User Reviews

Buy the budget version next year NetDanzr (211) unrated
It's awesome, dude, awesome! MAT (185091) 3.43 Stars3.43 Stars3.43 Stars3.43 Stars3.43 Stars
G.I. Joe will dare! Zovni (10650) 2.57 Stars2.57 Stars2.57 Stars2.57 Stars2.57 Stars
A novel campaign set in the C&C universe is fine and dandy, but the real attraction here is the stunning multiplayer. Kaddy B. (791) 3.57 Stars3.57 Stars3.57 Stars3.57 Stars3.57 Stars
"Havoc to the rescue !"-"Yeah, but the ladies first!" Emmanuel Henne (26) unrated

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 3.4
AI How smart (or dumb) you perceive the game's artificial intelligence to be 2.9
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.0
Graphics The quality of the art, or the quality/speed of the drawing routines 3.6
Personal Slant How much you personally like the game, regardless of other attributes 3.9
Sound / Music The quality of the sound effects and/or music composition 3.7
Story / Presentation The main creative ideas in the game and how well they're executed 3.6
Overall User Score (61 votes) 3.6


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
95
Game Chronicles (Apr 28, 2002)
Command & Conquer: Renegade embodies everything that we all know and love about the C&C universe and drives it home with some intense gameplay, amazing story, and great graphics. And while Renegade exhibits a few notable flaws, there is enough here to entice FPS lovers and C&C veterans alike.
90
You want a great mission base Single Player First Person Shooter? Side step Command and Conquer Renegade then, and go after Medal of Honor: Allied Assault, or Return to Castle Wolfenstein . If you already have those games, then C&CR is a luscious addition to your library. If you're Command and Conquer crazy, then this is definitely a game you want too. If you like Mulitplayer games though, run don't walk and get your hands on this game. It brings a strategy/simulation feel and mentality to a First Person Shooter game, which is flawlessly done. It is fun to look at, hear and most importantly, play. And while there could be a little improvement here and there, it is a very well done game that Westwood deserves high merits being that this is the first FPS they had ever done.
90
GamePro (US) (Mar 08, 2002)
Renegade has its assorted other problems, like Gump-level enemy A.I. and somewhat silly mechanics (destroying a building's master terminal disables the entire building), but the sheer fun of blasting your way through Nod's defenses and just being a badass makes up for a lot. Westwood's rogue shooter sneaks its way onto the FPS hit list, and it looks like it belongs there.
88
4Players.de (Mar 06, 2002)
Command & Conquer Renegade ist der erste 3D-Shooter von Westwood und der Entwickler hat ein erstaunlich gutes Spiel abgeliefert. Allen voran ist der Mehrspieler-Modus zu nennen, der schlichtweg als klasse bezeichnet werden kann und sehr viel vom Spielspaß ausmacht. Ansonsten macht die detailgetreue Umsetzung des Szenarios sowohl grafisch als auch vom Sound her viel von der Atmosphäre aus. Missionen und Story sind schön verknüpft und so umfangreiche und fordernde Aufgaben, die bis zu zwei Stunden dauern, hat es bisher noch nicht in einem 3D-Shooter gegeben. Jetzt die Negativ-Punkte: Da wäre zum einen die tumbe künstliche Intelligenz der Gegner und die technischen Unzulänglichkeiten. Der Grafik-Engine merkt man deutlich die lange Entwicklungszeit an; Grafik- und Soundruckler trüben den Spielspaß. Trotzdem: Fans der C&C-Reihe und Action-Fans können auf jeden Fall zugreifen!
