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TIWAK Studio - France | | Studio Manager | Xavier Poix | | Senior Producer | Yann Le Tensorer | | Creative Director | Gilles Matouba | | Co‑Producer | David Legrand | | Associate Producer | Alexandre Plissonneau | Narration Design | | Game Story | Gabrielle Shrager | | Original Dialogues | Gabrielle Shrager | YETI Engine development team | | Team leaders | Ronan Bel, Denis Capdeferro, Patrick Charron, Alexandre Chartier, Frederic Condolo, Neil Devine, Guillaume Dorme, Michel Fesquet, David Garcia, Alexandre Gatto, Benoît Maury-Bouet, Frédéric Mizac, Olivier Tanter, Cédric Toton, Alexis Vaisse | | Associate Producer | Amina Rachdi | | Software Engineers | Yan Betrisey, Romain Chagot, Benjamin Couratin, Vincent Graveleau, Francis Jentey, Fabien Laverre, Isabelle Prévost, Daniel Raviart, Jérôme Scholler, Stephane Venzin, Benoît Vimont, Laurent Zaslavsky | YETI Engine Ubisoft Paris co-development team | | Team leaders | David Reizer, Lionel Bouchet | | Software Engineers | Igor Cesi, Da Qing Han, Dominique Dumont, Grégory Pageot, Jérome Hubert, Emmanuel Astier, Frédéric Balint, Mathieu Pavageau, Frédéric Décréau, Lucian Rowe, Marc Villemain, Alain Robin | | Artistic Technical Direction | David Garcia, Alexandre Gatto, Nicolas Soulier, Cédric Toton | | Gameplay Programming | Setha Chhun (Ubisoft Paris), Laurent Chiarazzo (Ubisoft Paris), Julien Delezenne, Fabien Grosyeux, Karim Kochen, Julien Lafont, Sebastien Laigle, Xavier Langlois, Cyril Larribal, Thomas Mainnemare (Ubisoft Paris), Clément Menu, Raphaël Nury, Olivier Tardy, Laure Duchaussoy | | Level Design | Gilles Clavel (Technical Director), Maxime Ciccotti, Bertrand Huet, Jérémy Sonnet Debard | | Game Design | Thomas Godet, Yann Masson, David Maurin, Jean-Sébastien Morin (Ubisoft Pictures), Julien Karaouni | ART | | Artistic Director | Jean-Christophe Alessandri | | Concept Artists | Renaud Bec, Karim Bousalaa, Michel Gibrat, Arsène Grimaud, Jean-Marc Langue, Sèbastien De Mollerat Du Jeu | | Characters and Game Elements Artists | Denis Capdeferro, Florence Charpentier, Jérôme Desplats (Ubisoft Paris), Pascal Lefort, Vivien Mermet-Guyenet, Leroy Simpson, Pierre Truong (Ubisoft Paris) | | Animation | Michel Fesquet, Gilles Bodard, Karim Bousalaa, Mylène Bussy, Bert Farache, Laurent Le Guellaut, Benoit Lasserre, Hytham Morsy (Ubisoft Canada), Enoal Rainville (Ubisoft Canada), Stéphane Rose (Ubisoft Pictures), Ingrid Sanassee, Jean-Philippe Savariault, Eric Verwaerde | | FX Artists | Grégory Piche (Ubisoft Paris), Walter Vasse | | Shader Artists | Alexandre Gatto, Mathieu Blehaut (Ubisoft Paris) | | Level Artists | Patrick Charron, Reda Amarti, David Frappaz, Magali Sonnet Debard | | Light Artists | David Garcia, Denis Mercier (Ubisoft Paris) | AUDIO | | Audio Producer | Alexandre Carlotti | | Sound Designer | François Dumas | | Sound Tester | Émilie Courts | | Tools & Data Management | Benoît Maury-Bouet, Marianne Calva Bluteau, Mathieu Hidrio, Alexandre Priac | | Quality Assurance and Quality