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Asheron's Call: Throne of Destiny | | Developed & Published By | Turbine Inc. | | Executive Vice President | Jason Bell | | Executive Producers | Jessica Mulligan, Steven Kaminsky | | Producers | Sandra Powers, Darren Manes | | Lead Designers | David Javier, Brandon Paul Salinas | | Lead Engineer & Game Systems Designer | Sandra Powers | | Lead Artist | W. Bryan Ellis | | Lead Technical Artist | Matthew Elliott | | Artist | Christopher Willis | | Technical Engineering Lead | Todd Berkebile | | Engineers | Randy Spong, Mark Murakami | | Designer | Jason G. Suinn | | Technical Artist & Genius In Residence | Ming Sun Ho | | Additional Engineering | Lorin Jameson, Bob Haschart, Mike Fricker | | Sound Effects Design & Music | Geoff Scott | | Additional Art Support | Jimmy Zielinski, Matthew Eng, Michael Padilla, Russell Bernau, David Dearing | | Senior Engineering Support | Christopher Dyl | | Core Engineering Support | James Todd | | Player Manual | Incan Monkey God Studios | | Writer (Player Manual) | Raini Madden | | With Help From (Player Manual) | Brandon Paul Salinas, Alex Beckers | | Make‑A‑Monster Contest Winner | Chip Drake | | Monster | The Thrungus | | Special Thanks | Doug Baumgartner, Michelle Bowley, Claudia Cunningham, Richard Cunningham, Susan Distefano, Santino Gaitan, Andre Hamel, David Johnson, Dyalla Kattan-Wright, John Mallamas, Joe McReynolds, David Raleigh, Nathan Raleigh, Wayne Riddle, Ligier Rorabaugh, Dianne Stauber, Jarrod Wicken, Malissa Chappius, Ayzenberg Group, FusionPR | Technology And Operations | | Vice President of Technology and Operations | Mike Hogan | | Chief Technology Officer | Christopher Dyl | Customer Support | | Director of Customer Support | Sven Hindman | | Customer Service Manager | Wendy Gallant | | Team Leads | Jim Davis, John Ashley Bloodworth | | Player Support Representatives | Scott Parker, Robert Cataldo, Alisa Zuniga, Chris Henson, Michael Day, Eric Catalano, Matthew Gillis, Jon Stoker | | Telephony Support Manager | Dan Merrill | | Technical Support Representatives | Anthony Mauricia, Neal Moody | | Billing Support Representatives | Janice Walsh, Rebecca Davis, Tara Gillespie | IT/Netops | | Director of Operations | Bryant Durrell | | IT Manager | Rick Kasten | | IT Support | Amanda Evans, Vance Walsh | | Network Operations Manager | Mike Pacheco | | Lead System Administrator | Jon Charette | | System Administrators | Cheri White, Pochen Cheng, Jeremy Burke | | System Administrator - Santa Monica | Angela Montgomery | | Database Administrator | Paul Sherman | Project Management | | Director of Development | Katie Finin | | Project Managers | Maximilien Klaisner, Adam Schrader | Quality Assurance | | Director of Quality Assurance | Jay Piette | | QA Coordinator | Darren Manes | | QA Lead | Austin Gill | | QA ‑ Santa Monica | Thaddeus Oba, Mikkel Jensen | | Live QA Lead | Tobias Seltsam | | QA ‑ Westwood | Butch Bowley, Colin Snyder, Carl Savage, Sean Dickinson, Daniel Krikorian, Jeff Siadek, Eric Deans, Jared Margeson | | Additional Quality Assurance Testers | Terry White, Sean Pelkey, Michael Romatelli, David Woodruff, Tim Gallus, Peter Daigle, Andrew McGuire, Matthew Kelly, Peter O'Leary, Jared Hall-Dugas, Kristian Telschow, James Befanis | | Systems Quality Assurance | Chris Naughton, Lindsay Welch, Nicholas Dorrough, Keith Page, William Browning | Release Engineering | | Release Engineers | Andrew Burke, Dana Reid-Vanas | Technology | | Director of Service Technology | Derek Dupras | | Service