There are no reviews for this game.
|AI||How smart (or dumb) you perceive the game's artificial intelligence to be||4.5|
|Gameplay||How well the game mechanics work (player controls, game action, interface, etc.)||5.0|
|Graphics||The quality of the art, or the quality/speed of the drawing routines||3.0|
|Personal Slant||How much you personally like the game, regardless of other attributes||5.0|
|Sound / Music||The quality of the sound effects and/or music composition||3.5|
|Story / Presentation||The main creative ideas in the game and how well they're executed||4.0|
|Overall MobyScore (2 votes)||4.2|
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2404.org PC Gaming
Armageddon Empires is an expertly crafted nail-biter of a strategy game that defies easy description and drags you relentlessly down into an endless spiral of late nights, skipped meals and abandoned friends. It's worth every penny and every hour of your free time.
Total PC Gaming
Still, with some perseverance, the basic rules are easy enough to grasp, and it’s certainly worth the effort. The computer AI is pretty clever, too, and serious war gamers who can tolerate the somewhat random card mechanics will be in for some long and satisfying nights playing General. It isn’t beginner friendly, but it possesses a beguiling depth and strategic richness.
PC Gameplay (Benelux)
Kortom, de strategische diepgang, de vier zijdes met hun unieke eenheden en de random gegenereerde map hebben ervoor gezorgd dat dit één van de betere turnbased Indie Games is geworden die we in jaren hebben gespeeld. Zeker de demo eens checken! De handleiding van de game kan je trouwens downloaden via de website.
IT IS A GAME ABOUT DECISIONS. IT IS ABOUT MORE DECISIONS THAN YOU CAN FIT IN A REVIEW BUT - CRUCIALLY - NOT MORE DECISIONS YOU CAN FIT IN YOUR HEAD. This is exactly what we play strategy games for. All other considerations, ultimately, are secondary. It's a game about meaningful decisions. The first, most meaningful decision, surely, is to play the demo and buy the bloody thing.
Out Of Eight
The skirmish-only single player gameplay is underwhelming, as its turn-based nature would seem to lend itself for some good multiplayer action. The lack of a campaign also makes the background story superfluous and almost irrelevant to the gameplay, if it were not for the unit design. There are some good gaming elements here, though. The deck customization options allow for multiple configurations and approaches, though I would like to see some default decks to get you started. While the slow-paced gameplay is not the most exciting thing in the world, the basic game is well though out, but Armageddon Empires lacks the polish needed for mass acceptance. It’s definitely a good start and an intriguing battle system that, at least on a basic level, successfully combines card and board games. A more user friendly implementation of Armageddon Empires with some additional features would go a long way in making the title more engaging overall.