Control | Émilie Courts, Jacky Rabat, Jonathan Simeone, Arnaud Vergne, Sunil Bébin (Ubisoft Paris) | Editorial Marketing | | International Brand Manager | Adrian J. Fernandez-Lacey | | International Product Manager | Alexandre Remy | | Marketing Artist | Laurent Letz | | Marketing Artist Assistant | Jérémie Ferry | | Very Special Thanks | Philippe Bayle (Ubisoft Paris), Emmanuel Rougier (Ubisoft Paris), Mairie de Montpellier, Charles De Sainte Marie | Ubisoft - Shanghai Team | | Senior Producer | Francis Coldeboeuf | | Content Director | David Gracia | | Associate Producers | Guillaume Brunier, Julie Tighe (Ubisoft Montreal), Yu Haipeng, Wang Ya | | YETI Engine Support | Huang Qian (Team Leader), Shan Liang, Wu Jie, Zhang Tao, Mark Wang | | Menus & Hub | Jean-François Vallée (Team Leader), Jiang Guobin, Yuan Chaohua, Shi Chengjiang | | Gameplay Programming | Emile Kroeger (Technical Director), Yu Jianrong, Yin Hua, Jin Yu, Du Feng, Simon Hamelin (Ubisoft Montreal), Chen Bingnan, Nam Hoang, Jean-Sebastien Mouret (Ubisoft Paris) | | QA & Tools | Philippe Touillaud (Team Leader), Lin Yuan, Zhang Jie | | Data Management | Xin Jieyu (Team Leader), Li Ke, Gu Lijian | | Animation | Stanislas Mettra (Team Leader), Yang Yifan (Technical Director), Zhuang Yunshu, Tan ye, Wang Wen, Li Sheng, Xiao Shance, Sun Guangli, Zhai Huijie, Chen Xingping, Chen Liang, Zhu Xiaojia | | Game Design | Xavier Plagnal, Ding Dong, Cliff Chiu, Zhang Jiawei | | Localization | Liu Lei | | Level Design | Chen Peng (Team Leader), Romain Petitmangin (Content Director), Ariel Gauthier (Technical Director), Sun Yi (Technical Director), Shen Yang (Sub Lead), Derek Fortin, Miao Yong, Gong Daizong, Sun YiMing, Li Chong, Shen Xinghao, Yan Kang, Nan Shan, Wang Nan, Feng Zhiyuan, Gu Ming, Zhu Jingyu | | Level Design ‑ Narrative | Zhou Min (Team Leader), Florian Garcia (Sub Lead), Wang Nanfang, Jin Yiming, Xu Li, Qian Yong | | Art | Zhu Kailin (Team Leader), Avlamy Ramassamy (Team Leader), Sèbastien De Mollerat Du Jeu (Level Art Artistic Director), Liu Yanfeng (Senior Artist), Patrick Charron (Lead Level Artist), Li Jing (Technical Director), Zhang Hao (Technical Director), Jean-Michel Tari (Cinematic Director), Yang Zhihong, Qiu Xufeng, Ye Weizhong, Ye Yongqing, Yang Haoliang, Gu Qiang, Liang Jie, Su Ming, Zhu Zhengyi, Yang Wen, Tang Xiaoming, Ni Yining, Marc Meyer, Qi Qi, Zhou Yu Hong, Li Yunfei, Xu Di, Lu Minhua, Gao Feng, Liu Yinping, Zhu Aibin, Wang Nian, Yang Yuchen, Zhang Xiaofei, Jiang Minhui, Wei Da, Fang Rui, Reda Amarti (Ubisoft Casablanca) | | Lighting Artists | David Garcia (Team Leader), Li Wenlei, Fan Yinjia, Fang Hongjun, Su Yin, Chen Qin | | Shaders & Textures Artists | Wang Baoming, Lu Wei, Xiong Chenwei, Ding Yong | | Concept Artists | Ren Beili, Jean-Marc Langue | | FXs Artists | Liu Li, Loic Bébin, Huang Zhe | | UI Artist | Zhang Lanxin | | Characters Artists | Yu Huajie (Team Leader), Wu Yang, Li Xiaojian, Feng Yu, Zhao Fei, Zeng Jian, Ding Chao, Xiao Shenyi | | Audio | Zhang Lei (Team Leader), Du Kejia, Wan Fang | | Business HR | Zhang Jian, Xu Yinzhi | | Outsourcing Production Manager | Lina Lu | | Art Director | Hughes Martel | | Animator | Li Jiahuan, Ding Wei | | Character Artists | Ma Zhao, Chen Qian | | Modeling Artists | Zeng Zongwang, Du Wei, Wang Jian | | Sfx Artist | Shou Jiaan | | Cinematic Artists | Zhu Xiaojun, Zhao Chunxiao | | Special Thanks | Jin Xuhui, Dai Xiaolong, Tao Ying, Zhu Xiaojia, Tang Ye Ping, Lin Haihang, Zhan Tao | Quality Control - Ubisoft Shanghai | | QC Studio Manager | Jacques Chatenet | | QC Director | Omar Bouali (Ubisoft Paris) | | QC Leads | Yang Jie, Chen Liyu | | QC Platform Specialists | Dong Xin, Jérôme Basile, Xie Erkang, Radu Nedea | | Testers | Chao Cheng, Chen Kai, Chen Xingxing, Fei Huan, Kong Zheng, Li Chijia, Li Xiyun, Lin Chengwu, Liu Jie, Lv Ming, Ma Zhengwei, Shen Bin, Shen Nan, Wei Jun, Wu Jiajun, Wu Leping, Wu Silu, Wu Xi, Yang Baishi, Zhang Junpeng, Zhao Chengyin, Zhou Su, Zhu Jun | | Additional Testing - QC Montreal | Orion Curiel, Jean-François Dupuis, Sébastien Couture, Olivier-Félix Dupuis, Pedro Albuquerque, Martial Antoine, Jean-Marc Goulet, Alexandre Grierson, Jimi Langlois, Frédéric Laporte, David Levesque | Quality Assurance - Ubisoft Bucharest | | QA Functional Division Manager | Marius Tudorel Potîrniche | | Compliance Manager | Mircea Nuţu | | QA Coordinator | Robert Neculau | | Data Manager | Marius Mardale | | Hardware Manager | Bogdan Alexandru Mâniosu | | Hardware Assistant | Adrian Valentin Simion | | Compliance Specialists | Adrian Iliescu, Alin Popescu, Cristian Pana, George Stercu, George Scarlat, Cristin Ghihanis, Daniel Luca, Adrian Bursumac, Radu Nedea, Stefan Parashiv, Ionuţ Preda, Florin Catalin Gafton, Florin Cristea | | Platform Lead Tester | Julia Firescu, Costin Mihai, Victor Jereghi | | Platform Lead Assistant | Florin Andrei Scumpu, Cristian Ghezea, Octavian Constantin | | Testers | Adrian Tila, Alexandru Bogdan Eremia, Alexandru Ioan, Alina Sprintu, Constantin Voinea, Cristian Nidelea, Eugenia Manea, Dragos Udrea, Gabriel Tatu, Ionut Ciprian Popa, Sebastian Pascu, Stefan Moldovan, Claudiu Demian Constantin, Adrian Carciumaru, Marius Tudorache, Claudiu Tulus, Alexandru Timaru, Mihai Sorin Radi, Florian Alungulesa, Codruţ Catargiu, Alin Chitu, Remus Burticel, Catalin Stan, Adrian-Eugen Avram, Georgiana Postelnicu, Alexandru Liviu Popa, Iuliu Gabriel Balaes, Adrian Mircea, Andrei Alexanru Codita, Ilie Muntean, Bogdan Trău, Roman Colta, Emilian Dumitru, David Gheorghe | Music | | Music Composed and Arranged by | Cris Velasco, Sascha Dikiciyuan | | Orchestrated and Conducted by | Tim Davies | | Music Supervisor | Manu Bachet | | Recorded by | Leslie Jones (at Skywalker Sound) | | Assistant Engineers | Dann Thompson, Judy Kirshner | | Recordist / Editor | Andre Zweers | | Mixed by | Martin Dutasta (at Ludifactory Sound Studio) | | Executive in charge | Karen Vernimmen | | Orchestra contractor | Janet Ketchum | | Choir contractor | Desiree Goyette | | Score supervision | Erin Collins | Voice Production | | Celebrity