User review spotlight: Carmageddon (DOS). Released in 1997.
The main menu.
I've settled on this picture, because it looks evil.
This is what my character will look like. Black and red. Pure evil.
Each area is presented with some background information.
Ah, finally in the game. My quest, my evil quest, is about to begin.
Every item has a detailed description, including it's story and it's properties.
You can view all your items and equip stuff at the Inventory screen.
As you explore, your map will fill in, showing your surroundings.
The Journal keeps track of your quests and progress.
Donating money at a temple can increase your reputation, making people like you, and lowering the cost of goods.
My mentor, Gorion, in a heated night battle.
Uncovering some more of the map.
My hand turning into dust, then into bone. Oops, I'm dead. Damn bear.
Leveling up my character.
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