User Reviews

Strong tactical combat game with some glaring oddities Curlymcdom (47) 4.14 Stars4.14 Stars4.14 Stars4.14 Stars4.14 Stars

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 3.8
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.4
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.5
Graphics The quality of the art, or the quality/speed of the drawing routines 3.7
Personal Slant How much you personally like the game, regardless of other attributes 3.5
Sound / Music The quality of the sound effects and/or music composition 3.7
Story / Presentation The main creative ideas in the game and how well they're executed 3.7
Overall User Score (37 votes) 3.6

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
UOL Jogos (Apr 27, 2005)
"Brothers in Arms" pode escapar da norma, mas sua fórmula criativa e realista se prova uma maneira interessante de trazer um apelo para quem não é experiente nos jogos de tiro tradicionais.
Yahoo! Games (Mar 07, 2005)
Just when we were thinking there was nothing left to do with World War II shooters, along comes this. With tactical depth, a convincing plot, and realistic presentation, Brothers in Arms brings an eight-day stretch from the assault on Normandy in 1945 to dramatic life. It'll bring everything -- including the mud -- to your front room.
GamingExcellence (Jun 03, 2005)
Overall, Brothers in Arms: Road to Hill 30 is a solid title that isn’t afraid to be all grown up. The plot and setting (although not necessarily the characters) are of Hollywood worthiness and the gameplay is stunning in both single and multiplayer modes. Visuals are vibrant and crisp but at the same time faithful to that “lived in” look. Authentic sound effects, understated music, and well-delivered monologue during chapter interludes also contribute to the drama. In short, this game represents a WWII tactical shooter done right; it conveys the often grisly realities of war but at the same time provides an exciting and rewarding gaming experience. And with the seemingly endless supply of war-themed shooters flooding the market today, other developers would be wise to take their cues from this top-flight title.
Next Level Gaming (Mar 23, 2005)
Last year when the crew from Next Level Gaming journeys to California to report from the 2004 E3, some of us were just in awe by what we saw. It was my first show and I was just overwhelmed by the place. It is like a kid in a candy store when you are a gaming freak and you go to where all of the huge game companies show their new goods for the next 1-2 years. One of the titles that stuck in my mind was Brothers in Arms: Road to Hill 30. The way Ubisoft set up the presentation of the game was pretty cool.
92 (Apr 21, 2005)
I've always been a huge fan of World War II and I’ve got shelves full of books and dvds to prove that. Every young boy goes through a phase of interest in that bloody chapter of our history. In my time (the good old days) that hunger for information was nurtured by books and movies. But times change, why look up information in books when you can participate in the carnage yourself, be the hero and save the world from those bloody nazis!? So anyway, you could imagine the smile on my face when I received my reviewcopy of Brothers in Arms. I’d heard quite a lot of this game and it was expected to be pretty darn good.
Gearbox has put an enormous amount of effort into making Brothers in Arms authentic and realistic, but still fun at the same time. Their brand of tactical action meshes perfectly with the first-person viewpoint, and the story and characters are some of the best you'll see in a game like this. With a great single player game and unique multiplayer mode, I can definitely recommend this game to just about any action game fan out there.
Game Revolution (Mar 30, 2005)
Now, we’re finally treated to another soldier brave enough to cover new ground in this old arena. Ubisoft and Gearbox's excellent Brothers in Arms: Road to Hill 30 tells the tale of Sgt. Matt Baker and the boys of the 101st Airborne, who were dropped into enemy territory in preparation for D-Day. The Xbox version made serious waves earlier this month, and I'm happy to report the PC version is largely identical.
IGN (Mar 15, 2005)
I had said in the Xbox review of Brothers in Arms that it was easily the best World War 2 game on the system. Now, two weeks later, we've had a chance to take a look at the PC version of the game. The content and overall quality are exactly the same on both systems, making Brothers in Arms an excellent game no matter which platform you choose. The competition is certainly a little tougher on the PC but, even so, no game delivers quite the same type of experience as Brothers in Arms.