Engine Lead Engineer | Bert Molinari | | Engineers | Ben Fersenheim, Brian Mesick, Allen Holt, Robert Getter, Robert Johnson, Bruno Tridale, John Spadafora | | Service Integration Engineers | James Todd, Gerald Gold | | Lead Engineer - Application Development | Ray Yu | | Developers - Application Development | Rachel Mark, Christopher Bianchi | | Web Designer | Mike Ciano | Marketing & Communications | | Director of Marketing | Jim Drewry | | Director of Corporate Communications | Jason Wonacott | | Public Relations Manager | Erica Dart | | Director of Business Development | Robert Ferrari | | Director of Community Relations | Jonathan Hanna | | Online Community Relations | Alex Beckers, Jason Carroll | | Station Publishing | Donald Vercelli, Michael Lustenberger, Debysue Wolfcale, Christina Greenberg, Jen Belfield, Ari Ziegel, Chris Kramer, Mike Meyer | Executive Staff | | CEO & President | Jeffrey Anderson | | CFO | Mark Pover | | CTO | Christopher Dyl | | Executive Vice President | Jason Bell | | Vice President of Marketing | Tom Nichols | | Vice President of Business Development | Mark Cullinane | | General Counsel | Helen Ra | Intro Cinematic Animation & Sound Design / New Model & Texture Art | | Intro Cinematic & Sound Design / New Model & Texture Art | GDC Entertainment | | Executive Producer | Aryeh Richmond | | CG Technical Director | Stanley Yuan | | CG Producer | Wing Tam | | Project Coordinator | Lue Peng, Chanel Jiao | | Project Translator | Benjamin Fengyin | | Lead Storyboard Artist | Hui Chen | | Storyboard Artists | Yue Chen, Yi Xiao, Jiaobo Liang | | Lead 2D Designer | Liqiang He | | 2D Artists | Qiang Qing, Yongqiang Wang, Yunfeng Wu | | Lead Modeler (Scene Set & Props) | Lincoln | | Scene Set & Props Modelers | Fancy Liang, Si Shi, Jerry Wang, Brian Ma, Andy Lau, Wind Lee, Luna Zhao, Wei Luo, Steven Zhao, Yanlong Wang, Nemo Lao, Mary Lee, Xin Chen, Haiyan Zhang | | Lead Character Modeler | Ron Hui | | Character Modelers | Mike Ren, Weihai Wang, PK , Fang Lau, Rick Hui, Robin Luo, Diji Wu, Hao Hui | | Lead Rigging Artist | Alan Zhao | | Rigging Artists | Holic Chen, Dino Lao, Juan Tan, Paul Liang, Lijun Fang, Gordon Zhu | | Lead Layout Artist | Ben Yan | | Layout Artists | Peng Chi, Tao Lee, Fasd Zhang, Hanhai Dong, Ping Fan, Yang Sun | | Lead Animator | Azon Zhao | | Animators | Kobe Peng, Kamiyu Guo, George Zhao, Ivy Wang, Eyoung Yuan, Thomas Jiang, Samuel Hu, Jason Chu, Xuan Jiang, Vita Chen, Andy Lao, Richard Xiao, Philia Li, Petty Peng, Yamin Xiao, Craig Chen, Pooky Li, Adina Tang, Kurt Tam, Charlie Guo, Kavin Gao, Sheridan Pang, Tom Hui, Michel Lao, Meteor Wang, Peter Lao, Ken Liang, Changelang Chen, Future Zhang, May Zhang | | Lighting & Texture Artists | Wenbin Qiao, Li Ren, Jing Zhu, Cheng Chen, Min He, Ganhua Hu, Changchong Pei, Bin Zhang, Zhi Zhou, Chengjiu Chen, Junsheng Wang, Ye Wu, Rui Hui, Chengwu Wu, Fu Lee, Tao Wang, Chang Lao | | Lead R&D | Zhijie Zhao | | R&D Technicians | Yoyo You, Rui Zhang, Tran Nguyen, Phuong | | Lead 3D F/X Artist | Jingli Zhu | | 3D F/X Artist | Jianwu Zhou, Lion Lee, Zhiwei Zhang, Jones Cao, Tony Chung, Neko Cao, Lu Chen, Kenny Deng, Yahui Yu | | Lead Rendering Technician | Yongmei Qiu | | Rendering Technician | Camel Zhao | | Lead Compositing Artist | Dandan Yang | | Compositing Artist | Wenjiun Bei, Kufish Huang, Yifei Ren, Yiqi Wang | | Editor | Hua Guo | | Sound Effects Engineer | Hong Lao, Dengyun Qi | | Special Thanks | Lee Cohn, THIS IS MING | Asheron's Call: Live Team 2004 | | Producer | Kim Payson, Sandra Powers | | Lead