All Games
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Wayward Design | | Managing Director | Andrew Walrond | | Technical Director | Dominic Robinson | | Programming Co‑ordination | Chris Keegan | | Game Programming | Andrew Walrond, Chris Keegan, John Shave, Gavin Whitlock | | Front End Programming | Andrew Crowley, Andrew Wilton | | Flight Simulation | Andrew Walrond | | Aircraft Simulation | Andrew Walrond, Gavin Whitlock, John Shave | | Terrain Simulation | Andrew Crowley, Andrew Thomason, Dominic Robinson | | Visual Effects | Mario D'Onofrio | | Sound Programming | Chris Keegan | | Renderer Programming | Andrew Crowley, Andrew Thomason, Dominic Robinson, Mario D'Onofrio | | Tools Programming | Andrew Thomason, Chris Keegan, Dominic Robinson | | Engine Design | Chris Keegan, Dominic Robinson | | Music and Sound Design | Darren Lambourne | | Front End Artwork | Attila Roth, Claire Cooper | | Aircraft Modelling | Ken Hall, Peter Baldwin | | Target and Airbase Modelling | Claire Cooper, Dave Harris, John Golding, Ken Hall, Peter Baldwin | | Crew Modelling | Angus Fieldhouse | | Key Frame Crew Animation | Charles Rawlins | | Crew Motion Capture | Attila Roth, Ken Hall | | Motion Capture Studio | Psygnosis Cheltenham | | Additional Artwork | Chelfyn Baxter, Iain Thody | | Terrain Editing | Ken Hall, Peter Baldwin, Ross Thody, Stuart Maine | | Design and Production | Graham Davis, Iain G. Howe, Ross Thody, Stuart Maine | | Studio Administration | Julia Daker | | Military Consultant | Joseph Worsley ("Shack" Major, US Army Airforce - Retired) | | Engine sound source recording | Kevin Gray, Cohearent Audio and Video | | Cut Scene Scripting | Iain G. Howe | | Crew Speech Scripting | Graham Davis, Iain G. Howe, Joseph Worsley | | Agents | Hilbert Interactive, Jeff Hilbert, Mark Cochrane | | Research | Clive Williams (of Aardvark Books), David Osborne (381st Group Historian), Eric Perrot, Graham Davis, Joseph Worsley, Ken Hall, Peter Baldwin, Iain G. Howe, Ross Thody, Martin W. Bowman, Theo Boiten | | American Voice Talent: Intro and Cut Scenes | Fred Martin | | Ground Control | Mark Reis | | Pilots | Aldo Pisano, Barry Levine, Brian Clark, Mark VanDerBeets | | Officers | Bryan Keller, Christopher Sullivan, Jeff Elam, John Lewis, Peter Kepler, William Whaley | | Gunners | Andrew Rosenbach, Damien Vega, J. White, Jeff Elam, Mark Gray, Mark VanDerBeets, Peter Kepler, Sylvester Janey, Travis Read, Tom Darci | | Allied Fighter Pilots | Christopher Sullivan, J. White, Nick Harp | | Recording Studio | Pajama Studios Oakland CA | | Co‑ordinator | Paula Telander | | Engineers | Blair Collins, J. Gardiner | | Voice Direction | Graham Davis, J. White, Joseph Worsley | | Voice Guru | J. White | | Talent Agency | Tonry Talent San Francisco CA | Hasbro Interactive Worldwide | | Producer | Michael Delves | | European Development Director | Samantha Parker | | Product Managers | David Blundell, Paula Singleton, Matt Carroll | | Quality Assurance Manager | Andrew Luckett | | Q.A. Supervisor | Daniel Luton | | Lead Tester | Garry Mullett | | Q.A. Technicians | Lee Evans, Andrew Coward, Darren Kirby, Andrew Stainer, James Toghill, Phil Gilbert, Chris Knaggs, Robert Ward, Matthew Nation, Paul Coppins, Tim Stokes, Stephen Powell-Waddell, Nick Thorpe, Luke Woodbury, Daniel Waldron, Matt Rolfe, Joel Langton, Eric Manktelow, Kevin Wilcox, Paul Jeal | | Hardware Compatibility Testing Lab | Ian Palfrey, Allan B. Clarke | | Localisation Manager | Anton Lorton | | Translators | Ulrich Mühl, Claude P. Esmein, Project Synthesis | | Testers | Babel Media | | Creative Services Manager | Lori Foster | | Art Director | Edward Du Bois | | Artwork | RD2 Media Ltd | | Manual Manager | Sam Hart | | Documentation Writer | The Write Stuff | | Operations Manager | Jon Darlinson | | Customer Support