90 (Mar 16, 2005)
Wahnsinn! Ich hätte nicht gedacht, dass Brothers in Arms so gut wird! Nach der Ankündigung des x-ten Ego-Shooters im Zweiten Weltkrieg stand ich dem Titel zunächst skeptisch gegenüber. Aber als dann die taktischen Elemente ins Spiel kamen, war ich gleich Feuer und Flamme. Mit einfacher Steuerung, guter KI und einer sensationeller historischer Authentizität schafft Gearbox Software etwas, was viele andere Spiele, z.B. MoH Pacific Assault, vergeblich versuchten: packende Team-Gefechte mit Militär-Taktik zu verbinden. Der Realismus sorgt zwar für einen knackigen Schwierigkeitsgrad, aber dafür gibt`s abwechslungsreiche und clever gestaltete Missionen, die oft mehrere Lösungswege bieten. Schade ist nur, dass die Kampagne mit 10-15 Stunden ein wenig kurz geraten ist. Aber dafür ist das Spielerlebnis ungeheuer intensiv und danach warten ja noch Team-Gefechte im Mehrspieler-Modus. Kurzum: Für mich ist Brothers in Arms das bisher beste Spiel im Zweiten Weltkrieg!
After the Normandy Invasion level In Medal of Honor: Allied Assault, everything changed. A platoon of war clones shipped, each one adding new scripted rollercoaster rides and celebrity voiceovers. But not one truly innovated—until now. Brothers in Arms: Road to Hill 30, at its most basic level, starts on par with all the good war shooters out there and just gets better. The amazing part is that by incorporating a new, easy-to-control strategic element and good A.I., developer Gearbox has created the first WWII game to truly make you feel like you’re not fighting alone.
Game Over Online (Apr 12, 2005)
In the end, crisp visuals, superb sound and an engrossing solo campaign all help Brothers in Arms stand out from an overcrowded crop of World War II shooters. There's no place for Rambo types here, this is a thinking person's game where patience and tactics are rewarded. You'll gain a newfound respect for what the brave souls of the 101st Airborne Division had to endure during the invasion of Normandy. If it fits your style, it's an experience that shouldn't be missed.
VGcore (Jul 28, 2006)
rothers In Arms does hold the title as the most realistic FPS WWII on the market. However, whether it is the best is still up in the air. The poor accuracy of the guns (for authenticities sake) and short levels take away from the gorgeous and amazing sounding single player campaign. As for multiplayer, the difficulty in finding a game and the long load screens dilute the experience. If you're looking for a game that will recreate what it felt like to be in Normandy on D-Day and after, get this game. For those of you who don’t want a history lesson and just want to bust the crap out of Nazis with guns that work and a multiplayer experience that has a deathmatch option, get Call of Duty for the PC.
With the amount of World War II shooters we have seen over the past few years it's easy to become blasé about other titles stepping into the genre. Brothers in Arms: Road to Hill 30 is sufficiently different to warrant your attention though and it has a unique feel to it which is impressive given the amount of titles covering this period. The SAV and command ring control system really work well and let you feel like you're issuing the orders instead of simply attempting to run through countless enemies. We should also mention that the AI of your team-mates in carrying out these orders is also impressive and they also know when to use their initiative which is something you don't see that often. Gearbox Software have created a great game in Brothers in Arms: Road to Hill 30 and it's one that we hope spawns a sequel.
90 PC Gaming (Mar 23, 2005)
A lot of gamers have grown tired of World War II shooters. Especially with duds like Medal of Honor: Pacific Assault and short 'on-rails' shooters as Call of Duty some seem to think nothing new can be done in the sub-genre. Brothers in Arms: Road to Hill 30 has proven the opposite, adding depth in both gameplay and story, with some excellent technology to back it all up. One of the best World War II shooters I've ever played, and certainly one of the better shooters of recent years.
90 (UK) (Mar 31, 2005)
And on that note, we have our faith in World War II games utterly, comprehensively restored. It seems incredible that such a saturated genre can still produce something fresh, but Gearbox deserves big manly bear hugs and ferocious slaps on the back for delivering on its promises. Its current chart success is well deserved, and for those of you bored of Medal Of Honor and jaded about Call Of Duty's me-too approach and stubbornly unconvinced that Brothers In Arms really doesn't offer anything new, we suggest you try it. You might just love it.
GameSpot (Mar 18, 2005)
By bringing together the best aspects of squad-based shooters with the freedom of a more action-oriented game, Brothers in Arms offers a unique gameplay experience in the unlikeliest of genres: a World War II shooter.
GameSpy (Mar 18, 2005)
AT FIRST GLANCE, Brothers in Arms: Road to Hill 30 looks like a ton of other first-person shooters. It's set during WWII. It's got pretty graphics and lots of guns. $#!% blows up. But there's an interesting game ticking under the hood, one that emphasizes tactics and strategy as much as blood and bullets. It doesn't quite reach the epic heights of some other WWII shooters, but Gearbox's squad-based game manages to achieve a double-shot quite rare among videogames these days: innovation and polish.