87
GameStar (Germany) (Feb, 2002)
Mir haben es speziell diese Massenschlachten angetan, in denen ich mich wirklich wie im großen Kampf zwischen GDI und Kane fühle. Aber selbst wenn es etwas ruhiger zugeht, sorgen die motivierenden Einsätze für gesteigerte Adrenalinausschüttung. Besonders gelungen ist auch der umfangreiche Fuhrpark: In keinem anderen Ego-Shooter hat es mir dermaßen Spaß gemacht, wild böllernd mit Vehikeln durchs Gelände zu brettern. Größter Schwachpunkt ist die Feind-KI. In Zeiten eines Medal of Honor erwarte ich einfach mehr als Gegner, die sich offensichtlich gerne abknallen lassen. Auch an den extremen Qualitätsunterschieden in Sachen Grafik hätte Westwood besser noch gefeilt, zumal die 3D-Engine durchaus was kann. Trotz der Schwächen: Allein schon wegen der abwechslungsreichen Hochspannungs-Einsätze können jetzt auch Actionfans im C&C-Universum losschlagen.
86
Gamezoom (Mar 23, 2002)
Vor allem Command & Conquer Fans dürften sich in Renegade sofort zu Hause fühlen. Wer die kleinen Schwächen in der Gegner KI oder der Grafik übersieht, sollte zusammen mit dem hervorragenden Multiplayer viele Stunden Spielspaß haben. Jeder, der schon immer mal in einen Mammut Panzer steigen oder eine Hand der Nod mit dem Ionen Satelliten in Schutt und Asche zerlegen wollte sollte sofort zugreifen. Lediglich, wer Command & Conquer sowieso nicht mag, sollte sich den Kauf noch einmal überlegen.
85
games xtreme (Mar 21, 2002)
So is it worth buying, yes and no, yes for the great Single player game and if you enjoy the kind of Multiplayer that C&C Renegade offers – attack opponents base until destroyed or you’re destroyed yourself. I will note you can’t build new structures but the vehicles and units are all there (Except for the flyers at the moment) so it kind of comes across as a cheaper version of Team Fortress Classic (Sorry Westwood) and leaves you feeling a bit flat. We can only hope that the mod teams capitalise on such a good game and engine and start to really rock the boat as people did with UT, until then, Wolf out…off to blast some NOD!
85
If you are like me, and have played every Command & Conquer release, blasting through Renegade's levels is a great new way to enjoy the franchise. If you are just a first-person shooter fan, Renegade doesn't live up to the Allied Assaults, Unreals and Wolfensteins of the world.
83
Gamesmania.de (Feb 15, 2002)
Westwood versteht es, den Spieler ins Geschehen einzubeziehen. Wenn man über die Mängel in Grafik und KI hinweg sieht, dann bietet Renegade jede Menge Action und Spielspaß, was eigentlich den Ausschlag geben sollte. Für den Genrethron reicht es leider dennoch nicht.
83
Game Captain (Mar 17, 2002)
Eine gelungene Umsetzung des Strategiespiels in Form eines Shooters. Die gute Idee wird ideal umgesetzt.
83
Game Over Online (Apr 09, 2002)
The previous Command and Conquer RTS series has already laid out the foundation for the unit types in this game and if you’ve played the RTS games, you are already familiar with NOD’s evil plots for world domination and GDI’s intention to stop them. C&C: Renegade brings us a new playing field perspective with all of the same units that we love plus a couple new ones. It keeps the C&C saga alive and expanding with all the favorite GDI and NOD plot tension that you would expect. Who knows what the next C&C will bring. Maybe at some point they will create a combination of RTS and first person shooter, wouldn’t that be killer? For now, Renegade should satisfy your need to roll some people over in a mammoth tank or pick off the troops with a sniper rifle as they unload from an APC. If you are a C&C fan in any way, you should surely check this out.
82
I guess I was hoping for a little bit more from this game, but with all things said and done, the satisfaction of playing a well-built first-person shooter was there when I turned it off. It's worth investing in if you're a C&C freak, but otherwise I'd say there are bigger fish to fry out there.
82
PC Zone Benelux (Mar, 2002)
En aangezien dit Westwoods eerste shooter is en het ze verdorie gelukt is om enorme, spannende levels boordevol actie te creëren, zien we de middelmatige graphics door de vingers. Veel belangrijker vinden we de gameplay, en het mag duidelijk zijn dat die ons prettig wist te verrassen.
