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Accessible to even the casual gamer, Cam76 is an entertaining package of Revolutionary warfare. The game system is well-suited to 18th-Century set-piece punchouts. Though the formations and tactics are simplified, the game still provides enough detail that we can heartily recommend it to the veteran. As with Smolensk '41, HPS has produced a game with much wider appeal than previous efforts and we commend them for it. Now if somebody could just merge Cam76 with the Close Combat engine. Imagine, lines of little musket-busters charging up and down hills, firing volleys through the woods to Grandma's house. Now that would be something.
It is against these odds that the player takes control in HPS Simulations’ newest war game, Campaign 1776. If you haven’t seen it, you aren’t alone. Its currently available only on the internet, but will soon be shipping to store shelves. Wherever you get it from, however, most likely you will not be disappointed. This is a fine game for both seasoned and aspiring grognards alike. I use the term most likely, however, because of a couple of key problems that poke their head up during gameplay. Depending on your level of forgiveness, they may or may not mar the experience. Anyone, however, that is only concerned with some of the finest tactical gameplay available should not hesitate. Besides, how often does a game about the American Revolution get released?