71
MobyRank
100 point score based on reviews from various critics.
3.4
MobyScore
5 point score based on user ratings.

DARKWORKS

Original Game ConceptGuillaume Gouraud
Game DirectorAntoine Villette
Original StoryAntoine Villette
Project LeaderFlorian Desforges
Game Design TeamDarkworks
Lead ProgrammerCedric Lecacheur
ProgrammersKarine Chaillon, Cyrille Combes (YeDo), Diego Fernandez-Bravo, Pierre Gironde, Julien Laurent
Additional ProgrammersJulien Audran, Arnaud Carré, Benoît Chaperot, Christophe Chaillon, Claude Levastre, Olivier Monsonego, Boris Vidal-Madjar, Patrice Zink
Lead Concept ArtistsAleksi Briclot, Benjamin Carré
Concept ArtistsNicolas Bouvier, Carlos Pardo (M4DE), Jérôme Renéaume
Additional Concept ArtistsJohan Camou, Benoît De Ravel (Bengal)
Lead ArtistsArnaud Barros, Frédéric Michel
RTC ArtistOlivier Fleurette
Background ArtistsBertrand Armagnac, Bertrand Carduner (cool_ber), Sylvain Clerc, Alexis Dzimira, Sylvain Frattini, Arthur Gordon, Mickaël Haye, Crystel Mrowka, Manuel Pires
Character ModelingYan Le Gall, Crystel Mrowka, Alexis Smadja
Additional Character ModelingEric Breistroffer
Lead SFX ArtistBenoît Martinez
SFX ArtistEddy Neveu
Lead AnimatorAntonin Delboy
AnimatorsJean-Baptiste Bellet, Marie-Agnès Guy, Ole Goethe Roesstad, Antoine Tran
Additional AnimatorRémi Kozyra
Lead Level DesignerNicolas Castaing
Level BuilderNicolas Castaing, Hakim Abbas, Ayrald Anneron, Lionel Barthelemy, Bruno Bouvret, Stéphane Hibold
Additional Level BuilderFabrice Rappe
Collision MesherBenjamin Delboy
Lead Sound DesignerThierry Desseaux
Lead TesterFrédéric Pierrat
TestersBenjamin Delboy, Vincent Guignebert
President & CEOAntoine Villette
Head of the StudioSerge Autard
Creative & Marketing DirectorGuillaume Gouraud
Head of R&DArnaud Carré
IT ManagerOlivier Lebigot
Office ManagerJosiane Groset
SecretaryNathalie Erard
Production Financing AdviserRomain Poirot-Lellig
Special Thanks toGuillaume Le Pennec, Jean-François Guastalla, Marc Menier, Jesse Taylor, John Kromrey, Brian Leake, Luc Bertholat, Jean-Yves Noir, Marc Le-Gallais, Waves Audio Ltd., TC Works and TC electroinc, Our families

