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Anfags spielt sich Allods Online "nur" wie ein schönes Fantasy-Rollenspiel, das sich optisch nicht vor WoW und Co. schämen muss. Richtig los geht's dann mit den Raumschiffen, die allerdings sehr viel Bauzeit und -material verschlingen. Wer viel Zeit und Geduld mitbringt, wird dafür mit packenden Gefechten belohnt!
Allods Online has not been around for very long and, as such, is still building momentum. At the moment it feels like the game lacks a certain depth, a feeling of accomplishment as you progress that we have come to expect from our premium MMOs. But it is early days, Allods Online is still very much in it’s infancy. With the amount of investment that has been put into this game, at least we know that it will stay around long enough to mature and the sheer amount of possibilities that are available should ensure that it matures well.
While this game has got very nice graphics and choices for characters, there are still many things that it is lacking that seem to be expected in games that are this new. The fact that there is no auto-routing in a F2P game (which is my preferred style of MMO-gaming) I found easy to cope with, but the difficulty in finding NPCs was frustrating at times. Players that like solo play will probably like this game, although some quests are difficult to complete without a party. It’s also nice for having a choice between two rather different factions. People who like heavy PvP might find this game lacking since it does take awhile to get into PvP zones, however there are arenas to practice against players of their own faction in the early stages of the game. Allods Online definitely is a game that worth trying, although it probably won’t hook most hardcore gamers for long periods of time.
Mai 2011 startet Allods Online endlich offiziell, nach anfänglichen
Schwierigkeiten und über einem Jahr Beta-Phase. Doch das Jahr hat
sich gelohnt, denn das Spiel wirkt richtig schön rund und macht
von Anfang an Laune.