User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 1.9
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 2.4
Graphics The quality of the art, or the quality/speed of the drawing routines 3.1
Personal Slant How much you personally like the game, regardless of other attributes 2.0
Sound / Music The quality of the sound effects and/or music composition 2.3
Overall User Score (8 votes) 2.3

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
PC Games (Germany) (Feb, 2001)
Den glaubwürdigen Hintergrund zieht Freedom aus Anne McCaffreys gleichnamiger Science-Fiction-Romantrilogie. Charaktere und Dialoge stehen der Vorlage kaum nach und machen das Action-Adventure zur spannungsgeladenen Abenteuer-Story. Schade, dass technische Mängel bei der Grafik und der KI sowie manche Trial&Error-Puzzles das Spielvergnügen trüben.
ActionTrip (Jan 02, 2001)
If you disapprove of games with a huge amount of dialogue, puzzles, running around searching for door keys and access codes, then I have to advise you to leave this one alone! Otherwise, prepare yourself for a extensive adventure that holds many challenges and secrets. Personally, I like games that bring fresh and new ideas to the storyline, but I don't think that this game is one of them. Coming up with new concepts is pretty difficult today, particularly in computer games. Acknowledging the reputation of such a writer as Anne McCaffrey, I must say that my estimations were somewhat different than what I have seen in this final version of the game. Fair enough, I haven't read most of her novels, nonetheless I imagined a much more thrilling concept over the worn out idea in the world of science fiction.
GameSpy (Jan 03, 2001)
If you enjoy puzzle-oriented RPGs or the Freedom series, you might enjoy this game. Otherwise it should stay on the shelf.
Gamezilla (Mar 10, 2001)
Freedom: First Resistance is overall an okay adventure game. Like most Anne McCaffrey stories the protagonist is female, fairly believable, if occasionally overly predictable. Some missions of the game are devious, but most will just take time and straightforward logic to complete. Not having read the Freedom novels I still found the storyline easy to follow and rich enough to hold my interest. If you’re a fan of McCaffrey’s writing then take a look at this one -- you’ll probably enjoy it. But if you’re a real adventure aficionado you’ll undoubtedly find the game too easy for your tastes, better to give this one a miss than be disappointed.
PC Action (Mar 28, 2001)
Die 3D-Schauplätze, durch die Sie Angel aus der Verfolgerperspektive steuern, wirken realistisch und sorgen für eine dichte Atmosphäre. Freedom betont mehr die Adventure- als die Action-Elemente. Auch wenn sich die Rätsel weitgehend auf das Aufspüren von Schlüsseln, Waffen oder Personen beschränken, kommt gehörig Spannung auf. Leider wirkt das Programm jedoch technisch nicht ganz ausgereift; unverhältnismäßig lange Ladezeiten, eine umständliche Steuerung und kleine Schnitzer im Missionsdesign trüben den im Grunde guten Eindruck etwas.
Here’s a release that looks good. It seems like it could be a good game. It gives you the feeling that you’re about to have fun. Then it takes a dump on your lap. That’s no good. It’s not the fact that the graphics are bad, because they’re not. It’s not the fact that it’s terribly buggy, because it’s not. It’s not the fact that its controls are unmanageable or the camera sucks…It’s none of these things. It’s the fact that the game is boring. It’s a boring game, and no amount of graphical prowess or nice voice acting is going to be able to cover up the foul stench the gameplay emits when activated.
57 (Sep 18, 2002)
wasn't really planning on writing a review on Freedom:First Resistance after having played with it a while, but since I've got nothing better to do, I thought : "Why the hell not ? I'll make it short !"
GameZone (Jan 25, 2001)
There is so little variation to the standard action/adventure model of "hunt for keys, unlock doors" in Freedom: First Resistance that you'll start to wonder if that's all we can do with computer games. Get past halfway in any level, and sometime during one of the soundless, pantomimed combat sequences you'll pause the game and say out loud: "What? Why? Why is Angel here? Why am I here?" That's to say that Freedom: First Resistance is uninspired to the point that you'll have to talk to yourself to stay entertained. Directionlessness quickly ensues in almost every level, and after the minor sequence bugs—do things "out of order" and all of a sudden it's impossible to complete your objectives without restarting—and after wandering around like a group of stooges at Theme Park: Rubbly Earth, you'll probably just want to give up and move on to another game. Save yourself the trouble.
