DescriptionAlexander is an RTS based on the movie of the same same, and the real-life Alexander the Great. The game follows the same general path as the movie, and includes media straight from the film. Present in the game are Greek, Persian, Indian and Egyptian forces, with a campaign for each. The hybrid 2D/3D engine (2D units, 3D terrain - also used in Cossacks 2: Napoleonic Wars) allows for a very large number of troops on the field. This is used to good effect, as battles can easily contain hundreds of units. Finally, multiplayer and skirmish levels are available, and the soundtrack (of the game and the movie) is by the composer Vangelis.
The actual goals for each mission vary, but they all are of the "Destroy/Survive/Escort" variety. Still, the scale of the battles is interesting, as is the opportunity to replay some of the great battles of Alexander's rule.
- "亚历山大" -- Chinese spelling (simplified)
- "Александр" -- Russian spelling
- "Alexandre" -- French title
- "Aleksander" -- Polish title
- "Alejandro Magno" -- Spanish title
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The Press Says
|JeuxVideoPC.com||Dec 23, 2004||16 out of 20||80|
|PC Gameplay (Benelux)||Jan, 2005||79 out of 100||79|
|Game Chronicles||Jan 23, 2005||7.5 out of 10||75|
|IC-Games||Feb 21, 2005||72 out of 100||72|
|Gameswelt||Dec 05, 2004||71 out of 100||71|
|IGN||Dec 02, 2004||7 out of 10||70|
|PC Games (Germany)||Jan 30, 2005||68 out of 100||68|
|PC Gamer UK||Jan, 2005||61 out of 100||61|
|UOL Jogos||Jan 27, 2005||60|
|GameSpot||Dec 06, 2004||5.2 out of 10||52|
There are currently no topics for this game.
- PC Powerplay (Germany)
- Issue 01/2005 - Game With The Most Units Per Square Meter in 2004
Related Web Sites
- Alexander The Great (Official game website)