|a love letter to algorithms and Visual C++||Pagen HD (72)|
|Acting||The quality of the actors' performances in the game (including voice acting).||4.1|
|AI||How smart (or dumb) you perceive the game's artificial intelligence to be||3.6|
|Gameplay||How well the game mechanics work (player controls, game action, interface, etc.)||4.1|
|Graphics||The quality of the art, or the quality/speed of the drawing routines||4.2|
|Personal Slant||How much you personally like the game, regardless of other attributes||4.2|
|Sound / Music||The quality of the sound effects and/or music composition||4.0|
|Story / Presentation||The main creative ideas in the game and how well they're executed||3.6|
|Overall MobyScore (17 votes)||4.0|
here for more information about MobyRank.
Bulletstorm is a total revelation for the FPS genre. At a time when the majority of first person shooters offer a very similar experience, Bulletstorm gives the genre a “boot in the butt”. A must play for anyone and an early contender for game of the year.
If we're being honest for a second, we were surprised. We thought this was going to be an ok game, gimmicky, but ok. Nothing special... boy were we wrong. Considering the sleuth of military shooters we've had recently (not that there's necessarily anything wrong with them), this is an incredibly welcome breath of fresh air. Never underestimate the simple need to let loose and cause some mayhem, and the skill shot system is exceptionally done. Questions like what form the DLC will take, where the general idea can go, etc... is something only time will tell us. In the mean time, I hope this game gets the recognition it deserves, if only for being so damn fun.
Game Informer Magazine
Small gripes aside, there’s no denying Bulletstorm’s blissful action. Epic Games/People Can Fly’s sadistic opus arrives at a time when most shooters do little more than let you blast dudes in the head while things explode. Bulletstorm has those things, but also lets you shoot a man in the testicles and kick slide his head off.
It would be easy to discount Bulletstorm as just another crass shooter looking to make its mark, but doing so you'd miss one of the year's best shooters. Some of the mechanics may get a bit old later in the game, but you'll hardly notice thanks to the thrilling set pieces, well written dialogue and simple, fun action sequences. Bulletstorm's ending may be just a cheap way to hint at a sequel, but the promise is an exciting one.
We Got This Covered
Bulletstorm is everything it promised and more. A couple bugs hold it back from being perfect and some competitive online modes would have been nice, but overall, it’s a real refreshing addition to the already too crowded FPS market. The Skillshot system is brilliant and the combat is just so satisfying and enjoyable. I couldn’t see many FPS fans not liking this one and for the sheer inventiveness, creativity and freshness alone I would recommend a purchase. EPIC Games has once again proven that they craft fantastic games and you can expect Bulletstorm to still be on people’s minds when those GOTY conversations come up.
Overall, Bulletstorm is one of the most original games to appear in recent times and manages to add a new and very fun layer to the regular first-person shooter recipe. The team at People Can Fly managed to motivate players to use their imagination, and this results in a memorable experience that will no doubt affect the way we play the next few shooters that appear after it. It's not a perfect game, but it's a title that the shooter genre desperately needed in order to break out of its monotony.
Bulletstorm isn't for everyone, but it's definitely one of the most unique shooters I've played in some time. The combination of its over-the-top story and inventive, addictive gameplay make it a memorable experience from start to finish. Most of all, it's downright fun -- something lacking in too many games these days.
In a video game market that seems oversaturated with first-person shooters, it's remarkable that the folks at People Can Fly could create a new, unique property like Bulletstorm. When the game was announced last year, my initial reaction was that it was going to end up like Platinum Games' Madworld title on the Wii: a great concept that couldn't sustain itself past the five-hour mark. Having enjoyed Bulletstorm, I'm pleasantly surprised and definitely looking forward to the inevitable sequel.
Bulletstorm didn't necessarily invent all of the things it gets so much mileage from. Alongside blood relatives Gears of War and Painkiller, there are large chunks of everything from The Club and Time Crisis to Duke Nukem and Vanquish floating around in its genome. Its peculiar magic, however, lies in the way that it manages to coat its sharp arcade ideas with a comforting big-budget campaign to help lure players of all types in. This is a game that wants you to laugh so hard that you sneeze on yourself, but it's also a game that wants you to experiment as much as possible with the tools you've been given. Its cleverness is as lightly worn as it is unexpected. It's the best kind of guilty pleasure.
