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Oh man. I wasn't expecting this. Monolith's official expansion pack for Blood 2 completely caught me off guard. A universe usually set in a far darker environment was transformed. No longer was it dark and sinister, the game was now twisted and funny. That's right, funny. I couldn't believe it myself until I had about 5 clowns with .45s chasing me through a circus, while they screamed things about my soul burning in hell. Or perhaps it was when I was invading a girls' dorm, which was under attack by several little gremlins.
Die Nightmare Levels sind Kult. Zwar enttäuschte das Add on viele Fans wegen seines geringen Umfangs, aber alleine die Tatsache, dass das Hauptprogramm erweitert wurde, ließ alle Fans ein begeistertes „I live again“ in den Himmel schreien. An den Nightmare Levels kommt keiner vorbei, der sich mit Shootern meint auszukennen. Mein Tipp: Sofort zugreifen, wenn ihr das Spiel irgendwo seht.
Online play is still a blast, and the single-player levels (though too brief) are satisfyingly gory. If you find yourself hankering for an old-fashioned shooter that prefers gratuitous violence to ambitious narrative, slap on this add-on pack and go nuts.
There’s enough in this package to keep serious BLOOD II fans happy until BLOOD Ill arrives. If you weren’t a fan of BLOOD II the first time around, then you’d best stay away.
Although the hooded monks from the original Blood make a welcome return in two of the levels, there is little else that lifts Blood II: The Nightmare Levels above the ordinary. Basically, it feels as though Monolith have bundled together all their leftover ideas before starting work on Blood III. That being the case, we suggest you avoid this and hope that the next instalment brings something fresh to the story.
The nightmare Levels is just plain Limp. Rushed Graphics, and Sound FX. Uninspiring Gameplay, and a short Single Campaign. Even the new fangled multiplayer levels are not enough to play this game.
The Nightmare Levels has the aura of an add-on that was never finished but still released. The model animation has a careless edge to it, as though the creatures were slapped into the game as a required, not an enticing, feature. The wearied textures and maps dampen the experience further, and the final nail on the coffin is the abbreviated solo adventure, which I completed in less than 90 minutes on medium difficulty. At the end, Gideon drones on about the glorious crimson adventures that await the foursome in coming titles. Although Monolith has mentioned it is planning a third game in the series, there does not seem to be much blood left in these veins. Perhaps the creative hemorrhaging is a sign it is time to move on to other things.
Only the disturbingly Blood II-obsessed should even consider this pack. The multiplayer levels are well designed, but who are you going to play against? The single-player levels include platform jumping elements and some ridiculously stupid enemy AI. The new weapons are lame, pushing old themes with little new verve, and the whole experience left a bad taste in my mouth.
Monolith should be ashamed of themselves with this release. No one in their right mind should buy Blood2 – The Nightmare Levels. Paying for such a small release is absolutely ridiculous, it took me a total of one and a half hours to play through this entire pack. Spend your money on something worthwhile, don’t squander it on this junk.