Gamezoom (Mar 17, 2005)
Brothers in Arms bietet viel Atmosphäre und Spannung. Vor allem die Handlung und die realistischen Schauplätze machen das Spiel zu einem extrem guten WWII-Shooter. Auch die KI der Gegner und Kameraden kann sich sehen lassen und nicht zu vergessen der gut gelungene Sound. Trotzdem hätte man im Bereich Grafik wesentlich mehr machen können. - Vor allem bei solch hohen Hardwareanforderungen. Im großen und ganzen bleibt Brothers in Arms ein sehr gut gelungener Kriegsshooter mit vielen coolen Features (Taktik-Modus). - Und wer von Band of Brothers nicht genug bekommen hat, der sollte unbedingt zu diesem Spiel greifen!
Game Watcher (Mar 29, 2005)
The game is commendable. Its biggest attractions are commanding player’s squads, tanks, enjoying a highly realistically and squad A.I. developed game engine. Add a lot of minor features mentioned and you have a great game, worth your money. As a down side, missions do get repetitive at times, but still you will squeeze many pleasurable hours from Brothers in Arms: Road to Hill 30. It sparks from the crowd. Many will like jumping from the back on enemy tanks, tossing grenades through their hatch and seeing the tank move left right as its crew goes panic, finally bursting in explosion.
86 (Apr 11, 2005)
Brothers in Arms bietet die perfekte Mischung aus Action, leichter Zugänglichkeit, taktischem Tiefgang und stimmiger Atmosphäre. Deswegen macht mir dieser innovative Taktik-Shooter mehr Spaß als alle anderen Genre-Kollegen zusammen. Allerdings nur in den ersten drei Vierteln der ohnehin recht kurzen Kampagne. Im letzten Viertel durchlebt man nicht mehr Einsätze und kämpft gegen den Feind, sondern kämpft gegen den strengen Aufbau der Mission bis zum nächsten Speicherpunkt. Daher ist Brothers in Arms ein sehr spaßiges, aber auch ein sehr kurzes Vergnügen.
Gameguru Mania (Mar 27, 2005)
People looking for more strategy and challenge would do well to try this one, but those looking for another "run-and-gun" shooter should avoid! It is important to understand that this is not another Call of Duty or Medal of Honor. If that's what you want, don't get this game!
GameZone (Mar 28, 2005)
Brothers in Arms: Road to Hill 30 is a WWII shooter that gives you a sense of the HBO series Band of Brothers. Actually if there are any fans out there, the first part of the game gives you the feeling that this title should have indeed been called Band of Brothers. I would imagine that HBO was not going to give the nod to let the publishers use their title so BIA is a good substitue. You are SGT Matt Baker of the 502 Airborn, a young soft-spoken man from the "show me" state who volunteered as a paratrooper, but never expected to lead a squad.
Een gedufde maar heel geslaagde combinatie van squad based shooters en meer actiegerichte shooters maakt van Brothers in Arms een unieke gameplaymix voor een genre dat we tevoren als volledig leeggebloed bestempelden.
GamesFire (Apr 03, 2005)
Brothers in Arms kann leider nicht ganz die hochgesteckten Erwartungen erfüllen, da die überdurchschnittliche Aufmachung sowie das interessante Spielprinzip leider nicht vollständig über die Frustmomente hinwegtäuschen können, welche hauptsächlich durch die fehlende Quicksavefunktion sowie die K.I. Aussetzer hervorgerufen werden. Außerdem wiederholt sich der Spielablauf im Laufe des Spiels und wird somit etwas eintönig. Ein total flüssiger Verlauf wurde auch nicht erreicht, immernoch wird man von einer Mission zur nächsten "gebeamt". Was einem aber geboten wird, übertrifft hin und wieder sogar die Szenen Call of Duty's. Brothers in Arms gleicht trotz der abrupten Sprünge einem Film. Ein episches Drama, dass im Vergleich zu anderen 2.WK-Shootern auf die Soldaten persönlich eingeht. Wer Brothers in Arms-Fan geworden ist, dem können wir auch die aktuelle TV-Serie "Band of Brothers" empfehlen, welche der Geschichte Matt Bakers und seinem Team sehr nahe kommt.
Gameplay (Benelux) (Apr, 2005)
Brothers in Arms ruilt intensiteit in voor gebruiksvriendelijk tactisch teamwork. Een aanrader voor liefhebbers van WOII-shooters!