Det er ikke alle utviklere som lykkes omtrent 100 prosent med det de prøver på, og at spillet samtidig fenger så utrolig bra som Bulletstorm. De mange utsettelsene til tross, People Can Fly (i samarbeid med Epic) skal ha all mulig honnør for det ferdige produktet. Dette er noe av det morsomste og mest friske innen skytespillsjangeren på årevis. Humoren sitter som et skudd, og kampene går kjapt fra statistrollen til å bli selve stjerna i showet. Konseptet «Skillshot» er det som definerer Bulletstorm, og du skal være kreativ med hvordan du kvitter deg med fiendene. De mange fantastiske angrepene gir igjen poeng, som kan brukes til å oppgradere både våpen og utstyr. Hele kampanjen igjennom dukker det stadig opp nye måter å få stadig mer poeng på, og gliset blir bare bredere og bredere. Vi vil bare ha mer Bulletstorm! Og det kommer. Stol på meg, dette blir stort!
If you are one for immature humour, stupid storylines, surprisingly deep characters, or just blowing shit up, Bulletstorm is the game for you. Essentially, Bulletstorm is a slightly more sophisticated Serious Sam with a big-budget campaign slapped on the top for good measure and a surprising cleverness under its simplistic arcade exterior. This is a game that can appeal to almost any type of player as its skillshot system can make for simple fun or give way to competitive matches based entirely on skill. So get your war face on and get ready to blow hordes of mutant convict scum back to the stone age.
At a time when games are brimming with gritty realism, a single-minded approach to multiplayer and oh-so-serious plots characterised by a chorus of military buzz-words, Bulletstorm is a refreshing departure from the norm. Behind the f-bombs and dick-tits are some incredibly mature and well thought out mechanics. Not only does the Skillshot system invite a completely new approach to shooting in single-player, it uses scores and leaderboards to inspire competition in a completely different vein to the amalgamate of contemporary shooters. Given the current landscape of the genre, it's fair to say that Bulletstorm is not only a great game, but an important one, too.
Game Over Online
A ridiculous arcade-ish FPS with a goofy sense of humor and a talent for amazing action sequences. It's not quite as good as I'd hoped, but it's still a lot of fun, and the inevitable sequel is likely to be damn near perfect.
Bulletstorm riesce con successo a rinnovare la formula degli sparatutto tradizionali, proponendo una meccanica di gameplay allo stesso tempo classica ed innovativa, basata sul puro accumulo di punti. Il tutto supportato da belle idee a livello di design ed offerta ludica, e da un umorismo irriverente e molto godibile. Il rovescio della medaglia è costituito da una longevità non eccezionale, supportata solo in parte da una cooperativa destinata a non durare per più di qualche sessione, e da una seconda metà della campagna singolo giocatore che tende a più riprese a rallentare il forsennato ritmo dell’inizio, perdendo di mordente poco prima di risollevarsi sul finale. Nonostante questi difetti non permettano al titolo di raggiungere la fascia di voto più alta, il lavoro di People Can Fly vi offrirà ore di puro e spensierato divertimento, proponendo una nuova filosofia per tutti gli appassionati di sparatutto, ai quali naturalmente il prodotto è consigliatissimo.
Absolute Games (AG.ru)
Галактический пират Грейсон Хант словно сошел со страниц дешевых фантастических книжек, в 90-е лежавших на развалах у площади трех вокзалов. В его приключениях есть все, за что народ обожает такое чтиво: заброшенные миры, жуткие чудища, мощное супероружие, роковая красотка и омерзительный злодей. И без разницы, кто стоит на пути — каннибалы, мутанты с оранжевыми наростами, гигантские ящеры или батальоны солдат, — любого ждет мучительная смерть. Нанизать на кактус, скормить хищному цветку, припечатать к арматуре, обмотать гранатной цепью и швырнуть в толпу, пальнуть в промежность и снести башку, пробурить насквозь дрелью… Фантазии польских дизайнеров позавидует иной «серьезный» шутер — Bulletstorm знает аж 131 способ убийства! Не дает зевать и яркий калейдоскоп антуражей.
