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Project Management | | Project Management | Guido Eickmeyer, Ingo Biermann | | Lead GameDesign | Guido Eickmeyer | | Conception simulation | Guido Eickmeyer | | Detail conception management | Guido Eickmeyer | Design | | Rough conception management | Heiko Köhler | | Detail conception management | Heiko Köhler, Ingo Bertram | | Detail conception interface | Stefan Gebenus | | Detail conception simulation | Roman Grow (Malcolm) | Programming | | Lead Programmer 2D | Matthias Schiller, Martin Wölk | | Supervision programming | Matthias Schiller, Lars Bornemann | | Technical Conception | Martin Wölk, Svend-Ake Possiel | | Logic programming management | Matthias Schiller, Carsten Stolpmann, Christian Bohnebuck | | Programming database/editor | Bob Stopfkuchen, Ingo Biermann | | Implementation 3D | Maik Delitsch (Scotty) | | Point of intersection 2D/3D | Maik Delitsch (Scotty) | | Technical localization | Maik Delitsch (Scotty) | | Screen programming | David Klein, Christian Mörs, Markus Mohr, Ulf Winkelmann | | Lead Programmer 3D | Svend-Ake Possiel | | Logic programmer simulation | Lars Bornemann, Matthias Süß | | Graphic programming 3D | Rafael Wrobel | | Programming stadium builder | Jan Kraneis | | Programming optional game representations | Jan Kraneis | | Programming happenings | Mario Endlich | Graphics | | Supervision graphics 3D | Alexander Schonka | | Graphics 3D | Alexander Schonka | | Supervision graphics 2D | Monika Krawinkel | | Graphics 2D | Monika Krawinkel | | Graphical conception | Daniel Lieske | | Modeling and texturing for stadiums and compoun | Torsten Asholt (Noogie), Jörg Delbrügge | | Animation | Sebastian Cosor, Marcus Salinski, Guido Neumann | | Modeling and texturing locations | Marcus Salinski | | Modeling stadiums | Guido Neumann | | Character design | Jost Schweinfurther | | Animation preperations | Dennis Kurz | Screen design | | Compositor | Andreas Jurksch | | Data administration | Michel Dumont | QA | | Supervision QA | Mario Endlich | | Conception QA | Mario Endlich | | Supervision QA 2D | Ronny Harzendorf | | Supervision QA 3D | Roman Grow | | QA 2D | Thomas Poier, Peter Luber, Paul Guillaumon, Frank Rentmeister, Mirko Worsley | | QA editor | Thomas Poier, Peter Luber, Paul Guillaumon | | QA 3D | Mark Kieschke, Gabriel Schorsch Hacker | | Technical QA | Markus Reiser, Volker Spies | Sound | | Dag Winderlich | Engine | | Bastian Clarenbach, Hendrik Grüne | Engine adaption | | Stephan Hodes, Bastian Rolf | Company | | Administration development | Holger Flöttmann | | Marketing director | Bernd Almstedt | | Product manager | Stefan Gebenus | | Technical director | Kay Struve | | Graphic research | Mark Külker | | Localization management | Christiane Pfeifer | Extern ressources | | Metric Minds, Jens Zimmermann, Frederik Kollmeier, Benjamin Finke, Invisible, Roger Boerdijk, Katja Wolf (KW Musik), seitenweise interaktive medien, Spellcraft | Partner & sponsorship | | Reinert ‑ Die Privat-Fleischerei, Michael Welling (Welling Sportmarketing), Sat1 & ran, Vodafone, Molten, T‑Online, Sport1.de, EMP | Additional involved parties | | Janine Kranzmann, Christian Franke, Eric Deters, Thomas Werth, Ralf Rüdiger, Andreas Jupe, Björn Lileike, Daniel Balster, Jan Grocholl, John Grabau, Christoph Werner, Michael Kopietz, Nils Bokholt, Tim Plöger | Special thanks to | | Unsere Frauen und Freundinnen, Unsere Community |
Other GamesIn addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games. Gabriel Schorsch Hacker, 48 other games Holger Flöttmann, 40 other games Dag Winderlich, 36 other games Roman Grow, 27 other games Mark Külker, 26 other games Mario Endlich, 26 other games Christian Franke, 25 other games Christoph Werner, 24 other games Ulf Winkelmann, 24 other games Paul Guillaumon, 22 other games Bastian Rolf, 22 other games Kay Struve, 20 other games Carsten Stolpmann, 17 other games Guido Eickmeyer, 16 other games Mark Kieschke, 16 other games Daniel Balster, 16 other games Daniel Lieske, 16 other games Christiane Pfeifer, 16 other games Tim Plöger, 16 other games Jan Grocholl, 15 other games Ralf Rüdiger, 15 other games Guido Neumann, 15 other games Ronny Harzendorf, 14 other games Matthias Süß, 13 other games Bastian Clarenbach, 13 other games
CollaborationsPeople who have worked on this game have also collaborated on the creation of the following games: ANSTOSS 4: Der Fußballmanager - Edition 03/04, a group of 54 people ANSTOSS 2005: Der Fußballmanager, a group of 51 people Sacred Gold, a group of 25 people Sacred, a group of 24 people Sacred Plus, a group of 24 people Sacred 2: Fallen Angel, a group of 24 people Patrizier II (Gold Edition), a group of 24 people Ballerburg: Castle Siege, a group of 23 people Patrizier II: Aufschwung der Hanse, a group of 23 people ANSTOSS Action: Die Fußballsimulation, a group of 22 people Tortuga: Two Treasures, a group of 22 people Sacred 2: Ice & Blood, a group of 20 people Port Royale: Gold, Power and Pirates, a group of 20 people Port Royale: Gold, Macht und Kanonen - Gold Edition, a group of 20 people Sacred Underworld, a group of 20 people ANSTOSS 2007: Der Fußballmanager, a group of 20 people Darkstar One, a group of 19 people Patrician II: Quest for Power, a group of 19 people ANSTOSS 3: Der Fußballmanager, a group of 17 people Patrician III, a group of 17 people Port Royale 2, a group of 16 people The Great Art Race, a group of 14 people Extreme 500, a group of 14 people ANSTOSS 2 GOLD: Der Fußballmanager, a group of 11 people Pirate Hunter, a group of 11 people
Credits for this game were contributed by Patrick Bregger (85341) |
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