ActionTrip (Mar 19, 2005)
In a nutshell, when its 'gears' are clicking, Brothers in Arms manages to deepen the shooter genre with the addition of some great tactical gameplay and relatively realistic depiction of infantry warfare. It also adds a multiplayer component and the single-player game is fairly lengthy. The interface is superb, and overall, it would be fair to say that the squad AI handles themselves really well. Sadly, the instances where the scripted sequences would break, and where AI would display signs of stupidity (just go up close to a German soldier and you'll see what I mean), ruined to a degree my personal enjoyment of the game. It might well be that during your time with the game, you will not experience any of these problems, but I find that highly unlikely. This was a very good effort by Gearbox that sadly lacked somewhat in the execution department, making it not as good as the reigning king of the genre.
82 (Jun 09, 2005)
Brothers In Armsin ydinpeli-idea ajatusta vaativasta, mutta samalla helposti omaksuttavasta sodankäynnistä on funtsittu ja tasapainotettu erinomaisesti. Taktiset elementit on naitettu hyvin perinteisempään räiskintään ja yhdistelmä on sekä uniikki että toimiva. Sääli, että pelin grafiikka, juoni ja tunnelma eivät yllä läheskään samalle tasolle. Yksinpelikampanja on myös armottoman lyhyt, joskin uudelleenpeluu kovemmilla vaikeustasoilla melko dynaamisen pelattavuuden vuoksi ei ole täysin mahdoton ajatus. Silti sitä toivoisi jo välillä jotain toistakin sotaa käsitteleviä pelejä - onhan ihmiskunnan historia sotia täynnä. Minkä tahansa näistä saa allekirjoittaneen mielestä kääntää peliksi, kunhan toinen maailmansota ja tietyin varauksin myös Vietnamin sota unohdettaisiin nyt edes hetkeksi.
Game Captain (Mar 21, 2005)
Wer WWII-Shooter gerne spielt, sollte sich diesen Titel auf den Einkaufszettel setzen. BiA ist zwar kein Award-Anwärter – aber empfehlenswerter Stoff für alle, die den zweiten Weltkrieg in Call of Duty und Allied Assault schon gewonnen haben und nicht genug davon kriegen können.
PC Action (Apr 22, 2005)
"Ich bin getroffen!", röchelt ein deutscher Soldat. Sein Kamerad stimmt ein: "Wir werden alle sterben!" Wie Recht der Typ hat! Schließlich haben Sie die deutsche Einheit mit einer Ihrer Truppen auf einer schmalen Brücke festgenagelt. Mit dem Rest Ihrer Männer umgehen Sie in der Zwischenzeit die feindliche Stellung und pirschen sich von hinten an die Deutschen heran. Endlich freie Sicht auf die ahnungs- und vor allem deckungslosen Krauts.
FOK!games (Apr 03, 2005)
Brothers in Arms kun je het beste zien als een Full Spectrum Warrior meets Medal of Honor/Call of Duty. Als je van WW2-shooters houdt, zul je zeker veel plezier beleven aan dit spel. Ik kan je verzekeren dat er geen shooter zo intens is als deze en ik moet nog zien welke game het geluid en de sfeer van dit spel ooit kan overtreffen. Ken jij een ontwikkelaar die zo verschrikkelijk veel moeite gedaan heeft om alles in het spel zo realistisch mogelijk te laten overkomen? Aan de andere kant kent Brothers in Arms ook veel zwakke punten. De AI is erg dom en voorspelbaar, de tactische modus overbodig en de leveldesign, hoe mooi het er ook uitziet allemaal, erg lineair. Ook de multiplayer zal niet iedereen leuk vinden. Het is toch erg beperkt om met vier mensen en wat AI-teams tegen elkaar te strijden, waar het net als in de singleplayer alleen maar om flanken draait. Daarom geef ik Brothers in Arms: Road to Hill 30 een 80%
PC Powerplay (Apr, 2005)
Brothers in Arms liegt für mich zwischen Pacific Assault (mehr Macken) und Republic Commando (mehr Tiefe). Atmosphäre und Grafik sind eindrucksvoll, auch die Action kommt trotz aller Taktik nicht zu kurz. Gegner und Kameraden wirken dank meist guter KI lebendig und sind kein Kanonenfutter. Ärgerlich ist, wenn ich mal wieder anders spielen möchte als es die Entwickler vorgesehen haben. Dann zeigt sich, wie unflexible und linear Brothers in Arms ist. Mich stört es einfach, wenn ich warten muss, bis ein Script zu Ende ist, obwohl ich schon weiß, was danach kommt. Das hat schon bei Pacific Assault genervt.
