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GameDaily (May 30, 2006)
I was surprised by how addicting BB became in such a short time. Gameplay is reminiscent to Free Cell - the card game that comes standard on all Windows-based PCs, because it makes you think on several different levels, and in several different directions. Thinking a few moves ahead also helps because you can link new words off of already completed words. In the end, the setting (a bookstore owned by a gal named Bonnie) is only marginally endearing, but it's made up for by taking a rather simple premise and spinning it just enough so that it becomes endlessly obsessive. Best of all, it's a great stimulus for an over worked brain!
It all adds up to a consistently rewarding game, especially in that "high-five your IQ” way that word puzzlers pay off when you create big words. You can still whip through the game pretty quickly—while Bonnie’s tracks high scores, the drive to rack up bigger ones just isn’t there like it is in Bookworm. Once you reach the end, the game definitely feels over.