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The GoodI won't hide it: I hate Command & Conquer. The lot of them. I don't understand how Westwood went from Dune 2 to this. It's just un-damn-believable.
You want to know what's good about RA2? I'll tell you - music. It's the only good thing about this stupid game. It does indeed rock.
The BadWhat DIDN'T I like? Everything!
First of all, the graphics are bland, uninteresting and certainly not worthy of a year-2000 game. 1997 at the latest. The animations are, for the most part, worse in quality than Starcraft (that did come out in 1997), and there's nothing about this game that suggests it was a few years in the making (which it was).
The artificial intelligence is artificial alright. Your units are impossibly stupid, and so is the computer. Your units will ignore your commands at times, ignore it when enemies shoot them or get into their firing range, plant their own (stupid) courses to get from point A to point B - often entering the range of enemy defenses, and behave not like seasoned troops but rather as though they were G.I. Joes toyed around with by 8 year olds.
The game engine is slow and buggy as hell.
The built in missions suck.
The game is incredibly unbalanced and basically revolves around superunits - seals/Tanyas taking out whole armies of tropps within seconds, three prism tanks can take out a building in two shots, Black Eagles can destroy any building in one assault, Soviet harvesters are just so impossibly tough to kill (and they shoot back - fiercly!) and everything reeks of GODDAMNIT, HOW COULD THEY HAVE POSSIBLY MISSED THIS IN THE BETA?!