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|Overall MobyScore (6 votes)
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Bugs Bunny and Taz: Timebusters is a terrific and most enjoyable game, and is definitely one that older children can master themselves, or parents can help the littilies with and still enjoy themselves.
For fans of this type of "Super Mario clone" action-adventure, this game is pretty fun! Playing as Taz is just plain fun.
What harms B&B is also what keeps it from being a flop -- the large scoops taken from so many other platformers ensures that you'll have some fun but predictable experiences. But unfortunately, other than the double-character control scheme, it keeps it from ever stepping out into truly original territory. There's a lot of charm here... just not enough momentum to keep anyone but younger gamers interested.
As much as we're loathed to admit it, we are not adverse to the odd platform game, and although this isn't particularly ground-breaking, it's perfect hangover material, thanks to the fact it's easy on the eye, aimed at five-year-olds and occasionally funny. Bugs Bunny, of course, starred in his own platformer a couple of months back and, apart from the two-player mode and a new bunch of levels, this isn't all that different.
Bugs Bunny & Taz : La Spirale du Temps, très semblable à son aîné, est un bon jeu d'action-aventure destiné aux plus jeunes. Pas aidé par des graphismes limités, le titre se rattrape par sa bonne jouabilité et surtout par son caractère barjot assumé. Boosté par un Taz en grande forme, Bugs Bunny enchaîne les tableaux et le joueur y prend grand plaisir. Alors certes, ça ne vaut pas un Spyro, mais ça fait agréablement passer le temps libre. Si le temps libre se présente…
The gameplay isn't bad (for kids), only crude 3D graphics/camera craziness a bit sucks.
All Game Guide
Originally released for the PlayStation, game controls are awkward for a PC keyboard. Additionally, the multitude of general and character-specific skills is somewhat daunting, and may be a bit too complex for the target audience of pre-teen cartoon watchers. Control options can be modified at the start of the game. After working through an extensive learning curve, most players will likely find the game worthwhile and enjoyable.