Whether Bulletstorm is a parody of other action games, a celebration of gaming's collective macho stupidity or both, it works out pretty well. If you can make peace with the ridiculous vibe, it's almost a sure thing that you'll have fun with it. It doesn't have the legs to sustain it for months, so you might want to approach the game as one of its characters would approach a leather-clad Mad Max reject: Wham, bam, thank you, ma'am.
Cheat Code Central
There's a lot to love about Bulletstorm; it's funny and clever, doesn't take its implausible plot too seriously, and has some of the best weapons you'll ever have the pleasure of using. If you're a fan of shooters, enjoy showing off your mad skills to all your friends or are simply looking for a different type of shooter game in a genre filled with an excess of 'modern warfare' clones than Bulletstorm is waiting for you to give it a try.
Bulletstorm laat een frisse wind waaien door het shooter-genre. De game speelt heerlijk, is verslavend door het slimme skill shot-systeem en ziet er prima uit. De singleplayer is niet al te lang, maar deze kun je gerust nog een keer spelen om de gemiste skill shots te unlocken. Daarbij voegen de extra modi zeker wat toe aan het totaalplaatje. Het is wel jammer dat de gebieden niet al te veel variatie kennen en enkele bugs het spelplezier soms bederven. Ondanks dat is Bulletstorm een heerlijke fps, die weer eens wat anders is dan de zoveelste oorlogs-shooter.
PC Games (Germany)
Kennen Sie das Gefühl, sich in einem Ego-Shooter laufend fragen zu müssen, warum Sie eigentlich gerade auf Horden von austauschbaren Gegnern schießen? Genauso habe ich mir Bulletstorm vorgestellt … und damit lag ich gewaltig daneben. Die Handlung und die Entfaltung der Charaktere nehmen einen unglaublich hohen Stellenwert in diesem Abenteuer ein – und das ist auch gut so: Eine passable Story plus eine großartig funktionierende und sich ebenso frisch wie innovativ anfühlende Shooter-Mechanik – das Rezept Bulletstorm lässt mich fast wunschlos zurück. Fast, denn etwas mehr Trefferfeedback hätte es in der deutschen Version schon sein dürfen. Nicht weil ich Gewalt toll finde, sondern weil es mich stört, wenn Gegner einfach verschwinden oder ich Kopftreffer nur anhand einer Texteinblendung erkennen kann.
OMGN: Online Multiplayer Games Network
Bulletstorm is a love letter to old shooters. The Duke Nukems, the Serious Sams, and the Painkillers. This game is crude, crass, and juvenile. It lacks subtlety and contains some of the most unlikeable protagonists I have ever played. It is everything that keeps video games from being considered a serious art form, and yet it's still a ton of fun to play. Bulletstorm isn't concerned with K/D ratios, customizing weapons, or $15 map packs. It's all about taking out enemies in the most creative way possible. It's pure visceral combat and pulls no punches for delivering it. Despite its vulgarity, I hope more games like this stay around a while.
Bulletstorm es, ante todo, un muy buen comienzo para una franquicia que comienza desde cero. Muy buenas ideas a nivel jugable que, con algo más de apoyo de manos de una campaña más larga y trabajada y de un multijugador a la altura, podrían hablarnos de uno de los mejores shooters de la primera mitad del año. Es por ello que para unos el juego de People Can Fly será una oportunidad perdida, mientras que para otros será un muy buen comienzo... Nosotros nos contamos entre los segundos.
PC Gameplay (Benelux)
Bulletstorm introduceert met succes nieuwe elementen in de over-the-top shooter. Enkel wat kleine foutjes en een beperkt multiplayer luik weerhouden Bulletstorm ervan om tot de top door te stoten.
In the end, Bulletstorm will make you smile and also grin with an almost maniacal satisfaction. It’s true that the colorful language gets annoying, the action is in the end repetitive and only the wish to unlock new Skillshots keeps you playing through the story, but you mustn’t expect anything other than a first-person Gears of War with a touch of Serious Sam’s humor and a little of Duke Nukem’s personality. Now if you'll excuse me, I have some more moves to practice, involving the boot, leash and a drill.