Acquisition and Voice Production | Blindlight | | Voice Celebrity Actors | Anthony Hopkins, Ray Winstone, Brendan Gleeson, Sebastian Roché | | Voice Over Casting & Coordination | David Lipes, Noémie Dupuy, Wave Generation Inc. | | Dialogs Recording, Dialogs Post Production, On Location Recording | Point d'orgue, Samuel Girardin, Sébastien Rochon, François Lafrenière, Élie Jalbert, David Axelrad | | Voice Director | Simon Peacock | Voice Actors | | Voice Actors | Anthony Hopkins, Ray Winstone, Brendan Gleeson, Sebastian Roché, Patricia Summersett, Alex Ivanovici, Noel Burton, Terrance Scammel, Holly Gauthier-Frankel, Pauline Little, Marcel Jeanin, Anne Day Jones, Sonja Ball, Alain Goulem, Chris Heyardahl, Huber Fielden, Bruce Dinsmore, Ellen David, Shawn Baichoo | Sound FX | | Sound Studio Director | Jérémi Valiquette | | Sound Technical & Artistic Advisor | Simon Charles Pressey | | Sound Coordination | Nancy Larocque | | Sound Engineers | Jocelyn Daoust, Olivier Germain | | Sound Editors | Marc Léveillé, Mario Rodrigue, Denis Saindon, Frédéric Devanlay (Studio Big Wheels) | | Foley Artist | Tchae Maesroch | | Thanes | Bishop's College [Lennoxville] | Technology Group | | Director | André LeBlanc | | Project Coordinator | Stéphane Caissie | Dare Team | | CPI | Vincent Pâquet | | Technical Lead | Richard Malo | | Architect | Éric Nabor, Yannick Létourneau | | Dare Programmers | Pierre Gauthier, Hughes Rousseau, Ludovic Ducas, Benjamin Contant, Pierre Sarrazin, Guy Godin-Papillon, Paul Raymond, Khaldoun Zine El-Abidine, Jean-François Guay, Isabelle Lafon | | Oasis & Magma Team | Sylvain Trottier (CPI Oasis & Magma) | | Oasis Team | Danny Couture (Technical Lead) | | Oasis Programmers | Sébastien Hivon, Mario Sirois | | Magma Team | Étienne Bégin (Technical Lead) | | Magma Programmers | Kate D'Souza, Yohann Dos Santos Monteiro, Alexandre Ganea, Jocelyn Veilleux-Nolin | | Tech Writer | Gerard Dee | | QA Programmers | Dany Aubut, Marc Baillargeon | | Tools testers | Alain Abbyad, Manuel Janneteau | Localization | | Localization studio manager | Coralie Martin | | Senior Localization Project Manager | Vanessa Hautefeuille | | On-site Localization Project Manager | Lise Gilbert | | Localization assistant | Clémence Aubry | French Version | | French Version | La Marque Rose | | Localization Managers | Karine Goldstein, Claire Astrog | | Translation | La Marque Rose | | Voice Direction | Hubert Drac | | Sound Engineer | Camille Meens | French voice talents - Main cast | | Beowulf | Marc Alfos | | Wiglaf | Bruno Dubernat | | Hrothgar | Benoît Allemane | | Wulfgar | Pierre Dourlens | | Brecca | Gabriel Ledoze | | Unferth | Bernard Bollet | | Grendel | Marc Alfos | | Grendel's Mother | Juliette Degenne | | Wealthow | Virginie Mery | | Additional Voices | Dominique Vallee, Roland Timsit, Michel Voletti, Hubert Drac, Jean-Claude Sachot, Nathalie Bienaimé, Sylvain Lemarié, LMR Team, Claire Guyot, Odile Schmidt, Yves-Fabrice Lebeau, Dominique Mac Avoy, Véronique Augereau, Alexandre Gillet, Julien Sibre, Philippe