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[Title screen]

Title screen

[The combat movement phase]

The combat movement phase

[Combat]

Combat

[Spending production points on new units at the beginning of a turn]

Spending production points on new units at the beginning of a turn

[Research and development of super-weapons]

Research and development of super-weapons

[Spending production points on die rolls to develop super-weapons]

Spending production points on die rolls to develop super-weapons

[Preferences]

Preferences


 

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