81
Gameplay (Benelux) (Feb 28, 2002)
Renegade is een geslaagde first person shooter die op voorbeeldige wijze een RTS universum naar 3D actie vertaalt.
81
Peliplaneetta.net (Mar 20, 2002)
Se, minkä Renegade häviää yksinpelin ja ulkoasun puutteissa, voittaa se monin verroin hyvillä moninpeli-ideoillaan. Command & Conquerin perusidea toimii nimittäin loistavasti myös 3D-räiskinnässä. Ideana on tietenkin Skirmish-pelityylin tapaan puolustaa omaa tukikohtaa ja yrittää siinä samassa tuhota vastustajan vastaava. Harvesterit keräävät Tiberiumia, josta saaduilla varoilla pelaajat voivat vaihtaa koulutustaan / sotilasarvoaan, ostaa itselleen lisäominaisuuksia, superaseita tai erinäisiä ajoneuvoja. Myös vihollisen rakennuksien ja yksiköiden tuhoamisesta kilahtaa lisäkrediittejä pelaajan taskun pohjalle. Homma pelaa näppärästi esikuvansa tyyliin: Mikäli voimalaitos tuhotaan, puolustusjärjestelmät hiljenevät ja tuotannon hinnat kohoavat. Jos parakki posahtaa, ei pelaaja enää voi kouluttautua tavallista solttua kummoisemmaksi, ja mikäli asetehdas menee, voi sanoa hyvästit ajoneuvoille.
80
Nerikes Allehanda (Mar 26, 2002)
Som ren 3D-shooter är det knappast mer än okej. Men illusionen av att verkligen vara förflyttad ner på slagfältet i C&C gör det här spelet till något extra. Alla som någon gång spelat något spel i serien kommer att känna igen sig direkt. Alla byggnader, fordon och vapen är med. Roligare blir det när du upptäcker att du faktiskt kan hoppa in i en Mammuttank och skapa kaos omkring dig genom att skjuta vilt eller köra över fotsoldaterna.
80
IGROMANIA (Apr, 2002)
Вполне достойный "шутер по мотивам". Отличный подарок всем фанатам серии C&C, да и просто очень хорошая игра
80
Gameguru Mania (Mar 03, 2002)
So was it worth the wait? I think definitely, though the game could be a bit more polished and run faster on my computer :) I bet C&C fans who likes also FPS genre will be satisfied especially with great multiplayer.
80
The game is easy to install, it comes with Game Spy Arcade, which is good to have. The graphics are good, and the player and vehicle detail is great. I wasn't impressed with the scenery or environment detail. The sound effects were good. I love the boink sound when someone dies. The weapon and vehicle sound effects were great, the background music is techno like. The game ran well in Windows 2000 with no lockups. For controls, you use the standard WASD for movement, and E to use items. The game play is fun and unique. Get it for the multiplayer, which is a blast, as you may be disappointed with the single player game play.
80
JeuxVideoPC.com (Nov 30, 2003)
Lorsque l’on évoque la série des Command And Conquer , on a l’esprit assailli d’images de petites unités militaires qui explosent, de tanks effroyablement armés que l’on dirige d’un simple clic d’un endroit d’une carte où il sont en sécurité à un autre où ils ont toutes les chances du monde de finir en un amas de ferraille fumante. Bref, Command And Conquer, c’est du jeu de stratégie en temps réel. Le succès rencontré par la série a bien entendu poussé les éditeurs à en redemander (ou les joueurs ? Allez savoir) et donc une série de suppléments, de suites et de titres dérivés. Tous ont respecté le genre, lui apportant de nouvelles unités, de nouveaux prétextes et surtout une évolution technique devenue bien nécessaire. Dans cette jungle mercantile mais toutefois agréable à arpenter, Renegade vient un peu à contre courant. Pour une fois, la série C&C choisi d’occuper un nouveau terrain. Et, réflexion faite, ils se sont rendus maîtres des lieux en un rien de temps.
