All Games
 |
Team Credits | | Inspired by | Anne McCaffrey (best-selling Freedom novels) | | Producers | Phil Deluca, Jerry Heneghan, John T. Farnsworth | | Lead Designer | Richard E. Dansky | | Level Scripter | John E. Slaydon | | Conceptual Design | Brian Upton | | Dialogue Editor | Ellen Kiley | | Character Design Consultant | Tracey Fernandez Rysavy | | Additional Character Design | Doug Oglesby | | Lead Artist | Doug Oglesby | | Lead Environmental Designer | Tim Alexander | | Lead Character Artist | Chris Wells | | Textures | Fabrizio Bianchi | | Level Art | Kareem Leggett, Brian Reynolds, Lucas Smith, Jeremy Brown, John Michel, John Sonedecker | | Character Art | Jeff Wand, Eric Armstrong, Lee Harker | | Interface Art | David Rose | | Additional Marketing Art | Brett Briley | | Illustration and Graphic Design | Christopher Shy (Ronin Studios) | | Conceptual Art | Chuck Wojtkievicz | | Cinematics Director | Michael Cosner | | 2D Illustrations provided by | Ronin Studios | | Artist | Christopher Shy (Ronin Studios) | | 3D animation provided by | Creat Studio Production Team | | Executive Producers | Daniel Prousline, Anton Petrov | | Project Manager | Avenir Sniatkov | | Art Director | Andrey Kravchuk | | Storyboard Artist | Fedor Gilmutdinov | | Production Artist | Vitaliy Anikin | | SFX | Anton Lomakin | | Animators | Sergei Boginsky, Anton Oparin, Alexander Myalo | | Modelers | Vova Tchernish, Jura Tchernish, Blagoi Borisov, Pavel Rostovtsev, Dmitry Astakhov | | Art Lighting | Dmitry Kholodov | | Composting | Olga Cheremisova | | R&D | Stanislav Volodarsky | | Lead Engineer | Christopher Port | | Engineers | Victor Breuggemann, Erik Erikson, Robert Hunt, Sam Kalat, Joe Sauder, Jon Owen, Richard Campbell, Peter McMurry, David Weinstein, Jay Thrash, Jeff Wesevich, Philip Hebert, Curtis Smith, Marcus Nordenstam | | Lead Quality Assurance Analyst | Paula Giordana | | Lead Tester | Ken Turner | | Testers | Brad Berrier, Juliet Bishop, Christopher Curry, Ormando Harris, Dan Mowrey | | Quality Assurance Analysts | Derek Earwood, Gary Stelmack | | Soundelux Sound Supervisor | Dutch Hill | | Soundelux Sound Designers and Editors | Bryan Bowen, Peter Zinda, Bryan Celano, Glynna Grimala | | Soundelux VO Engineer | Bryan Celano | | Soundelux Music Composition | Mikael Sandgren, Bill Brown | | Soundelux Producer | Becky Allen | | Soundelux VO Coordinator | Amanda Wyatt | | Soundelux Asset manager | Glynna Grimala | | Angel | Yeni Alvarez | | Jimmy, Zingdol Cat, Bill PK | Kevin Killebrew | | Leo, Catteni, Jerry Zombie | Damon Pampolina | | Claire, Sara, Cassandra | Lynne Maclean | | Zared, Oq, Porter PK | Arthur Burghardt | | Vickers, Pieter PK, Rodney | David Thomas | | Miriam, Sharon, Romona | Dani Thompson | | Seamus, Peackeeper, Carlos Coll | Murphy Dunne | | Lily | Lisa Lynch | | Susan, Rosa, Patricia PK | Carol Bach Y Rita | | Feebs, Female Zombie | Mone Walton | | Thon, Peter PK, Perry PK, Bob | Nick Jameson | | Parkington, Al, Semyon, Ramon | Philip Proctor | | Crazzy Larry, Zombie1, Paul PK, Doug Zombie | James Horan | | Reggie RF, Zombie Tim, Roger, Catteni | Elliot Wood | | Manual Text | Deke Waters, Richard E. Dansky | | Manual Design | Poe (Nevermore Studios) | Red Storm Entertainment | | VP, Product Development | Michael Lomas | | Director of Design | Kevin Perry | | Director of Engineering | Todd Lewis | | Director of Product Development | Elizabeth Loverso | | Studio Director | John T. Farnsworth | | Director of Creative Design | Steven Reid | | Chief Game Designer | Brian Upton | | Director of Marketing | Carson Brice | | Senior Marketing Manager | Wendy Beasley | | Product Marketing Managers | Charles Grover Holtzclaw, Marcus Beer | | PR Manager | Cassie Vogel | | PR Coordinator | April Jones | | Internet Manager | Mur Lafferty | | European Operations Manager | Ruth Chaloner | | Human Resource Generalist | Michelle Benson | | Director of Quality Control | Stuart White | | Technical Support Manager | Deke Waters | | Technical Support Representatives | Franklin A. Crawford IV, Trent Giardino | | Lab Coordinator | Scott Reid |
Other GamesIn addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games. Nick Jameson, 81 other games James Horan, 60 other games Philip Proctor, 55 other games Bill Brown, 45 other games Todd Lewis, 44 other games David Thomas, 40 other games Becky Allen, 38 other games Bryan Celano, 35 other games Amanda Wyatt, 32 other games Dutch Hill, 30 other games Ken Turner, 30 other games Wendy Beasley, 26 other games Peter Zinda, 26 other games Marcus Beer, 25 other games Richard E. Dansky, 23 other games Steven Reid, 22 other games April Jones, 20 other games Charles Grover Holtzclaw, 20 other games Glynna Grimala, 19 other games Elizabeth Loverso, 18 other games Anton Petrov, 18 other games Kevin Perry, 17 other games Daniel Prousline, 15 other games Bryan Bowen, 15 other games Deke Waters, 15 other games
CollaborationsPeople who have worked on this game have also collaborated on the creation of the following games: Tom Clancy's Ghost Recon, a group of 44 people Tom Clancy's Rainbow Six: Rogue Spear, a group of 36 people Force 21, a group of 33 people Tom Clancy's Rainbow Six: Rogue Spear Mission Pack - Urban Operations, a group of 31 people Dominant Species, a group of 31 people Tom Clancy's Rainbow Six, a group of 29 people The Sum of All Fears, a group of 29 people Tom Clancy's Ghost Recon: Island Thunder, a group of 27 people Shadow Watch, a group of 27 people Tom Clancy's Rainbow Six: Covert Ops Essentials, a group of 23 people Bang! Gunship Elite, a group of 21 people Tom Clancy's Rainbow Six: Lockdown, a group of 20 people The Sum of All Fears, a group of 18 people Tom Clancy's Rainbow Six Mission Pack: Eagle Watch, a group of 17 people Tom Clancy's Rainbow Six: Lockdown, a group of 16 people Tom Clancy's Ghost Recon: Advanced Warfighter, a group of 15 people Tom Clancy's Ruthless.com, a group of 13 people RC Cars, a group of 13 people Tom Clancy's Ghost Recon: Jungle Storm, a group of 12 people Star Wars: The Clone Wars, a group of 11 people Call to Power II, a group of 10 people Timeline, a group of 10 people Tom Clancy's Rainbow Six 3: Raven Shield, a group of 9 people Destroy All Humans!, a group of 8 people Conquest: Frontier Wars, a group of 8 people
Credits for this game were contributed by Corn Popper (66198) and AdminBB (111) |
|
|