Dumond, Jean-François Vlerick, Mario Pecqueur, Nicolas Lormeau, Renaud Meyer, Philippe Catoire, Mathias Kozlowski, Dominique Mac Avoy, Nathalie Spitzer | | Linguistic Testing / Enzyme Testing Labs - Project Manager | Amélie Delaunay | | Linguistic Testers | Arnaud Lhari, Thomas Ernoux | Italian Version | | Italian Version | Orange Studio [Bologna] | | Localization Project Manager | Gabriele Vegetti | | Translation | Paola Manca, Gian Maria Battistini, Gabriele Vegetti | | Voices recorded at | Studio Arki [Bologna] | | Voice Direction | Gabriele Vegetti | | Audio QA Manager | Nicola Zonca | | Lead Sound Engineer | Diego Schiavo | Italian voice talents - Main cast | | Beowulf | Massimo Rossi | | Wiglaf | Riccardo Rovatti | | Hrothgar | Lello Lombardi | | Wulfgar | Dario Oppido | | Brecca | Renzo Ferrini | | Unferth | Massimo Malucelli | | Grendel | Francesco Mei | | Grendel's Mother | Anna Giulia Belleti | | Wealthow | Lucy Matera | | Additional Voices | Andrea Marchetta, Gino Paccagnella, Gabriele Duma, Francesco Morselli, Federica Tabori, Brunella Zaccherini, Alessandro Zurla, Alessandro Brachetti, Saverio Mazzoni, Mara Vapori, Alessandro Pilloni | | Linguistic Testing | Antonio Vaccarino, Gian Maria Battistini | GermanVersion | | German Version | Ubisoft GmbH | | Localization Manager | Dieter Pfeil | | Translation | Christian Jentzsch | | Voice Direction | Dieter Pfeil | | Studio | tonstudio‑krauthausen | German voice talents - Main cast | | Beowulf | Markus Pfeiffer | | Wiglaf | Gregor Höppner | | Hrothgar | Hans Bayer | | Wulfgar | Tom Zahner | | Brecca | Fabian Körner | | Unferth | Simon Roden | | Grendel | Dieter Maise | | Grendel's Mother | Kerstin Fischer | | Wealthow | Heike Hagen | | Additional Voices | Markus Pfeiffer, Fabian Körner, Simon Roden, Juan Carlos Lopez, Dieter Pfeil, Phillip Schepmann, Sylvia Heid, Susanne Dubrosskin, Brit Gülland, Ilja Welter, Norman Matt, Marco Leibnitz, Anna Perez, Vittorio Alfieri, Oliver Schnelker, Robert Selbach, Ernst-August Schepmann, Susanne Reuter, Martina Staat, Vanessa Wunsch, Jan Schepmann, Kerstin Fischer | | Linguistic Testing | Dieter Pfeil, Stefan Dinger | Spanish Version | | Spanish Version | Pink Noise S.L. | | Localization Manager | Maria Loureiro | | Linguistic Manager | Tania Mendez | | Spanish Translation QA | Aurora Ramírez | | Spanish Audio Production | Pink Noise S.L. | | Sound Engineer | Pablo Conesa | | Voice Direction | Juan Jose Lopez | Spanish voice talents - Main cast | | Beowulf | Luís Bajo | | Wiglaf | Juan Carlos Lozano Muñoz | | Hrothgar | Salvador Serrano | | Wulfgar | José Escobosa | | Brecca | Juan Antonio Gálvez | | Unferth | Miguel Ayones | | Grendel | Lorenzo Beteta | | Grendel's Mother | María Antonia Rodríguez | | Wealthow | Yolanda Mateos | | Additional Voices | Adelaida López, Ángel Amorós, Antonio Esquivias, César Díaz, Gemma Martín, Héctor Garay, Isabel Donate, Javier Martínez, Jesús Carrasco, Jorge Garcia Însua, Jorge Teixeira, Juanjo López, Luis Más, Mª Jesus Gil, Pilar Gonzalez, Yolanda Pérez | | Audio