UBISOFT

President & CEOYves Guillemot
International Production DirectorChristine Burgess-Quémard
International Content DirectorSerge Hascoët
Technical BoardYann Le Tensorer, Nicolas Rioux, Ken Klopp, Todd Lewis
Editorial Talent ManagerCaroline Cantin
Editorial Game Design DirectorLionel Raynaud
Editorial Scenarios & Cinematic DirectorAlexis Nolent
Editorial Gameplay DirectorCyril Derouineau
EMEA Director of DevelopmentAnne Blondel-Jouin
ProducerMatthieu Boulard
Game Content ManagerMarc Blondeau
Associate ProducerMathieu Peyronnet
Game Design and Content ConsultantGunther Galipot
Lead Design ConsultantZoran Milisavljevic
Art ConsultantPascal Barret
Additional Sound Design & IntegrationSébastien Gaillard
Sound Design ConsultingAlkis Argyriadis, Ida Yedra
Additional AnimationNedy Djeghdir
Script DoctoringRichard E. Dansky
Games Lab CoordinatorAlexandre Debrousse
Game AnalystsFrédéric Duroc, Emeric Thoa, Jean-Philippe Mottier
Quality Control Studio ManagerÉric Audette
Lead TesterÉric Visconti
Associate Lead TesterFrançois Quidoz
Lead Compatibility Lab TechnicianDavid Levesque
Compatibility Lab TechnicianMartial Antoine
TestersCharles Faubert, Daniel Mendez, Dave Blake, Eddy Bourdages, Eric Porowski, Eric Pronto, Gabriel Cornellier-Brunelle, Gabriel Mclean, Jean-Yves Thiboutot, Louis-Philippe Brissette, Marc-André Tessier, Marie-Chantal Larocque, Mathieu Gagnon, Olivier Dignard, Olivier-Félix Dupuis, Orion Curiel, Philippe Michaud, Pierre-André Lesperance, Robert St-Pierre, Sébastien Gauthier, Simon Randoin
Assets ManagerDavid Picco
Burning TechnicianAnis Boujaouane
Localization DirectorCoralie Martin
Localization Project ManagerLaurent Rigal
English Linguistic TestingBug Tracker
English VoicesAndy Chase, Dominic Gould, Douglas Rand, Gay Marshall, Dana Burns Westberg, Eddie Crew, Tercelin Kirtley, Ken Starcevic, Miglen Mirtchev
Localization Artistic DirectorEddie Crew
Translation/Adaptation (France)Fabrice Joly
Artistic Director (France)Brigitte Guedg
Voices (France)Stéphane Roux, Anna Federova, Antaloliy Pereverzev, Igor De Savitch, Philippe Roullier, Stéphane Desvignes, Miglen Mirtchev, Laurent Lederer, Jean-Pascal Quillichini
Voices Post‑Production (France)Lionel Bouhnik, Blandine Roussel
Linguistic Testing (France)Bug Tracker
Translation/Adaptation (Germany)Dieter Pfeil, Stefan Dinger
Artistic Director (Germany)Stefan Dinger
Voices (Germany)Stefan Schleberger, Margarita Kalz-Mihajlova, Fabian Körner, Konstantin Tzaneff, Rolf Berg, Anatol Ivanov, Volker Wolf, Zdravko Tantilov
Voices Post‑Production (Germany)Tonproduktion Krauthausen - Köln
Linguistic Testing (Germany)Dieter Pfeil, Stefan Dinger, Kerstin Brenner
Translation/Adaptation (Italy)Erica Ossola, Gian Maria Battistini
Artistic Director (Italy)Gabriele Vegetti (Orange Studio)
Voices (Italy)Massimo Rossi, Simona Biasetti, Dario Oppido, Ivano Bini, Gabriele Duma, Francesco Mei, Lello Lombardi
Voices Post‑Production (Italy)Studio Florian Cinetivù
Linguistic Testing (Italy)Gian Maria Battistini, Antonio Vaccarino, Raffaella Ruggieri
Translation/Adaptation (Spain)Conchita Verdasco, Julia López
Artistic Director (Spain)Rafael Gómez
Voices (Spain)José Antonio Ceinos, Carlos Caniosky, Luís Reina, Gloria Núñez
Voices Post‑Production (Spain)Best Digital ‑ S.L.
Linguistic Testing (Spain)Rafael Gómez, José Antonio Vélez, Claudia Campos
Executive ProducerKaren Vernimmen
Production AssistantAnne Langourieux
Artistic DirectorManu Bachet
Sound EngineersMartin Dutasta, Blandine Roussel, Lionel Bouhnik
Music byTom Salta
Music Post‑ProductionManu Bachet
Sound Effects byLionel Payet Pigeon
Sound Effects Post‑ProductionManu Bachet
Trailers and Cinematics EditingJulien Milaire, Damien Poncelin, Simon Chiocchetti
Pre-rendered Cinematic Director, Story-board and Artistic DirectionStéphane Levallois
Cinematic Studio ManagerSophie Penziki
Artistic and Technical DirectorCharles Beirnaert
First Assistant Director and Lead 3D LayoutMathieu Breda
Lead GraphicJérome Lionard
Lead TechniqueGuillaume Marcel
Lead Compositing and Special EffectsGabriel Villatte
Lead AnimationFaouzi Zidane
3D Graphic DesignersCharles Beirnaert, Olivier Bonenfant, Corinne Bouvier, Roland Caron, Arthur Gordon, Michel Guillemain, Rémi Kozyra, Olivier Lesaint, Jérome Lionard, Thomas Mansencal, Guillaume Marcel, Gabriel Villatte, Faouzi Zidane
3D AnimatorsFrançois Cao, Jocelyne Craveri, Nicolas Dabos, Michel Guillemain, Yannick Honoré, Rémi Kozyra, Stéphane Mangin, Marco Pacifici, Faouzi Zidane
Infobiz EngineerPhilippe Ponce
Europe First Party ManagerRoman Vazeille
US Production ManagerJosh Ostrander
Editorial Marketing DirectorLaurence Buisson-Nollent
Marketing GameManagerIsabelle Mallet
Marketing CoordinatorGuillaume de Butler
Editorial Marketing ManagerGabrielle Loeb
Ubisoft Music Executive DirectorDidier Lord

UBISOFT U.S.

