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SummaryA good start but far from perfect
The GoodThe game has a very nostalgic vibe about it with a VGA look (320x200 resolution and 256 colours) and colourful backdrops. The setting and story is quite good although a bit primitive in places. The interface is kept very simple and easy to use.
The BadAlmost every area of the game is flawed:
The backdrops look a bit primitive in places which I generally don't mind but combined with the game being very short and having only 4 locations (and 12 screens in total) they could have done better.
The story is rushed through, really. Adventure games have to have a good strong story so background info to flesh it out is important to me. The letters from Rosa's grandmother were a good start but it went downhill from there, with even the ghost Joey not really giving any info or refusing to. It makes it feel like the game is too shallow and flat.
The game is also terribly linear, with a single step being able to stop you completely. Most puzzles are very logical, but it's less fun when you constantly have to travel around the same areas to unlock the next clue. Since this game relies on your notebook, every clue ends up getting passed around everyone you can talk to (only a few people luckily).
Voice acting is a mixed bag - I thought Rosa's voice was pretty annoying at times. She may fit the character very well in a realistic sense, but it didn't make it very appealing to listen to her talk all the time.
The main annoyance, is the game's length though. You can complete it in three hours - that's how long I took and I didn't rush at all. Half the time is spent running back and forward trying to find the next scrap of info but generally, it's far too short. When the game ended, I thought another story would follow but it doesn't, that was it. In size, this is about the first part of Monkey Island 2 where are on Scabb Island.