QA | Daniel Pérez | | Linguistic Testing | Aurora Ramírez | Ubisoft Shanghai Studio | | Managing Director | Corinne Le Roy | | Project Management Director | Éric Pépin | | Human Resources Director | Frederic Gallemand | | Carrer Development Director | Yuang Peisheng | | Editorial Content Director | Julian Gerighty | | Cinematic Studio Manager | Jean-Michel Tari | | Playtest | Ivan Marguin, Liu Guanglei | | QA Director | Wang Yangjun | | Special Thanks | Ji Yijin, Lu Rong | Marketing Emea | | Executive Director | Alain Corre | | Chief Operating Officer | Stéphanie Perotti | | Marketing Director | John Parkes | | Marketing Group Manager | Guillaume Carmona | | Brand Manager | Bonnka Lim | | Assistant Brand Manager | Alexandre Devaux | | PR Director | Stephane Valet | | PR Specialist | Peter Hammer | | Head of Digital Marketing | Ian Chambers | | Digital Marketing Manager | Francisco de la Guardia | | CRM Campaign Manager | Damien Glorieux | | Web Producer Assistant | Romuald Afo | | Trade Marketing Manager | Virginie Sergent | | Trade Marketing Coordinator | Damien Neymarc | | Paperparts Traffic Manager | Vincent Hamet | | Special thanks to | Warner Bros. Director, European Promotion, Kelly Bennett, also special thanks to, Anne Desrues, Alexandre Foity, David Talmat | Marketing - US | | President | Laurent Detoc | | Vice‑President ‑ Publishing | Jason Cohen | | Vice‑President ‑ Marketing | Tony Key | | US Production Manager | Josh Ostrander | | US Production Coordinators | Josh Taillon, Adam Zachary | | Senior Licensing Specialist, US | Gabe Brosbe | | Group Manager, Brand Manager | Sam Saliba | | Senior PR Manager | Kjell Vistad | | Senior Promotions Manager | Jeff Dandurand | | Promotions Manager | Natasha Mirosnkoff | | Channel Marketing Director | Karen E. Conroe | | Publisher: Ubisoft Entertainment - President and CEO | Yves Guillemot | | Executive Director, Worldwide Studios | Christine Burgess-Quémard | | Chief Creative Officer | Serge Hascoët | | Worldwide Content Director | Lionel Raynaud | | Worlwide Conception Content Manager | Emeric Thoa | | Production Content Director | Jean-Marc Geffroy | | Game Content Manager | Frédéric Duroc | | Game System Story Director | Alexis Nolent | | Gameplay & Entertainment Analysis Director | Cyril Derouineau | | Worldwide LIVE Development Director | Cyril Marchal | | Process & Methods Director | Michel Pierfitte | | Worldwide Production Coordination Director | Anne Blondel-Jouin | | Senior Production Coordination Manager | Nicolas Schoener | | Production Coordination Manager | Gregory Spielmann, Mathieu Peyronnet, Thomas Baillet, Benjamin Haddad | | EMEA 1st Parties Manager | Roman Vazeille | | Fireteam Manager | Laurent Masherpa | | Studios Operations Director | Pierre Escaich | | Games Lab: - Games Lab Manager | Alexandre Debrousse | | Game Analysts | Cédric Dubois, Yves Robin | | Chief Marketing Officer | Anne Gleizes | | Worldwide Licensing Director | Christian Salomon | | Worldwide Licensing Manager | Sandrine Mainemare | | Worldwide Licensing