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With a level editor (though more in-depth instructions would benefit this) and an online community to play against or share maps with, plus the distinct possibility of new downloadable quests and content, "Band of Bugs" has a lot of staying power. Certainly I feel it calling me back - I want another crack at scoring platinum for mission 8! Visiting relatives over the Christmas period can be most distracting. With such strong gameplay, stylish looks and a liberal pinch of humour, this is likely to stay on my hard drive for a long time to come.
Executing a well-planned strategy is at the heart of any good strategy game, and it’s certainly an enjoyable part of Band of Bugs. Since Band of Bugs is similar to the hordes of other turn-based tactical games on the market, what makes the difference is the features, and sadly the PC version of Band of Bugs is poorly executed. The fixed screen resolution. The archaic interface. The unwieldy controls. The lack of customizable forces. The arbitrarily restrictive multiplayer browser. No manual. All of these things add up to make an unenjoyable title, no matter how the actual gameplay is. The AI isn’t the sharpest tool in the tool box, either, and the only challenge will come from being up against a huge number of enemies (a cheap strategy employed by Band of Bugs). Band of Bugs is simply too annoying to play thanks to a number of technical issues, and there are more rounded strategy titles already available on the PC.