Our Users Say
||How effective the educational game is when it comes to teaching (does the player actually learn anything, etc.)
||How well the game mechanics work (player controls, game action, interface, etc.)
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall User Score (7 votes)
MobyRanks are listed below. You can read here
for more information about MobyRank.
This game is great in almost every way. It enthuses me that such quality adventures are being marketed despite the so-called absence of a market. Perhaps the independent adventure creator is the way of our future? We can only hope with quality titles we see at the moment. This game deserves an award of excellence.
When I was approached with the opportunity of reviewing A Quiet Weekend in Capri, I must say that my interest was more than piqued at the prospect. Keep in mind, when this game first reared its noble Italian head ~~ I knew absolutely nothing about it (truth be told); nor did I have either the time or inclination to find out. (My apologies, Silvio.) I merely thought that it was a simple "mystery" quest and put it way back on a virtual "to-played-someday-in-the-future-when-I-could-find-the-time" shelf that exists deep in the caverns of my mind. (Sorry, Gey.) I'm delighted to say that the encounter was well worth it.
I'm pleased to award A Quiet Week-end in Capri our coveted Gold Star. The game is one of the most pleasant surprises I've recently experienced.
There's nothing to really complain about with this game. I will say that the people on Capri seem to be very religious and very Roman Catholic. There were a few Mary shrines along the isle. If you like mystery adventure games, or just fascinated with Capri, this game may be right up your alley. I did find it hard to get into the game as it seems to be a little rough around the edges in many areas. The scenery and music are great though.
Engrossment though is to be found in other parts of the game, and in the end I was glad I went to Capri. I was glad too that I went on many occasions. An hour here, a couple there, picking at the seams of the conundrums. Go away and come back. Look at the view as an interlude, listen to the Italian language. Go where you want, explore and reflect. If quiet roaming, looking and pondering is your thing, you will not be disappointed.
If you are looking for a new world to explore, an adventure, this would be a wise decision. It is important to support independent efforts such as this, because they may ultimately be the only bastions of originality left.
A final rating is still too early, but what I have seen so far, was sometimes a little bit crazy but very much entertaining and in any case recommendable (not only for Capri and sightseeing fans). Apart from a good price performance ratio there is still the chance to win a prize.
A Quiet Weekend in Capri is quite different from the type of game I'm used to. It's a point and click adventure of an unusual mold. You are a tourist who visits Capri hoping for a relaxing weekend. Instead, you are thrust into what can best be described as an alternate universe. What makes it truly bizarre is the style of game itself - as it is essentially a slideshow of photographs that you can interact with.
really wanted to like this game, but find I cannot give a higher recommendation, in spite of the fact that I enjoyed the touristy feel of the Capri Island experience. That alone is not enough to make a game. The gameplay is not involving, and most players will not finish this game, as there simply isn't any incentive or payoff to do so. A definite bargain bin purchase.
Ne soyez pas dupes; si cette critique est bien originale en soi, elle ne montre peut-être pas la vérité absolue à propos de A Quiet Weekend in Capri, c'est-à-dire que le jeu est affreusement ennuyeux. Les puristes qui ont aimé Myst peuvent y jeter un œil, mais là encore, je ne suis pas responsable de votre névrose. Néanmoins, si vous êtes un futur touriste de l’île de Capri, le jeu peut constituer un excellent guide de voyage! Bref, on peut le considérer comme une grosse brochure interactive… En terminant, je désire dédier cette critique à ma petite sœur, qui fait présentement son premier voyage à l’étranger, en France – une destination bien plus invitante que Capri!
A Quiet Weekend in Capri wonderfully captures its source material, allowing users to wander a real-world location at their leisure, soaking up the beautiful views and atmosphere. The visuals and audio, combined with the historical information available through the program's optional sightseeing and cultural tour, give the whole program an authentic sense of place. As a virtual trip through Capri's winding streets, A Quiet Weekend is an unqualified success. As an adventure game, though, there were too many problems with the design of the interface and the puzzle elements to make it an experience worth fully recommending.
Have you ever sat down and politely sifted through a towering stack of your friend's latest amateur holiday photos and thought, "If someone would just add a few voice-overs, this would make a great adventure game"? Probably not, but that's what A Quiet Weekend in Capri will remind you of. This program includes both a virtual walking tour and a point-and-click adventure set on the island of Capri, off the Italian coast. Both components are built around a Myst-style slide-show presentation. "Slide show" really hits the mark here, too, because the gameworld is made up of about 4,500 photographs of the island: Nearly every little alley, stairway, park bench, and villa seems to have been photographed by an overzealous shutterbug. A computer adventure set in a real-world locale could have been a thrill. However, what's good in theory isn't always so good in practice, and A Quiet Weekend in Capri has so many weaknesses that it only merits a very guarded recommendation.