was upon release one of the "killer apps" for the at the time new GeForce3 graphic chipset. It was co-developed with NVIDIA to take advantage of the new features of the NV20 boards which allowed it to be one of the first games (if not the first) to include such effects as caustic reflections and radiosity lighting in a real-time environment.
- GameStar (Germany)
- Issue 02/2002 - Best Graphics in 2001
The game only contains the first half of the planned storyline, which explains why it seems to end in the middle of everything without a proper resolution.