Manager | Caroline de Silva | | Customer Services Supervisor | Mark Rich | | Strategic Marketing Director | Kate Webster | | Commercial Director International | Chris Noone | Hasbro Interactive USA | | CEO | Thomas Dusenberry | | COO | Charlie McCarthy | | Product Manager | Peter Matiss | | Creative Director | David Walls | | Chief Creative Officer | John Sutyak | | Senior V.P. Research and Development | Tony Parks | | V.P. of Technology | Rich Reily | | V.P. External Development | David Albert | | V.P. of Studios | Rodney Nakamoto | | V.P. of Development Operations | Rob Sears | | Director of Quality Assurance | Michael Craighead | | Q.A. Certification Manager | Kurt Boutin | | Q.A. Certification Lead | Mark Huggins | | Q.A. Testing Managers | Randy Lee, Bill Carroll | | General Manager | John Hurlbut | | Director of Marketing | Tom Nichols | | V.P. of Marketing Services | Gail L. Steiner | | Chief Visual Officer | Steve Webster | | Manager of Creative Services | Steve Martin | | Manager of Editorial/Documentation Services | Elizabeth Mackney | | Marketing Services Manager | Kathryn Lynch | | Senior Graphic Designer | Kristine Meier | | Graphic Designers | Paul Anselmi, Morgan Tomaiolo | | Documentation Writer | Mark Russell | | Copywriter | Paul Collin | | Channel Marketing Director | Sarah McIlroy | | V.P. of Public Relations | Laura Tomasetti | | Manager of Public Relations | Jayson Hill | | Manager of Technical Services | Tony Moreira | | V.P. of Administration and Operations | Bob Sadacca | | Operations and Special Projects Manager | Tracy Kureta | | Legal and Finance | Jackie Daya, Deborah Stone, Rosalie Cravotta, Linda Ferros |
Other GamesIn addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games. Elizabeth Mackney, 159 other games Steve Martin, 150 other games Michael Craighead, 137 other games Kurt Boutin, 101 other games Paul Collin, 82 other games Randy Lee, 81 other games Bill Carroll, 80 other games Andrew Luckett, 52 other games Kathryn Lynch, 48 other games David Albert, 46 other games Tony Parks, 46 other games Mark Huggins, 44 other games Thomas Dusenberry, 42 other games Steve Webster, 40 other games Tom Nichols, 40 other games Mark Reis, 39 other games Samantha Parker, 39 other games John Sutyak, 39 other games John Hurlbut, 35 other games Morgan Tomaiolo, 34 other games David Walls, 34 other games Tracy Kureta, 32 other games Kristine Meier, 31 other games Daniel Luton, 29 other games Peter Matiss, 28 other games
CollaborationsPeople who have worked on this game have also collaborated on the creation of the following games: RollerCoaster Tycoon: Loopy Landscapes, a group of 43 people Battleship: Surface Thunder, a group of 35 people NASCAR Heat, a group of 34 people Majesty: The Fantasy Kingdom Sim, a group of 27 people Grand Prix 3, a group of 26 people Trivial Pursuit: Millennium Edition, a group of 26 people Missile Command, a group of 25 people RollerCoaster Tycoon: Corkscrew Follies, a group of 25 people RollerCoaster Tycoon, a group of 24 people Monopoly, a group of 24 people Clue Chronicles: Fatal Illusion, a group of 23 people The Next Tetris, a group of 23 people Monopoly Junior, a group of 22 people Civilization II: Test of Time, a group of 22 people Avalon Hill's Diplomacy, a group of 21 people MechWarrior 3: Pirate's Moon, a group of 21 people MechWarrior 3, a group of 21 people Galaga: Destination Earth, a group of 20 people Pac-Man: Adventures in Time, a group of 19 people Scrabble, a group of 19 people Centipede, a group of 18 people Chutes and Ladders, a group of 17 people Grand Prix World, a group of 16 people Glover, a group of 15 people Jeopardy!, a group of 14 people
Credits for this game were contributed by Iain Howe (10), Riamus (8147) and Andrew Luckett (129) |
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