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DescriptionA.I.M.: Artificial Intelligence Machines is a action game with simulation elements in the same vein as MechWarrior.
Deep in space is the planet Polygon-4 where only highly intelligent, mechanical beings live. This advanced civilization's one goal: to become perfect. To that end, they engage in exploration, gathering of data and upgrades, trading as well as in fierce competitions against each other.
You will take the role of one of these robotic creatures inside your anti-gravity, floating glider. The world consists of different pods of AIMs called Zones, each with its own social structure and laws. Exploration and interaction with other mechs living in each zone will provide quests and opportunities for trade and conquest. You can also choose to join one of the zones and become a member of that tribe. There are over 50 types of weapons, 30 types of gliders (mechanical and bio-mechanical) and numerous battles and missions.
- "Механоиды" -- Russian spelling
- "MechMind" -- Working title
- "AIM 1" -- Informal name
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The Press Says
|Absolute Games (AG.ru)||Jul 07, 2004||78 out of 100||78|
|7Wolf Magazine||Mar 24, 2004||7.7 out of 10||77|
|Jeuxvideo.com||Jun 01, 2004||11 out of 20||55|
|Joystick (French)||May, 2004||5 out of 10||50|
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Related Web Sites
- A.I.M. -- Product page on Developer's website.
- A.I.M.: Artificial Intelligence Machines -- Product page on publisher's website
Jeanne (75627) added A.I.M.: Artificial Intelligence Machines (Windows) on Apr 05, 2008
Director of Development:
Sergey Proskurin, Andrey Smolensky, Victor Epishin, Pavel Shirykalov, Igor Yemel’yanenko, Alexey Pyatin2D Art:
Sergey Proskurin, Svetlana Teplova, Victor Epishin, Igor Yemel’yanenko, Pavel Shirykalov, Pavel Mukhamedzyanov (Bedlam)