78
GameSpot (Feb 26, 2002)
Most PC gamers have extremely high standards for shooters after having played outstanding games like Half-Life and Unreal Tournament. Renegade aims to match the high-level quality of these much older games but falls short--Westwood has never made a shooter before, and you can tell. That doesn't mean Renegade isn't a fun game. For one thing, Westwood is extremely experienced at making multiplayer games, and that too comes across in Renegade. In the end, the game's single-player mode is a fine homage to a real-time strategy classic, while the multiplayer mode has a lot to offer those interested in multiplayer shooters--especially those who also consider themselves C&C fans. Furthermore, like all of Westwood's products, Renegade is also a highly accessible, impressively produced game, making it well suited for players who've wanted to get into shooters but have felt intimidated by their generally steep learning curves.
77
ActionTrip (Mar 01, 2002)
I so want to love this game - it has all the pieces necessary for a classic, but it just comes up short. It is 100% apparent that a lot of hard work and effort went into this game, and it shows. But it is also 100% apparent that this game is lacking in certain areas that prevent it from being the new 800-lb gorilla on the block. I would say that this game is about 2 or 3 patches away from being complete - fix the physics on the engine, scale it for lower-end machines, tweak the netcode on the multiplayer side and overhaul the AI and Renegade is the game that ever C&C fan wants it to be. It's a good game, just not a great one. But with a little TLC, Nick Parker will rank up there with the gaming elite, as he so richly deserves - at least in the eyes of the C&C fan.
75
Game Freaks 365 (Mar 16, 2008)
Since Command & Conquer Renegade is a game released in 2002, it only is fair to judge it based on the time that it was released and not on today's standards. For its time, Renegade would be considered a slightly above-average shooter with a decent online multi-player. I played it online back when I still had a 56K modem in 2002, but did not get a chance to play it today. With or without multi-player included, Renegade is a game that all fans of Command & Conquer should seek out. The easiest way to find it is by buying the Command & Conquer: The First Decade compilation.
75
PC Action (Feb 08, 2002)
Dank einiger Gegner, die mich wohl nicht mal dann bemerken würden, wenn ich vor ihrer Nase mit Britney-Spears-Maske und im Tiger-Tanga einen Schuhplattler aufs Parkett legen würde, weiß ich jetzt, was KI bedeutet: ’Kaum Intelligenz’. Mit geistigen Sozialhilfeempfängern kann ich wegen des hübsch hohen Feindaufkommens aber noch leben. Viel blöder ist, dass der Kick etwa nach sechs Stunden nachlässt - denn im Grunde habe ich zu diesem Zeitpunkt alles gesehen und erlebt. Nicht-C&C-Süchtige pflügen sich folglich nur noch wegen der grandiosen Zwischensequenzen und witzigen Dialoge weiter durchs Nod-Gewimmel. Ich empfehle den Kauf von Renegade hauptsächlich aufgrund des Mehrspielermodus. Denn der ist ’Rock ’n’ Roll’, wie Havoc sagen würde.
74
De singleplayermode is een mooi eerbetoon aan de real-time strategieklassieker, terwijl de multiplayermode voldoende unieke spelelementen bevat om online shooters happy te maken.
74
IGN (Mar 04, 2002)
The novelty of the Command & Conquer mechanic is definitely enough to hold your interest but the overall production is what, ultimately, keeps the title from attaining the success we all thought it ought to have. I wanted to like Renegade more than I eventually did. The challenge in it comes not from its sophistication but from brute force and weight of numbers. In the end, it's not quite smart enough to really deliver the grunt's-eye-view of the RTS that it should have been. It's a departure for Westwood and only a moderately successful one. Still, with another title or two in this same genre, Westwood may finally be able to refine the concepts of Renegade into something much more enjoyable than the current game.
74
Armchair Empire, The (Mar 22, 2002)
What would a real-time strategy Half-Life look like? How about a space sim set in the Space Quest universe? A massively multiplayer Leisure Suit Larry game? A tycoon game set in Land of the Dead starring Manny Calavera? I can almost guarantee that the gaming world will never see games like these (and arguably they should never be made).