PresidentLaurent Detoc
Vice President of MarketingTony Kee
Director of MarketingHélène Juguet
Director of Brand ManagementKaren E. Conroe
Brand ManagerJohn Coghlan
PR ManagerKimberly Mcintyre

UBISOFT EMEA

PresidentAlain Corre
Marketing DirectorJohn Parkes
Brand Group ManagerThomas Petersen
Brand ManagerYannick Spagna
PR ManagersStéphane Vallet, Jennifer Lansman
Local Brand ManagersPhil Brannelly (UK), Emmanuel Fauchez (France), Javier Mañú (Spain), Marco Caprelli (Italy), Andreas Balfanz (Germany), Nick Wong (Australia), Pim Hofmeester (Nederland), Martin Stehl (Austria), Jesper Lund (Scandinavia), Rebecca Molly (Export), Steven Grubb (Export)
International Strategic Marketing DirectorCyril Vermeil
Consumer Knowledge DirectorCharles du Réau
Consumer Knowledge ExecutiveErinrose Sullivan
Manager, Market KnowledgeXavier Guilbert
Manager, Marketing IntelligenceIsabelle Neltner
Marketing Intelligence AnalystHicham Laabi
Special Thanks toLaurent Lichnewsky, Polina Troyanovskaya, Sergey Rudenko, Marilyn Manson, Alexey Isaev, Serge Orlovsky
"Use your fist and not your mouth" byMarilyn Manson, John Patrick Lowrie

Other Games

In addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games.

Yves Guillemot, 188 other games
Serge Hascoët, 144 other games
Coralie Martin, 133 other games
Christine Burgess-Quémard, 131 other games
Laurent Detoc, 116 other games
Hélène Juguet, 103 other games
Anne Blondel-Jouin, 103 other games
Tony Kee, 98 other games
Karen E. Conroe, 94 other games
Lionel Raynaud, 80 other games
Alexis Nolent, 80 other games
Alain Corre, 77 other games
Laurence Buisson-Nollent, 77 other games
John Parkes, 75 other games
Josh Ostrander, 71 other games
Didier Lord, 69 other games
Cyril Derouineau, 69 other games
Jesse Taylor, 68 other games
Roman Vazeille, 61 other games
Nicolas Rioux, 57 other games
Alexandre Debrousse, 49 other games
Todd Lewis, 48 other games
Dieter Pfeil, 46 other games
Yann Le Tensorer, 43 other games
Volker Wolf, 43 other games

Collaborations

People who have worked on this game have also collaborated on the creation of the following games:

Dark Messiah of Might and Magic, a group of 57 people
Prince of Persia: The Two Thrones, a group of 51 people
Far Cry, a group of 50 people
Tom Clancy's Splinter Cell: Pandora Tomorrow, a group of 50 people
Tom Clancy's Ghost Recon: Advanced Warfighter 2, a group of 49 people
Heroes of Might and Magic V, a group of 48 people
Tom Clancy's Ghost Recon: Advanced Warfighter, a group of 46 people
Peter Jackson's King Kong: The Official Game of the Movie, a group of 44 people
Prince of Persia: Warrior Within, a group of 44 people
Far Cry: Instincts - Predator, a group of 42 people
Tom Clancy's Splinter Cell: Double Agent, a group of 42 people
Tom Clancy's Splinter Cell: Conviction, a group of 41 people
Alexander, a group of 39 people
Tom Clancy's Rainbow Six: Vegas, a group of 39 people
XIII, a group of 39 people
Brothers in Arms: D-Day, a group of 39 people
Beowulf: The Game, a group of 38 people
Street Riders, a group of 38 people
Far Cry: Instincts, a group of 38 people
Tom Clancy's Rainbow Six: Vegas 2, a group of 37 people
Tom Clancy's Splinter Cell: Double Agent, a group of 37 people
Assassin's Creed (Director's Cut Edition), a group of 36 people
Tom Clancy's Ghost Recon: Jungle Storm, a group of 33 people
Silent Hunter III, a group of 33 people
Tom Clancy's Splinter Cell: Chaos Theory, a group of 33 people

Credits for this game were contributed by MAT Bronze Star Contributing Member (37290)


 

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