Reasonably pretty scripted cover-based shooter that does break the mold with the skillshot system, offering good fun for about eight hours. Very limited multiplayer and little replay value, offering dubious value at full retail price.
While I would prefer to do my shooting in a well-written comedy or a dark drama, the opinion that Bulletstorm fails at both doesn’t invalidate the fact that its creative gameplay is new, refreshing, and a total blast to play.
Armchair Empire, The
Bulletstorm is one of the more entertaining throwback first-person shooter games that I can recall playing in the last few years. Having more similarity to the cartoony antics of Duke Nukem 3D than the polished style of the Crysis franchise, many casual gamers will be drawn into the quick escapism of the game.
Adrenaline Vault, The (AVault)
I had a blast with Bulletstorm, despite its linearity and its graphics glitches. The game looks great, the pace is fast and the voice actors make the most of the very entertaining dialogue. I even had fun with the co-op multiplayer, which is unusual for me, considering that multiplayer gaming has never been my strong suit. I would’ve liked a bit more freedom to wander and to problem-solve, and the ability to switch the MP maps would’ve been a plus. And after a 10-hour campaign, the final battle with Gen. Sarrano should’ve been more than a few quick-time events. But Bulletstorm is a game that all shooter fans should take out for a spin, especially if you’re looking for new and creative entries in your profanity lexicon.
Bulletstorm is quite possibly my favourite shooter that’s released in the last twelve months. The characters are great, there’s a few surprises that await in the storyline and any game where I can take command of a remote-controlled, machine gun mounted, robot dinosaur is a winner in my eyes. Here we have a game that takes the over-the-top ideas from classics like Duke Nukem and mixes in the high production values we’ve seen in teh campaigns of titles like Call of Duty. If, like me, you’ve lost a little of your love for the stagnating first-person shooter scene we’ve seen recently, Bulletstorm will see you feeling refreshed. Grab your guns, leash your enemies and enter a game in which you’ll be grinning, smirking and simply feeling awesome from start to finish. If it wasn’t for the issues in the PC version, there’s every chance I would have awarded Bulletstorm a 5/5 rating; as it stands, I’ll give it a very strong 4.
När Bulletstorms eftertexter rullat känner jag mig lättad, av olika anledningar. Först och främst känner jag mig inte ett dugg lockad att begå vålds- eller sexualbrott. Det andra handlar om vad Cliffy B sa till oss, att actiongenren faktiskt behöver den här typen av spel. Även om jag har hundratals Black Ops-timmar i bagaget är det en lättnad att spel som detta utvecklas. Allt behöver inte vara gravallvarligt och brungrått för att vara underhållande. Det räcker så bra med en välriktad spark och några muterade kaktusar.
Ten Ton Hammer
It becomes obvious in the final act of Bulletstorm that the game is intended to develop into yet another franchise under the Epic Games umbrella. But at the end of the day, for all of Bulletstorm’s over-the-top chaotic combat the game still falls short of being truly epic, and feels a bit more like a tech demo for the next Gears of War release rather than a fully realized concept. The overly abundant and vulgar use of profanity will be a turnoff for most players who aren’t space pirates themselves, and the laughably shallow plot certainly doesn’t help matters. However, the overall gameplay experience is a breath of fresh air for the genre, even if its potential is never fully realized. This is doubly true when it comes to Bulletstorm’s multiplayer. Being a Games for Windows Live title certainly doesn’t help matters in that department either. Still, Bulletstorm is worth checking out despite its many blatant flaws as a complete package.
Bulletstorm kerb-stomps the dominant FPS orthodoxy, replacing tired old conventions with fresh new mechanics. Its gorgeous sci-fi aesthetic and fluid ultraviolent action make the game almost as fun to watch as it is to play and, although it lacks adversarial deathmatches, Bulletstorm's Echoes and Anarchy modes significantly extend its appeal.
