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Critic Reviews

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91
Just Adventure (Jun 24, 2011)
May I inquire what your final verdict of my little game is, oh Chosen One? You say that despite some production shortcomings no doubt unavoidable in independent productions you were grateful to be able to play once again an intelligent, challenging, atmospheric first-person adventure-puzzle game. And you award the game a final grade of A minus. Thank you, Traveller, and farewell. Perhaps, sales figures permitting, we shall meet again one day.
84
If you don’t mind brain teasing puzzles or Norse religious references, this is a fun and engrossing game. I’m not a fan of survival horror or adventure games but I enjoyed playing it when I wasn’t frustrated with a puzzle. There are multiple endings and plenty of areas to explore so you definitely will get your money's worth. I didn’t play through the game twice to see the other ending, I just saved before I made the choice which led to the appropriate ending. If you really like puzzles you may want to play it again but once through was enough for me. One of the endings leaves room for a sequel. If my brain is up for it, I wouldn't mind playing that.
83
GameBoomers (Feb, 2011)
Happily, I uncovered no hiccups, bugs or glitches whilst playing Baron Wittard, which ran smoothly from start to finish. Overall, a game packed with visual delights and cerebral stimulation/bamboozlement for the brave hearted adventurer.
80
Brash Games (Feb 22, 2011)
Baron Wittard: Nemesis of Ragnarok has a tense and compelling plot that will leave you with a sense of triumph upon completion. It will certainly keep the point and click adventurers happy for a while, and I have to mention at this point that the game was developed by just two people, Alan Thorn and Marlies Maalderink, with a little help from an audio team, and you can tell there is a lot of time and effort put into this project, well done guys.
76
Gamezone (Germany) (Feb 22, 2011)
Baron Wittard: Das dunkle Geheimnis der Vergangenheit ist trotz gewisser Mängel ein gutes Adventure geworden, welches sogar ein alternatives Ende bietet. Wer Wert auf eine spannende Story und interessante Rätsel legt und mit einer nicht ganz zeitgemäßen Grafik leben kann, der wird hier sicher nicht enttäuscht. Erwähnenswert: der Grusel-Baron kostet ca. 20 € und damit nur knapp die Hälfte eines regulären Neutitels, so dass man vor einem Kauf auch unter rein preislichen Gesichtspunkten nicht zurückschrecken muss.
70
Adventure Lantern (Oct, 2011)
Viewed as a whole, I think the game is both great and horrible. If I could give it both a 4.5/5 and 1.5/5, I would. It is an acquired taste, some people will be used to the puzzle-heavy, extremely challenging, antics of Baron Wittard and enjoy the game a lot. Others will simply be unable to play and enjoy it. Personally, I found a lot of stuff wrong with it but still liked the game a lot overall.
65
Game Captain (Mar 06, 2011)
Baron Wittard wird seinem Gänsehaut Vorsatz nur in den ersten Minuten gerecht. Sobald jedoch der Plot um Fenrir und Ragnarök enthüllt ist, bleibt nur noch wenig von der mysteriösen Atmosphäre übrig. Vom Anspruch ist das Spiel nur was für echte Rätselfreaks, da von Beginn an vornehmlich schwere Kost in Sachen Rätselmaschinen geboten wird. Die Präsentation ist irgendwo durchwachsen, da stellenweise nicht mehr ganz zeitgemäß, weiß aber in Teilen dennoch zu gefallen. Unterm Strich bleibt ein nicht sonderlich unfangreiches, aber dennoch sehr forderndes und ggf. langwieriges Mystery Adventure, das viel von seinem grundsätzlichen Potenzial verschenkt.
60
GamingLives (Feb 20, 2011)
A wonderfully tense puzzle-filled point and click adventure game based on Norse mythology. The eerie locations and beautiful soundtrack will immerse you into the decaying remnants of the Baron's dream Utopia and hurl you alone into a struggle to save the world from an ancient entity set upon destroying it. Do you have the willpower, resilience, intelligence and spiritual strength needed to be the chosen one? Only one way to find out. Packed to the rafters with puzzles (to breaking point, almost), Baron Wittard is a mystery thriller with a compelling story and, despite a few niggles, is well worth playing.
60
Jeuxvideo.com (Aug 08, 2011)
Si Baron Wittard : Nemesis of Ragnarok arrive à s'imposer, c'est tout simplement car il est l'un des rares titres d'aventure à la première personne à paraître cet été. Il vaudra surtout par son atmosphère étudiée, sa sympathique bande-son et la diversité des décors traversés. Hélas, pour les énigmes, pourtant primordiales dans ce genre de jeu, on pourra repasser...
60
Adventure Gamers (Mar 18, 2011)
There are two different endings possible, but they’re entirely based on a simple choice you make right at the end and aren’t even all that different from one another (though one is a tad more ominous). But solitary adventures like this are more about cautious exploration and first-hand experience, with a heavy emphasis on feeling like you’re in the game rather than embroiled in a complex plot. On this front, Baron Wittard: Nemesis of Ragnarok succeeds admirably, and proves that psychological horror is far from a dead art form, particularly in the world of adventure games. A few rather punishing hotspot hunts and some lackluster, unoriginal puzzles don’t detract from what is otherwise a wonderfully immersive game with a palpable sense of loneliness and tension. Baron Wittard may have failed in his bid to create a real Utopia, but he did manage to leave behind a haunting legacy that many will find worth exploring in its own right.
60
4Players.de (Mar 02, 2011)
Baron Wittard versucht vergeblich, einen auf Jonathan Boakes zu machen - aber dessen ganz speziellen, düsteren Stil erreicht dieses Abenteuer nicht. Die geisterhafte Story beginnt zwar mysteriös, leidet aber darunter, dass man oft mit Knobelei aufgehalten wird. Immerhin sind die Rätsel nicht immer leicht zu lösen, zumal Hinweise schwer zu finden sind. Diese fehlen bisweilen ganz oder kommen gar zu spät, so dass man sich schon bis zu einer Lösung vorgekämpft hat, wenn man das hilfreiche Gekritzel etwa im Mülleimer trotz fehlender Hot Spot-Anzeige schließlich findet. Freunde erzählerisch integrierter Dialog- oder cleverer Inventarrätsel dürften hier allerdings nicht auf ihre Kosten kommen - es bleibt bei Knobelheftflair ohne echte knisternde Atmosphäre. Denn trotz düsterer, vermüllter und verwinkelter Kulisse will auch kaum Grusel aufkommen, da alles zu glatt und oberflächlich bleibt.
40
Overall, Baron Wittard: Nemesis of Ragnarok offers some impressive visuals for an indie game, but its execution is severely lacking. Knowing that a hidden switch must be pressed for a second time, before taking a specific path to cut behind a mechanical panel and ride a lift to a hidden location, is not intuitive or fun in the slightest.