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||How smart (or dumb) you perceive the game's artificial intelligence to be
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
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||The main creative ideas in the game and how well they're executed
|Overall MobyScore (2 votes)
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Also, my personal favorite way to play is co-op with a friend. I couldn’t be more happy they decided to add it to the game. Call up a friend and dodge some bullets together for maximum fun. Despite there only being 6 levels the game’s length feels decent, making 8Bit Commando a reasonable value at a little over 6 dollars. That’s about the price of one of those fancy coffees, so if you’re into this style, just drink the cheap stuff tomorrow. Call a friend, buy this game, tear your shirts off and let the macho-shooting begin!
This one’s a diamond in the rough. If you’re old enough to remember games like Green Beret and Rockman (Megaman), then you’ll probably love 8-bit Commando. With a bit of spit and polish, and a tad more content, this would have earned Gold.
The game itself plays something like Journey to Silius and Metal Slug with a little bit of Battletoads thrown in. It’s run and gun. You run. Then you gun. Any questions?
The game looks lovely. It's all very clear with characters moving smoothly against backgrounds and a good sense of the tongue in cheek fun that always existed.