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It's tough to create an exciting simulation of the decathlon, for one simple reason: As grueling a test as the decathlon is in real life, it doesn't give a gamer very much to do in front of her monitor. Once you've mastered the techniques for running, jumping, and throwing - which usually involve little more than pounding two buttons in smooth rhythm and then hitting an action button to jump or throw - there's just not much else to do.
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Overall MobyScore (3 votes)
There are no reviews for this game.