G4 TV: X-Play
Bulletstorm is about as close to an M-rated Disney ride of a game as you’re likely to ever play. Everything about it is designed to make you cheer and yell and laugh with visceral delight, making it relatively impossible to not have an absolute blast while playing it, regardless of what type of gamer you are. The combo system can lose its novelty after a bit, but there’s always a bigger and more insane sequence around the corner to keep things fresh. For fans of sky high thrills and action on a mountainous scale, Bulletstorm is an absolutely must play, and is one of the hands-down nuttiest experiences you’ll have in a game all year.
Het is haast onmogelijk om Bulletstorm geen warm hart toe te dragen. People Can Fly had wellicht meer energie moeten steken in een degelijke multiplayer, maar de singleplayer- en Echoes-modi maken een hoop, zo niet alles, goed. De unieke gameplay, baldadige humor en kleurrijke wereld zorgen ervoor dat we de weinige minpunten graag voor lief nemen. Kopen dus, dicktits!
Attention à ne pas voir un messie du FPS dans Bulletstorm qui se "contente" de remettre au goût du jour et avec humour le FPS bourrin au possible. Abordable comme un vaste défouloir ou comme un titre dans lequel vous pourrez vous creuser la tête pour dénicher la meilleure façon de dévisser celle des autres, Bulletstorm aurait sans doute mérité un mode multi plus étoffé mais saura vous faire jubiler bêtement pendant des heures.
Gamers Daily News
Surprisingly enough (or maybe not for those that know me), I ended up enjoying the plotline, and found the amount of potty mouthed jokes to be entertaining despite being almost crude at times, which in truth probably made me laugh even harder at the shock of some it. My only real dislike of the game was some of the clipping into objects that hindered movement sometimes and the radius that keyed the action of climbing over objects. Overall BulletStorm was a well-designed game, a fun and addictive experience that I’m glad I played, and would recommend for any wanting to have a good thrill in kicking some ass and laughing while you do so.
After being really down on Bulletstorm for the first couple of hours, I was pleasantly shocked to see how well it started coming together once I started getting better at using the different weapons and once the story started moving at a faster pace. While it's easy to see spots where the game could have been more fully featured or offered more unique areas instead of repurposing campaign spots, it's a solid new entry that truly offers an alternative to the standard sci-fi or military-themed first-person shooter.
Bulletstorm is not art by any metric. It’s difficult to defend, like a friend you take to a party who ends up pissing in a vase. You don’t want to be associated with him, but shit, he provides an evening of excitement. It’s a game that’s very proud of the f-words it’s learnt, and it uses them a lot. Fast. Frantic. Fatuous. Full-on. And yes, that other one: fun.
Bulletstorm is a fun, breezy, and puerile romp. If you play games for the fun of it all, this shooter delivers, giving you some neat weapons and mechanics, and rewarding you for your topflight technique. Unspectacular online play, an abundance of shooter cliches, and forced vulgarity keep it from joining the shooter elite. But the creativity of the skillshot system paired with the engrossing nature of moving up the Echoes leaderboards gives Bulletstorm some muscle and will inspire a dedicated following of talented players eager to show off their incredible mastery of its gratifying mechanics.
Bulletstorm demonstrates the value of "why" for action games. Taken out of the context of its fiction, People Can Fly would have something fun but forgettable on their hands, but the way Bulletstorm fits together results in something cool and memorable. Multiplayer failings notwithstanding, Bulletstorm shines as a single-player shooter. Despite its crass humor and wang-flinging bravado, it's got some real character and heart to it. I'm not happy about the story's sequel-bait belly flop of an ending, but I'm excited to see where Grayson and Bulletstorm go next.
Das ist mal wieder ein harter Brocken. Klar, Bulletstorm ist sehr extrem. Viele Effekte der ungeschnittenen Version sind absolut übertrieben. Aber für die deutsche Fassung wurde die Schere zu stark angesetzt. Sämtliches Blut, Leichen und andere Elemente zu entfernen sorgt letztendlich dafür, dass Bulletstorm viel seiner bizarren Atmosphäre einbüßt. Dabei gehört dieses Spiel ohnehin nur in die Hände von Erwachsenen. Immerhin: Zumindest am Spielprinzip und dem meiner Meinung nach großartigen Humor ändert sich in der hiesigen Fassung nichts. Wenn man also über die Zensur hinwegsehen kann, bleibt immer noch eine amüsante und actiongeladene Achterbahnfahrt übrig. Wer sich nach den ganzen Call of Dutys und dessen Klonen einen simplen und trotzdem spaßigen Shooter wünscht, der zudem viel Witz und eine dicht erzählte Geschichte bietet, für den könnte Bulletstorm das Richtige sein.
