Release dates, publisher and developer information for this game listed by platform:
Jan 26, 2010
update 9 - adds secret missions, i.e. missions that remain hidden until one or more other missions are completed, reworks hidden passages so that they follow the orientation of barriers and are / can be unified with them, re-adds trembling to fixed lights, improves video modes suggestions by also indicating the optimal zoom factors, forces recalculation of global time also when 0:00, retouches themes, improves missions "getting started" and "unequal alternatives", fixes mission "watch your step!" (it had been left in a test/altered state), fixes pits near barriers (in some cases they may have looked weird), adds two new missions, adds the latest expansions, updates the manuals, applies various other changes.
Mar 22, 2010
update 10 - adds acceleration to the turning of the main character when standing (allows to turn by small degrees and, at the same time, to change the direction more quickly), makes enemy fields harmful like traps, intensifies the hit sparks effect, increases the weapons shoot rate, replaces the "USE ENHANCED/STANDARD WEAPONS" option with the "DIFFICULTY" option (also affects the spawning rate of enemies), removes the "ENABLE/DISABLE BARRIERS" option, adds the "NAME REQUEST: once / per session / always" option, adds walls graphics to some themes, extends the illumination range of rotating lamps, adds music and recoloring of graphics to the mission report screen, adds new short pieces of music and sound, improves some graphical elements, sound samples and music pieces, simplifies menus and adds the number of the non-secret missions, modifies the automatic theme switching, adds a new secret mission, makes some minimal changes to a few missions, updates and improves the manuals, applies various other changes.
Jun 08, 2010
update 11 - adds the aiming device (a tool that shows the shooting trajectory), allows to restart from the last phase played when difficulty is set to "easy", adds 2 new missions, refines light casting, enriches and extends the menu music of the theme "underground", retouches the menu music of the theme "default", adds the Danish translation, improves the translations, fixes the "mood" of the ending, updates and improves the manuals and applies various other changes.
Jun 18, 2010
update 12 - fixes 2 bugs that could cause crashes, adds 2 new secret missions, adds the Polish translation and applies various other changes.
Aug 18, 2010
update 13 - adds rankings to automatically send the local records to a global server that keeps the real-time standings of all the players in the world who make use of this new feature, adds the new tile type "message point" for revealing a message, uses the message points to make many missions more intriguing and to improve the tutorial missions (which have also been slightly modified for greater effectiveness), adds the theme "pyramid", adds 5 new missions, adds the possibility of specifying a success epilogue and a failure epilogue for each phase, reworks automappers, makes movements of enemies clearer, allows the RM to open locked passages and exits only when facing them, removes sidestepping, makes [SPACE] the default automapper key, makes the alignment of menu texts definable by the theme designer, improves a few strings in some translations, improves and updates the manuals and applies various other changes.
Dec 09, 2010
update 14 - reworks the advanced automapper (the realistic mode has been replaced with the fullscreen view, which allows to see more; the controls have been made more comfortable), improves the video modes suggestions, allows terminating map lines with CR+LF, improves error logging, improves the graphics of blocks in theme "C64", adds 5 new missions, slightly retouches a few missions, slightly retouches the Spanish translation, updates the manuals and applies various other changes.
Apr 04, 2012
update 15 - adds 5 missions, adds the Dutch translation, optimizes the rendering engine, replaces the transition effect with another one, centers the graphics vertically when playing in a screen bigger than the game area, allows providing just alphamask files for all the graphics of themes, replaces icons with bigger and crisper ones, allows to configure the URL for the submissions of records to the online world standings (so that, in future, standings will remain accessible also if the URL changes), updates the manuals and applies various other minor optimizations / fixes.
Release dates and company information contributed by Simone Bevilacqua (188) and Iggi (6609)