User review spotlight: Carmageddon (DOS). Released in 1997.

Command & Conquer 3: Tiberium Wars (Windows)

87
MobyRank
100 point score based on reviews from various critics.
3.7
MobyScore
5 point score based on user ratings.
Written by  :  Viktor Kovacs (15)
Written on  :  May 20, 2007
Platform  :  Windows
Rating  :  4.43 Stars4.43 Stars4.43 Stars4.43 Stars4.43 Stars

4 out of 5 people found this review helpful

write a review of this game
read more reviews by Viktor Kovacs
read more reviews for this game

Summary

Definition of a solid RTS

The Good

First and foremost you are immediately taken aback by the visual feast that is Command and Conquer 3. The dynamic lighting and wonderful explosion and weather effects are absolutely splendid. Going past that you have a solid RTS that makes you feel like you've jumped right back into the CnC chair. It’s worn, it’s battered, but it’s comfortable and has never let you down. The boys over at EA have adopted the squad-acting-as-one-unit format over the single man format. This of course allows for huge armies and huge battles put together in a relatively short amount of time. In addition, infantry are neither useless nor overly effective as opposed to previous CnC titles. Once you complete even one campaign, you really feel like you've accomplished something, which is something a lot of RTSs cannot say. The story is compelling and gives an epic feeling. Overall it's a great new chapter in the Tiberium saga.

The Bad

That being said, EA and Command & Conquer 3: Tiberium Wars really bring nothing new to the table in terms of an RTS game. It’s pretty standard: Three factions, each with fairly standard super weapons, special abilities, infantry, armor and air units. Nothing that hasn't been done before. This isn't necessarily a bad thing; if it ain't broke don't fix it, right? Well... yes and no. Its pretty much impossible to call yourself an RTS fan and not like this game, it uses all the standard proven tactics that have made a classic household name RTS. However, you can lose interest fairly quickly having experienced all this before. Once you've completed the campaigns and played with the variety of units all of the factions have to offer, all that's left over is a bare bones solid RTS with a standard multiplayer feature and skirmish mode. Whether that’s good or bad is up to you.

The Bottom Line

Command and Conquer 3: Tiberium Wars sets the standard for this generation of RTSs. This fan in particular will use it as a measuring stick for all future RTS titles. If you're looking for a good RTS, you cannot go wrong with this one.