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737 NG: 600 / 700 (Windows)

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MobyRank
100 point score based on reviews from various critics.
4.9
MobyScore
5 point score based on user ratings.
Written by  :  piltdown_man (70815)
Written on  :  Feb 27, 2012
Rating  :  4.75 Stars4.75 Stars4.75 Stars4.75 Stars4.75 Stars
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Summary

Easy for the beginner yet meaty enough for the hard core e-pilot

The Good

When I got this add-on I thought, "There's only two planes here, it's not much but it will be a bit of fun." Then I loaded them and they look stunning. The level of detail inside the wheel wells, the passengers visible through the windows, really stood out and impressed me. So much so that I've taken a closer look at some of the other aircraft I've loaded and there's no comparison.

These planes look great and there are more available on the PMDG web site which, if you collect airline liveries is a real bonus.

The documentation that comes with this simulation and the reviews I've read all stress how accurate this product is. Now I've loaded a couple of really accurate planes before and they can be frustratingly difficult to get to grips with, I loaded a 3rd party Concorde and it took me ages to work out how to get it off the ground.
With these PMDG 737's flying them in 'dummy' mode is easy, just select a pretty one from the flight simulation menu, it's dropped onto the airstrip and all you have to do is release the brake, slam the throttle wide open, and you're up in the skies in seconds.
However, reading the manuals there's a lot more to this simulation than virtual joyriding. There's a full flight management system in here that allows the player to replicate commercial flights right down to programming the flight computer for a cost effective flight, (I didn't know that this was possible but apparently it's what really happens).

The cockpit looks great and can be customised, not something I'll ever do 'coz I don't feel the need to change the colours of the instrument display to match a real world aircraft, but for anyone who craves that level of realism this has got to be a plus. For me, finding it in the simulation just confirms that this is a quality add-on.

Several planes feature air-stairs, the ladder that extends from the plane to the runway. I haven't seen this on any other aircraft and it looks very realistic. Some reviews I read made a big thing of this but, while I like the fact that it's there, it's not something I can see myself using.

The manuals are easy to read and they seem to be written by people who really enjoy flight sims. They contain more technical data than I want to take in but it is explained reasonably well. For example the Take-Off Performance manual is filled with tables showing data such as runway length, temperature and weight. These are used to determine the maximum load the plane can carry and still be able to get off the ground. Not something I'd be able to use effectively if the manual contained just bare tables but there is an explanation that actually makes sense and which helps.

The manuals also contain little asides, bits of information that add to their friendliness. For example I now know that the 737 is one of the noisiest of the modern airliners, I know where the noise comes from and to get the true 737 experience I should turn the volume setting up really high.

The final high point for me was finding that the developers are still in business with an active user forum and yet more products to look forward to buying.

The Bad

There's only one manual in the keep case, it's 70+ pages long and it covers programming the flight computer. The remainder of the documents are in pdf format and are installed with the simulation. They're good but they're all technical, there's no '737 for Dummies' section to help novices like me.
For example, I could get the plane off the ground easy enough but it took me ages to work out how to deploy the stairs. It turns out that the developers linked that feature to the control that's built into the flight simulator to raise Concorde's nose, so to deploy the stairs I had to manually assign a key combination to that command and 'Hey Presto!' the stairs opened.`

Then there's the different implementations, the 2D version, the virtual cockpit version and the virtual cabin version. I've looked at all of them, they're all very well done, very pretty and all, but I don't understand the need for them. I guess it's to do with machine capacity and the less that's loaded the easier it will be for a low spec machine to run the simulation, but I could not find anything that explained this in the manuals.

The Bottom Line

Looks really, really good and a novice like me can get into the cockpit and fly this thing with no problem.

The virtual cockpit and the fully working flight management system are more common now than they were when this add-on was first released, but this still looks good and would probably keep an experienced player happy.

For me this simulation comes close to being ideal. It's something that I can use straight away but it has lots more to offer should I choose to invest the time.