Gameplay (Benelux) (Jan 31, 2001)
Freedom: First Resistance is een tegenvaller van formaat, een product om zo snel mogelijk te vergeten.
Schade eigentlich! Das interessante Setting, die spannende Story und die gut geskripteten Dialoge hätten eine bessere Realisierung verdient. Was dabei herausgekommen ist, kann leider durch nichts zum Weiterspielen animieren. Dazu sind die Kämpfe zu statisch, die Interaktionen zu spärlich und die Rätsel zu banal. Langeweile macht sich schon nach wenigen Minuten breit und hält über weite Strecken des Spiels an. Nun ja, werd' ich mir halt die Bücher kaufen müssen...
GameStar (Germany) (Feb, 2001)
Von mir aus können die Außerirdischen in Freedom ruhig über die Erde herrschen – angesichts der spielerischen Schwächen trete ich den Rebellen nicht bei. Es macht einfach wenig Spaß, die unübersichtlichen Levels nach irgendwelchen Gegenständen abzugrasen. Auch die Kämpfe sind reichlich frustrierend. Entweder man übersteht sie fast unbeschadet durch Zufall oder drückt halt auf die Schnellladen-Taste. Schade eigentlich, denn das Endzeit-Szenario gefällt mir richtig gut.
Please don't get me wrong. I'm not telling you that Freedom: First Resistance is a great game. But I am telling you this: considering the other reviews it's gotten, you might be really surprised how much fun you have playing it.
Absolute Games ( (Dec 20, 2000)
Диагноз ставится немедленно — острый недостаток тестирования. Я, конечно, понимаю, люди из кожи вон лезли, чтобы успеть выпустить игру до Рождества, да только вот то, что у них получилось, вряд ли можно считать удачным рождественским подарком. Разве что злейшему врагу, который так гордится своей Savage2000...
GameGenie (2000)
Freedom: First Resistance is a poor attempt at developing a gripping story-driven computer game. The graphics are good at a distance, the features are capable at best, but the horrid gameplay destroys any reason to purchase this game. Even with the slightly innovative multiple-character driven missions, Freedom: First Resistance isn't a complete enough game to warrant your time and energy.
The concept in Freedom: First Resistance looks old from the beginning, one I feel I have seen a thousand times before, and there is little meaning to its origins in the McCaffrey book trilogy. Neither the graphics nor sound brings us anything new, and the deficiencies in implementation of stealth, puzzles, combat, and artificial intelligence are really severe. This title has in sum precious little to distinguish it from the 3rd-person adventure pack. Something has to be present to motivate even the most enthusiastic player to solve just one more unlocking puzzle, and yet there is nothing here to accomplish this end. With clearly low production values, this game is ultimately quite boring. Dreary drudgery is what you have to slog through to get to the end, and believe me it is just not worth it.
Game Over Online (Jan 18, 2001)
Freedom: First Resistance does absolutely everything wrong, from the generic key-hunting puzzles to the lifeless environments. For everyone’s sake, let’s hope this is the first and last resistance.
It's based on an Anne McCaffrey book, it's choppy as all hell, and it froze on me while I was saving a game. Even if these problems were fixed, I still doubt the game would have been very cool.
Playing this game is like getting a cavity filled. It’s relatively painless, but you will find yourself squirming in your chair wishing it would end. Then again, 50 dollars is a small price to pay for erasing karmic debt.
Freedom: First Resistance reinforces the old maxim that computer games based on licensed properties are bad even when nobody's ever heard of the license in question. Your best bet? Leave this game at the store and pick up a VHS copy of the V miniseries if you really need a cheesy alien invasion fix.