DescriptionAs a freelance mercenary, Bolt Logan has been to some tough planets and had some tough jobs. In fact, one year ago his partner betrayed him and alerted the soldiers to take care of him. But Logan survived with the aid of another person, and worked hard to rebuild his credit supply. Now, a year after that incident, the freelancer has a new ship, new implants, a new partner and is looking for some new jobs. It's a good time too - since the corporations and individuals of the galaxy are all in a virtual gold rush looking for the rare terraforming compound, Chrome.
Chrome is a story-driven first-person shooter spread over various types of terrain and scenery. Missions are self-contained, and the plot follows the player's progress between and during them. Most of the stages are fairly large and can be completed using different approaches. There are various weapons and vehicles to try out, including armored cars, air transporters and humanoid robots. Bolt Logan is equipped with armor, a motion detector and a selection of implants that will allow him to specialize towards the mission profile. The implants affect the body and are used to enhance the vision, increase the speed of running, steady the aim or reduce injuries, among others.
The multiplayer component has six modes: Death Match, Team Death Match, Team Domination, Team Total Domination, Assault and Capture the Flag. In Death Match, the player who reaches first a set number of kills wins; Team Death Match works in the same way, except the players are divided into teams. Team Domination awards points for capturing and defending bases, and the first team to reach a set number of points wins. In Team Total Domination the points are awarded to the team controlling all bases. In Assault mode, two teams play the role of attackers and defenders, while in Capture the Flag the goal is to steal the opponent's flag and bring it back to the home base.
- "合金战士" -- Chinese spelling (simplified)
- "Хром" -- Russian spelling
Part of the Following Groups
|The landscape is so beautiful that it's a real shame they made a game out of it.||kbmb (399)||unrated|
|This is what Halo should have been like||Mattias Kreku (421)|
|GameStar (Germany)||Sep, 2003||82 out of 100||82|
|Gameplay (Benelux)||Oct, 2003||80 out of 100||80|
|Withingames||Oct 27, 2003||4 out of 5||80|
|Fragland.net||Jan 05, 2004||73.5 out of 100||74|
|4Players.de||Oct 26, 2003||74 out of 100||74|
|GameSpot||Oct 31, 2003||7.2 out of 10||72|
|Jeuxvideo.fr||Oct 20, 2003||7 out of 10||70|
|Absolute Games (AG.ru)||Oct 08, 2003||65 out of 100||65|
|Eurogamer.net (UK)||Oct 06, 2003||5 out of 10||50|
|JeuxVideoPC.com||Nov 28, 2004||6 out of 20||30|
|Topic||# Posts||Last Post|
|Why is walking so hard in this game?||7||Rola (7734)
Apr 20, 2012
German versionIn the German version all blood effects and ragdoll effects on corpses were removed. The German Gold Edition is uncensored.
MusicThe game features music only at storyline-specific moments, but "DF players" can be found in various levels. Each player comes with one tune from a selection of adrenaline-pumping looping samples. Some downsides: the samples are quite short, the players take up inventory space, and the enemies can hear the music.
Related Web Sites
- Chrome (Official Multilingual Website)
- The Chrome Network (Large page with mods, maps, game info etc.)