73
PC Zone (Feb 15, 2002)
Renegade has pace, plenty to do and for C&C fans especially it really does bring the C&C universe to life, but compared to other first-person shooters it isn't a particularly amazing game. The AI is laughably basic, the graphics unsophisticated, the interface overly complicated and the characters clichéd and wooden. Perhaps the best thing about the game, apart from the multiplayer mode, is that someone saw fit to include the playable demo of Medal Of Honor on the disc. However, though it may drive many to buy what is an infinitely more accomplished game, I fear most will be making an exchange before too long rather than parting with more cash.
72
PC Games (Germany) (Feb 15, 2002)
Havoc würde sagen: ’Man muss der Wahrheit ins Auge blicken.’ Und die sieht nun mal so aus, dass Renegade zwar viel Spaß macht, aber nicht der erhoffte Hit ist. Weil die Gegnerintelligenz noch nicht 100%ig funktioniert (allerdings wird versprochen, dass dieses Problem in der endgültigen Version behoben ist). Weil die Grafik zu durchschnittlich ist - hey, selbst Counter-Strike hat zuweilen bessere Texturen! Weil der allgemeine Feinschliff fehlt. Beispiel: Meine Spielfigur tapst in einer Geschwindigkeit durch die Levels, die auch nach einer Kanne nicht entkoffeinierten Kaffee einschläfernd wirkt - warum können selbst Nichtspielercharaktere schneller rennen? Zum Glück hat Renegade abwechslungsreiche, gelegentlich sogar richtig hübsche Schauplätze, lange Missionen und einen liebenswerten Hauptdarsteller. Der rettet das Produkt vor dem Absturz in die Mittelmäßigkeit. Danke, Havoc!
70
Amazingly, it’s the C&C-flavored part that’s going to make this game appealing to C&C- fans and non-fans alike. But it’s the more generic 50 percent of the game that keeps us from giving a wholehearted recommendation to Renegade. If the C&C faithful really build up a strong multiplayer community, this game could be a must-buy in a month or two.
70
Frictionless Insight (Mar 10, 2002)
Renegade is not as innovative as other titles in the genre, but, for the most part, is presented with a surprising polish for a first-outing in the FPS world. The attempts to crank up the difficulty in the later missions are a bit clumsy. Surely there are better ways to challenge players than by placing instant death in every blind alley (perhaps by making the enemy AI smarter instead of just more powerful). Even so, it's probably worth finding your way to the end just so you can see all the parts of the extremely well done game cinematics. The multiplayer game is addictive and more detailed strategically and tactically than you might expect. In addition, it is tantalizingly close to the feeling of organized battle, but just not quite there. For that, you still have real-time or turn-based strategy. In the meantime, jump in a tank and squish a friend. He'd do the same to you.
70
ESC Magazine (Apr 02, 2002)
All my bitching aside, I really did enjoy Renegade as a cartoony, testosterone-laden shooter. I was impressed by the flashes of brilliance: My hope is that Westwood expands on those, probably in a sequel featuring Tanya of the Red Alert timeline. Renegade is a must for C&C devotees, if only to experience those battles from the ground. Shooter fans may want to give it a look, though it’ll never replace paragons like Half-Life or System Shock 2.
70
Game Arena (Sep 09, 2004)
Overall though, the hardcore first person gamers might not like this one. The problems throughout combined with the average graphics will probably turn off a few people, especially if they've recently played some other very well constructed titles such as Medal of Honor. The game is very much aimed at the mass-market, and thus the features and gameplay are heavily slanted to make it easier for newcomers to the first person action scene. That isn't to say that current FPS gamers won't enjoy it, but it might not tickle everyone's fancy. In any case, as mentioned earlier, with the huge name of Command and Conquer behind it, Renegade almost can't fail to succeed spectacularly. This game is definitely one to keep an eye on, as it is entirely possible that it will be remarkably huge in a very short period of time.