With a name like Bulletstorm, you kind of build up certain expectations even if you have no idea what the game is about. There will be bullets, so guns. There will be a storm of bullets, so a lot of guns and a lot other guys shooting you with guns. So, a shooter, but way crazy.
Gleich vorweg: Entscheidet euch, wenn möglich, für die ungeschnittene Version, für die ihr gut und gerne noch mal fünf bis zehn Prozent auf die Wertung draufschlagen dürft. Im Umkehrschluss heißt das aber nicht, dass die deutsche Version gar keinen Spaß macht. Trotz aller Schnitte steckt im Kern dasselbe von vorne bis hinten sehr cool orchestrierte Action-Spektakel, das sich in der grundsätzlichen Spielmechanik nicht geändert hat. Aber zum Ende hin geht dem Spiel - egal ob geschnitten oder ungeschnitten - die kreative Puste dabei aus, nochmals etwas Abwechslung in den Shooter zu bringen. Erschwerend kommt hinzu, dass der Schwierigkeitsgrad gleichzeitig dermaßen anzieht, dass das Spiel unnötig in die Länge gezogen wird. Frust ist da programmiert. Unterm Strich bleibt ein gelungener Auftritt des Gemeinschaftswerks von People Can Fly und Epic, bei dem es dank des offenen Endes wohl nicht bleiben wird.
From all of the pre-release hype you would think that Bulletstorm is the next triple-A franchise from Epic. Hyped to hell and back by one Mr. Cliff Bleszinski and developed by People Can Fly, the team behind Painkiller, Bulletstorm definitely feels like it should be the “next big thing.” It is certainly unique, rewarding players for smartly performing creative kills in a cartoonishly violent world. It’s childish and immature, and there is a sense of pride in that. Downright fun, gleeful and self-aware, yet some serious flaws keep Buletstorm from reaching its full potential.
Sadly, Bulletstorm's multiplayer features make it a mixed bag, but there is a solid and enjoyable single-player campaign mode in there. The only question is whether that's enough to justify a purchase over a rental. I must admit that I do find myself wanting to go back for more to satisfy my lust for insanely over-the-top blood, guts, and carnage, but others will find themselves perfectly fine with their single run-through fix. No matter which side of the fence you're sitting on though, you will get a decent amount of enjoyment out of Bulletstorm.
As it is, Bulletstorm isn’t a bad game per se, but there’s no way it’s worth the $59.99 they’re asking. Based on the length of time you’ll spend playing, it’s comparable to being charged double- or triple-price for a movie ticket, when you may already be hesitant to pay the regular amount as it is! If you want to play it, rent it for 360 or PS3. Otherwise, I recommend you put this on your Steam wishlist and wait for a major sale or price cut.
Bulletstorm is lucky. It’s lucky that the core gameplay, action, and design is so good, because the rest of the elements of the game are absolute drivel. This game could have been much better if it had retained the linear focus of greater Epic titles like Unreal Tournament, or in People Can Fly’s case, Painkiller. It’s weird to have a pedigree of such greatness, and create such a middling title. This game gets a C, and in this case that should stand for “Could have gotten a B”.
Gaming since 198x
Malgré l'irrévérence affichée par les développeurs, Bulletstorm tombe quelque peu à plat. L'humour plus gras que drôle, le level design paresseux à base de couloirs et les skill shots gadgets font de la campagne solo une expérience pas forcément ennuyeuse, mais pas passionnante non plus. Plus intéressant, le mode multi réservera de bonnes heures de plaisir aux plus acharnés même s'il se révèle au final trop limité pour subsister sur la durée. N'est pas Duke Nukem qui veut.