatform experiences. But on the other hand, Blood Stone doesn’t rise up to its price tag unless you’re so into James Bond you’re wearing George Lazenby boxers.
Game Vortex (Nov 29, 2010)
There are some truly fun parts to the game, but a lot of it, typically during the shooter levels, just didn't feel quite as action-packed as they should have in order to keep me on the edge of my seat and really enjoying the experience. It's sad to say, but that's the feeling I got, and it's because of this that I really can't recommend the Windows version of 007 Blood Stone. If it was a console version, then I would maybe recommend a rental before purchase to see if you get a better experience than I did, but since you can't really rent a PC version of a game, or buy it and trade it in somewhere, then it's probably best for PC gamers to skip this particular title altogether.
3D Juegos (Nov 05, 2010)
Una misión desaprovechada. Así podríamos definir este buen título de acción y velocidad que ha desarrollado Bizarre Creations. Básicamente, lo que más merma la jugabilidad del título es la simpleza de los combates, porque al final da igual que seamos más o menos sigilosos, siempre terminaremos a tiros con todo el mundo sin encontrarnos por otro lado con una resistencia muy inteligente. Sí, las fases de conducción y algún momento puntual nos harán sonreír al ver a Bond en su mejor estado de forma, pero no son suficientes para encumbrar al juego a lo más alto de los títulos de acción.
Jeuxvideo.com (Nov 05, 2010)
James Bond 007 : Blood Stone part avec plein de bonnes intentions. On se promène un peu partout autour du monde, on joue du flingue, on lance de jolies exécutions furtives et on a même droit à des courses-poursuites explosives. Dommage toutefois que le tout soit souvent très générique et que le jeu sacrifie le gameplay et le challenge au spectacle. Le résultat n'est pas mauvais mais manque de corps pour être plus qu'un jeu pop-corn pas désagréable mais vite oublié.
GameStar (Germany) (Nov 13, 2010)
Ich habe alle 22 Bond-Filme mehrfach gesehen und muss gestehen, dass mir die persönlichen und grimmigen Interpretationen eines Timothy Dalton oder Daniel Craig bei der übermenschlichen Kunstfigur Bond am besten gefallen. Umso schlimmer ist es für mich, festzustellen, dass Blood Stone eher an die Klamauk-Bonds eines Roger Moore erinnert: Keine Handlung, flache Charaktere, eine bedeutungslose M, Actionsequenzen am Rande der Lächerlichkeit sowie Hundertschaften dummer Lakaien, die sich über den Haufen ballern lassen. Dass Bizzare Creations dann auch noch ausgerechnet die Rennsequenzen gegen die Wand fährt, ist für mich ebenso unbegreiflich wie die absurd kurze Spieldauer. Trotz aller Kritik: Als Action-Häppchen für einen Winternachmittag kann man sich Blood Stone schon antun.
Video Game Talk (Nov 03, 2010)
One of the biggest problems with the game is its length, clocking in at about 4 to 6 hours depending on your difficulty preferences. Mix that with a minimalistic multiplayer mode and we have a recipe for a weekend rental rather than a purchase, even though the fact paced action and naturally entertaining story are worth a playthrough for any true fan of Bond. I really enjoyed the ride while it lasted, but anyone that shells out full MSRP is going to feel jilted after the credits roll. Also, those that are looking for a more outlandish Bond experience is going to be disappointed with the more straightforward, realistic approach of Blood Stone.
Hooked Gamers (Nov 12, 2010)
The often found gloss of the Bond movies is present, but if you dig any further than screenshots or videos the cracks will immediately become apparent: this is simply not a very good game. Avoid Blood Stone at all costs, unless you are really forgiving and desperately love Bond. And this is coming from someone who bought the last two Bond games twice on different systems…just saying.
Absolute Games (AG.ru) (Nov 13, 2010)
Несмотря на английские корни, именитую студию-разработчика и голливудские голоса, Blood Stone — дешевизна в чистом виде.
IGN (Nov 02, 2010)
Blood Stone is not a bad game: it's just a painfully average one. There aren't any majorly broken elements to it, but just because this Stone is relatively polished, doesn't make it a gem. There really isn't anything at all remarkable about it, and even though it's extremely short it still manages to wear out its welcome thanks to its extremely repetitive design. If GoldenEye is indeed the Sean Connery of 007 video games, then Blood Stone is the George Lazenby; not bad, but not good either, and forgettable in almost every way. At just five hours long and lacking in any real innovation or challenge, it won't leave you feeling shaken nor stirred, just shortchanged.
videogamer.com (Nov 12, 2010)
Occasional glimmers of hope with Blood Stone are killed by an unwavering torrent of mediocrity - I haven't even mentioned the throwaway multiplayer mode, for instance, and I think that's for the best. While a crippling lack of ambition serves to dampen any fledgling hopes of entertainment, even the cutthroat aspirations of Katie Waissel couldn't hide the fact Blood Stone is a product built on shaky foundations.
The whole experience feels a little too 2005, as well; relying on typical action game conventions like bullet time and a disappointing close-combat feature that requires little more than a single button press to execute. Sure, you’re playing as James Bond, but you never quite feel like James Bond.