70
Thunderbolt Games (Mar 16, 2004)
It’s interesting to notice how more recent titles, such as Savage and Battlefield 1942 have expanded on some of Renegade’s strongest features. The huge levels, the strategy involved in multiplayer, and the controllable vehicles are in all three games, though since Renegade is the oldest, it is also the weakest of the three. However, if you value a good online experience over the single-player experience, then this is the game for you. While the single-player campaign is fun for a little while, it quickly devolves into a tedious experience. Despite the flaws, the cheap price of Renegade makes it a solid title to pick up for the enticing online play.
60
GameSpy (Feb 15, 2002)
If you're looking for something fun and original in the multiplayer arena, or are a total FPS junkie, Renegade isn't a bad choice. Westwood appears serious about supporting the mod community, and with the engine's solid vehicle support (the ability to control air vehicles is planned for an upcoming map release), it could blossom into something special. It's not Medal of Honor, but if you can get past the first-generation engine and various technical and design glitches, there's still a good deal of fun to be had.
60
Stratos Group (May 01, 2002)
Westwood has managed to release a game that is very, very average. An entertaining action game that will appeal to those that like traditional shooters, Renegade has a few good points and a few annoying oversights. Adequate graphics and sound keep the pace, and a multiplayer mode that is sometimes good, sometimes bad combine to create and action game that is, well, average.
60
FiringSquad (Mar 14, 2002)
Who would I recommend this to? I honestly think that you shouldn’t touch this game until Westwood patches the hell out of it. I’m talking full-on, change every weapon damage, vehicle armor, and buying price in the game. If you really like the Command & Conquer universe, and always wanted to see what it’s like to be a CnC soldier in an FPS game then you may like Renegade, but only if you have a lot of patience.
60
Renegade was a game that I personally really wanted to see succeed. It seemed like a great concept with tons of potential to take such a well-established strategy series and port it to another popular genre. Sadly, it falls short of these lofty expectations, devolving into little more than a standard run and gun shooter with a few innovative features that aren't pulled off well. The multiplayer mode was hyped to no end during development, and is terrific fun, but only on the rare occasions when it is playable. Single-player is a mixed bag that some will find enjoyable and others will find merely average. While it's possible that the quality of the game can and will be improved immensely with patches, the product as it stands now falls short of what it promises. If you check your brain at the door, Renegade will probably be an enjoyable experience for you, but for the rest of us, it will ultimately fall short.
59
Fragland.net (Sep 14, 2002)
Westwood enters the FPS arena with a game inspired on their never-ending license of Command&Conquer but does a good license make a good game? In the case of Renegade it does not.
57
Svenska PC Gamer (Mar, 2002)
Visst är det kul att få vara lite jordnära i C&C-världen, och visst har Renegade sina ögonblick då det faktiskt är ganska underhållande. Tyvärr är det en shooter av lite klenare kaliber, så den kommer inte i närheten av de stora grabbarna i genren. Nej, Westwood borde faktiskt försöka förnya sig inom realtidsstrategin istället för att ge sig på flera sådana här projekt. Fast det är klart – friskt vågat, hälften vunnet, även om det kanske inte blir som man har tänkt sig alla gånger.
50
Gamekult (Mar 15, 2002)
Au final, Command & Conquer : Renegade est donc un jeu bien décevant, un premier essai un peu loupé pour Westwood et un titre à éviter pour les joueurs. Seuls les fans absolus de Command & Conquer, convaincus par la très bonne restitution de l'univers de leur jeu favori, lui pardonneront ses défauts. Des graphismes vraiment datés, une réalisation à la rue et un gameplay pas terrible sont à l'ordre du jour. Seul le multijoueurs tire son épingle du jeu, mais il va lui falloir beaucoup de mises à jour avant d'être jouable de façon confortable sur le Net. Dommage, mais malgré tout encourageant pour l'avenir..
40
Eurogamer.net (UK) (Mar 09, 2002)
To say that Renegade is disappointing would be a masterful understatement. The single player game is marred by incompetent AI, poor mission balance and some very linear maps, while the promising C&C mode is let down by dodgy network code. If Westwood can fix the multiplayer problems then it could be a lot of fun online, but in the meantime this is a game which is well worth avoiding for all but the most forgiving of Command & Conquer fans.