Marketing Manager | Judit Barta | | License Coordinator | François Jaspart | | Junior License Coordinator | Anna Sibai | | Licensing Director, US | Pascal Bonnet | | ImageMovers | Robert Zemeckis, Steve Starkey, Jack Rapke, Steven Boyd | | Shangri‑La Entertainment | Steve Bing, Andy Meyers, Zane Weiner | | Special Thanks | Doug Chiang (Ice Blink), Erin Collins Butler (Ice Blink) | | Sony Imageworks | Jacqui Lopez, Skye Lyons | | Project Closer | François Quidoz | Paramount Pictures | | Senior Vice President, Interactive & Mobile | Sandi Isaacs | | Vice President, Interactive & Mobile Production | Harry Lang | | Manager, Interactive & Mobile Production | Daniel Felts |
Other GamesIn addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games. Yves Guillemot, 157 other games Serge Hascoët, 125 other games Coralie Martin, 116 other games Christine Burgess-Quémard, 112 other games Laurent Detoc, 95 other games Karen E. Conroe, 86 other games Anne Blondel-Jouin, 85 other games Alexis Nolent, 69 other games Lionel Raynaud, 68 other games Jean-Marc Geffroy, 65 other games Cyril Derouineau, 57 other games Josh Ostrander, 55 other games Alain Corre, 55 other games John Parkes, 54 other games Roman Vazeille, 54 other games Kjell Vistad, 53 other games Jérémi Valiquette, 47 other games Michel Pierfitte, 45 other games Sam Saliba, 44 other games Harry Lang, 42 other games Marius Tudorel Potîrniche, 42 other games Yann Le Tensorer, 39 other games David Levesque, 39 other games Pierre Escaich, 38 other games Dieter Pfeil, 38 other games
CollaborationsPeople who have worked on this game have also collaborated on the creation of the following games: Lost: Via Domus, a group of 137 people Tom Clancy's Rainbow Six: Vegas 2, a group of 131 people Tom Clancy's EndWar, a group of 127 people Assassin's Creed (Director's Cut Edition), a group of 124 people Tom Clancy's Splinter Cell: Double Agent, a group of 118 people Tom Clancy's Ghost Recon: Advanced Warfighter, a group of 115 people Surf's Up, a group of 107 people Assassin's Creed, a group of 96 people Shaun White Snowboarding, a group of 90 people Brothers in Arms: D-Day, a group of 89 people Prince of Persia, a group of 86 people Far Cry 2, a group of 84 people Tom Clancy's Splinter Cell: Pandora Tomorrow, a group of 84 people Tom Clancy's H.A.W.X, a group of 81 people Tom Clancy's Rainbow Six: Vegas, a group of 78 people Prince of Persia: The Two Thrones, a group of 72 people Red Steel, a group of 72 people Dark Messiah of Might and Magic, a group of 70 people Tom Clancy's Splinter Cell: Chaos Theory, a group of 70 people Far Cry: Instincts - Predator, a group of 67 people Tom Clancy's Ghost Recon: Advanced Warfighter 2, a group of 66 people Tom Clancy's Splinter Cell: Double Agent, a group of 66 people Tom Clancy's Ghost Recon: Advanced Warfighter, a group of 65 people Haze, a group of 56 people Tom Clancy's Ghost Recon 2, a group of 55 people
Credits for this game were contributed by Picard (22599) |
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