Designer | Allan Maki, Kim Payson | | Content Designer | Chris Knowles | | Lead Data Integrator | Sean Dickinson | | Lead Artist | Matthew Elliott | | Lead Engineer | Sandra Powers | | Server / Networking Engineer | James Todd | | Game Systems Engineer | Heather Cousineau | | Online Community Relations | Alex Beckers, Jason Carroll | | Director of Quality Assurance | Jay Piette | | Quality Assurance Lead | Tobias Seltsam | | Core Quality Assurance Testers | Allison Lee, Austin Gill, Daniel Krikorian | | Additional Quality Assurance Testers | Kristian Telschow, Sean Pelkey, James Befanis, Adam Schrader, Peter O'Leary, Matthew Kelly, Nicholas Dorrough, David Kondor, Keith Page, Jared Hall-Dugas, Chris Naughton, Lindsay Welch, Terry White II, Chad Kaminski, David Woodruff, Michael Romatelli | | Director of Customer Relations | Sven Hindman | | Player Support Manager | Wendy Gallant | | Player Support Representative Team Lead | John Ashley Bloodworth, Jim Davis | | Player Support Representative | Neal Moody, Robert Cataldo, Eric Catalano, Alisa Zuniga, Scott Parker, Christopher Henson | | Tech Support | Tony Mauricia, Jeremy Burke | | Executive Producer | Jessica Mulligan | | Executive Director of Production | Steven Kaminsky | | Executive Vice‑President | Jason Bell |
Other GamesIn addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games. Michael Lustenberger, 49 other games Chris Kramer, 48 other games Tom Nichols, 40 other games Donald Vercelli, 28 other games Jason G. Suinn, 21 other games Michael Romatelli, 20 other games Mike Meyer, 19 other games Erica Dart, 17 other games Jeffrey Anderson, 15 other games Scott Parker, 13 other games Ari Ziegel, 12 other games Jen Belfield, 12 other games Kristian Telschow, 11 other games Jason Bell, 11 other games Aryeh Richmond, 11 other games Mark Murakami, 11 other games Debysue Wolfcale, 10 other games Christopher Willis, 10 other games W. Bryan Ellis, 10 other games Andrew Burke, 10 other games Brandon Paul Salinas, 10 other games Chris Knowles, 9 other games Tobias Seltsam, 9 other games Daniel Krikorian, 9 other games Mike Fricker, 8 other games
CollaborationsPeople who have worked on this game have also collaborated on the creation of the following games: The Lord of the Rings Online: Shadows of Angmar, a group of 70 people Dungeons & Dragons Online: Stormreach, a group of 47 people The Lord of the Rings Online: Mines of Moria, a group of 30 people Asheron's Call 2: Fallen Kings, a group of 17 people Champions: Return to Arms, a group of 7 people EverQuest II, a group of 7 people EverQuest: Omens of War, a group of 7 people EverQuest: Depths of Darkhollow, a group of 7 people EverQuest II: Desert of Flames, a group of 6 people EverQuest II: Kingdom of Sky, a group of 6 people Field Commander, a group of 6 people Untold Legends: The Warrior's Code, a group of 6 people EverQuest: Gates of Discord, a group of 6 people Untold Legends: Brotherhood of the Blade, a group of 6 people EverQuest: Prophecy of Ro, a group of 6 people Frantix, a group of 5 people Lords of Everquest, a group of 5 people GripShift, a group of 5 people Majestic: Special Edition, a group of 5 people EverQuest II: Echoes of Faydwer, a group of 5 people Call of Duty: Finest Hour, a group of 5 people PlanetSide, a group of 5 people Asheron's Call, a group of 5 people Star Wars Galaxies Trading Card Game, a group of 4 people Ultima IX: Ascension, a group of 4 people
Credits for this game were contributed by Alex Beckers (241) |
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