GameStar (Germany) (Apr, 2005)
Wie SWAT 4 hat auch Brothers in Arms ein gut funktionierendes Kommandosystem, die Grafik ist zwar nicht umwerfend, aber hübsch, und die Handlung des Spiels ist im Vergleich zu anderen Weltkriegs-Shootern nahezu episch. Und doch bleibt das dieses Gefühl von "Ja wie, das ist alles?"
PC Games (Germany) (Apr 06, 2005)
Am Ortseingang des französischen Städtchens St. Come-Du-Mont. Gerade eben haben Sie sich mit Ihren Kameraden noch über Superman und andere Helden unterhalten, als plötzlich die Hölle losbricht. "Köpfe runter!", brüllen Sie und kauern sich hinter ein paar Kisten. Eine deutsche Artilleriestellung schießt sich langsam, aber sicher auf Ihre Position ein. Obendrein haben an dem Haus gegenüber Wehrmachtssoldaten Stellung bezogen, die nur darauf warten, dass Sie Ihre Deckung aufgeben.
Absolute Games ( (Apr 04, 2005)
"Братья" — не Medal of Honor или Call of Duty. Этот шутер точнее остальных показывает события июня 1944 года, когда на берегу Франции открылся "второй фронт". Он смело отступил на шаг от избитой формулы, сохранив при этом зрелищность и динамику своих "киношных" собратьев. Вы будете колотить кулаком по столу, ерзать на краешке кресла, упиваться секундами славы и проклинать разработчиков до седьмого колена, но вернетесь домой с чувством выполненного долга.
Overall, I would say that BIA is an average World War II shooter, with elements of strategy implemented somewhat successfully. However, the game is also available on consoles, and I can't help but think the game would have been so much better had it been developed solely for PC. As a PC shooter, I would only really recommend it if you can find it significantly cheaper than full price. Despite all that it does right, there are still many aspects of the game left wanting.
Club Skill (Mar 20, 2005)
The main strength of Brothers in Arms is irrefutably the gameplay. If you are into war time games this is definately a must buy game for you. If you liked other WWII FPS's such as Medal of Honour, think about how those games would be if they were combined with squad based mechanics from games such as Rainbow six and from a gameplay standpoint thatís exactly what you get from Brothers in Arms.
All in all, when going into Brothers in Arms: Road to Hill 30, I may have been expecting too much, hype tends to do that to many people. Playing through the game killed any enthusiasm I may have had about a refresher to the stale WW2 genre. Gearbox’s latest port is much better than Halo, but is plagued with a considerable amount of irritating issues. While it offers a unique, new experience to the platform, it is nothing that is groundbreaking but can still be fun to play through once just for the historical novelty. While multiplayer also possesses some interesting concepts, the lack of variety in modes and maps soon becomes apparent and losses appeal quickly. The bottom line is, while Brothers in Arms is not fundamentally horrible, it is not anywhere close to what the hype made it seem like and will disappoint many.
70 (Mar 17, 2005)
Brothers In Arms offre aux joueurs une expérience qui tranche et qui va changer un peu les habitudes. Même s'il reste très simple (voire un peu limité) le système de gestion tactique enrichit le gameplay et avoir autre chose qu'un FPS scripté quand il s'agit de la seconde guerre, ça change. Mais les finitions ne sont pas au point dans les coins, avec notamment une intelligence artificielle qui se plante bien trop souvent. Brothers In Arms aurait clairement pu profiter d'un peu plus de soins.
Factornews (Mar 22, 2005)
Brothers in Arms est finalement très décevant tant sur le plan technique que sur celui du gameplay. N’offrant que peu de possibilités tactiques et des combats bien mous, il donne rapidement l’impression de tourner en rond. Dommage car il y avait vraiment du potentiel.
45 (Apr 03, 2005)
Brothers in Arms : un nom qui évoque immédiatement la série « Band of Brothers » de Spielberg, mais aussi le célèbre film « Il faut sauver le soldat Ryan » du même Spielberg, relatant les pérégrinations d’un petit groupe de soldats américains perdus en territoire ennemi (la France occupée) en pleine Seconde Guerre Mondiale et mettant l’accent sur l’humanité des soldats et leur manière de comprendre les événements violents qu’ils vivent aux premières loges.