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||How smart (or dumb) you perceive the game's artificial intelligence to be
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall MobyScore (4 votes)
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"Age of Booty"' é um jogo de estratégia simples e simpático, vendido apenas por download. Embora sua campanha principal para um jogador sofra por causa da inteligência artificial pouco inspirada, no modo multiplayer o game revela seu verdadeiro potencial. Com ação acessível e fácil de jogar, é uma ótima pedida para aqueles que desejam curtir algumas partidas intensas entre amigos sem muita complicação.
PC Gameplay (Benelux)
Goed genoeg om onze interne piraat naar boven te halen. Snel, leuk en goedkoop. Nu nog wachten op een volgende patch.
Out Of Eight
The non-interactive combat leaves a lot to be desired. Pooled resources favors an uncooperative teammate, human or AI. Upgraded towns are no match for one ship, so they must be constantly guarded (impossible on large maps). And I’m not sure I like a game that promotes suicide as a viable strategy. While the enemy AI puts up a good challenge, but your allies are not as talented and they love to spend your hard-earned resources. The lack of coordination with AI allies makes the single player campaign overly difficult. Multiplayer, while offering a large number of maps and settings, lacks a server browser, a death sentence for a seemingly unpopular game. Let me see if there’s anyone playing before I waste precious minutes searching for games that don’t exist (I could have been killing Tyranids, darn it). Age of Booty lets you move and spend, and that’s it; this minimalism is the game’s downfall.